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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2024-04-25
Force string.o to be in boot for gcc builds (#1948)
cadmic
2024-04-18
Fix miscategorized scenes (#1946)
cadmic
2024-04-15
Set up gc-eu and match all code (#1938)
cadmic
2024-04-14
Match retail BSS ordering (#1927)
cadmic
2024-03-29
Line up code segment for gc-eu-mq (#1918)
cadmic
2024-03-02
Hacks for building nes_font_static and nes_message_data_static with gc-eu-mq ...
cadmic
2024-02-27
Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments...
Tharo
2024-02-26
RNG doc (#1892)
Tharo
2024-02-07
Convert spec indentation to spaces (#1732)
cadmic
2024-02-06
Dont link z_moji.o in retail (#1731)
Dragorn421
2024-02-06
Reorder boot/code spec includes for retail (#1667)
cadmic
2024-02-03
Match compression for gc-eu-mq (#1704)
cadmic
2024-01-31
Gamealloc, Graph, and Graphalloc retail OK (#1675)
Derek Hensley
2024-01-24
Setup rom decompression and compression (#1614)
Anghelo Carvajal
2024-01-05
Create separate build directories based on version (#1591)
cadmic
2023-10-27
libc cleanup (#1568)
Tharo
2023-09-16
Document Framebuffer Filters, VisCvg and VisZbuf (#1534)
Tharo
2023-07-06
Reorganize Audio Files & Name Remaining Audio Files (#1494)
engineer124
2023-01-02
Import fault bss under NON_MATCHING (#1484)
Tharo
2022-12-12
Rename dequeuethread.c to thread.c, move data from createthread.c to thread.c...
Tharo
2022-11-13
TwoHeadArena and TwoHeadGfxArena docs (#1349)
Tharo
2022-11-13
Improvements to Video Interface related functions and data (#1332)
Tharo
2022-10-29
Move object table from `z_scene.c` to new file `object_table.c` (#1416)
Dragorn421
2022-10-07
Fix mori_tex object (#1380)
louist103
2022-10-02
Various minor fixes (#1383)
Roman971
2022-09-27
Rumble doc (#1375)
Tharo
2022-07-30
Move fault_drawer bss to data/ asm because -g3 bss is fun (#1335)
Dragorn421
2022-07-30
Rename "Sound" to "Sfx" (#1292)
engineer124
2022-07-29
Fix audio strings with -use_readwrite_const and -signed (#1324)
Roman971
2022-06-19
Extract skyboxes and backgrounds (#1252)
louist103
2022-06-03
Rename and move handwritten asm files (#1254)
Tharo
2022-06-03
More documentation for sched.c (#1219)
Tharo
2022-05-31
Overlay Functions Cleanup (#1235)
Derek Hensley
2022-05-20
Document SkelCurve system (#1192)
EllipticEllipsis
2022-05-20
Document `kanji`-offset-getting file (#1121)
EllipticEllipsis
2022-05-04
Name rsp ucodes and surrounding cleanup (#1166)
Tharo
2022-05-02
Memstuff (#1164)
EllipticEllipsis
2022-05-01
Improve the state of handwritten assembly files (#865)
Tharo
2022-03-01
Name fmodf (#1162)
Tharo
2022-02-19
Add GCC compiler option. (#1056)
Revo
2022-01-23
Document RCP functions (#1087)
hatal175
2022-01-17
Cleanup symbols 7 (#1073)
Dragorn421
2022-01-17
Extract z_select_static (#1074)
louist103
2022-01-11
Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097)
engineer124
2022-01-10
Document code_8006BA00 (Audio Sound Sources) (#997)
engineer124
2021-12-27
Objects4 (#1057)
louist103
2021-12-02
boss_ganon (Ganondorf) OK (#1037)
fig02
2021-11-30
libultra files and directories restructure (#1038)
Tharo
2021-12-01
Rework handling of dmadata (#1036)
Tharo
2021-11-28
Move kaleido scope and map mark data to a misc folder (#1033)
Roman971
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