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AgeCommit message (Expand)Author
2024-08-27[Audio 6/?] Build Soundfonts and the Soundfont Table (#2056)Tharo
2024-08-20Match n64dd text in code (#2058)Dragorn421
2024-08-20Move non-libultra libc functions to src/libc/ (#2055)cadmic
2024-08-19Use incremental link for z_message/z_game_over data shenanigans (#2051)cadmic
2024-08-17[Audio 5/?] Build the Samplebank Table (#2044)Tharo
2024-08-15Decompile N64 anti-piracy checks in overlays (#2042)cadmic
2024-08-14[ntsc-1.2] Match z_construct.c, z_draw.c, z_kaleido_setup.c and partially z_a...Dragorn421
2024-08-14[Audio 4/?] Build Samplebanks, match Audiotable (#2032)Tharo
2024-07-06Set up build system and disassembly for gc-us (#1982)cadmic
2024-06-24 Set up multiversion assets with ZAPD and match gc-eu (#1967)cadmic
2024-06-19Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)mzxrules
2024-06-10Change linker script so gGameOverTimer can be in z_game_over.c (#1939)cadmic
2024-04-25Force string.o to be in boot for gcc builds (#1948)cadmic
2024-04-18Fix miscategorized scenes (#1946)cadmic
2024-04-15Set up gc-eu and match all code (#1938)cadmic
2024-04-14Match retail BSS ordering (#1927)cadmic
2024-03-29Line up code segment for gc-eu-mq (#1918)cadmic
2024-03-02Hacks for building nes_font_static and nes_message_data_static with gc-eu-mq ...cadmic
2024-02-27Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments...Tharo
2024-02-26RNG doc (#1892)Tharo
2024-02-07Convert spec indentation to spaces (#1732)cadmic
2024-02-06Dont link z_moji.o in retail (#1731)Dragorn421
2024-02-06Reorder boot/code spec includes for retail (#1667)cadmic
2024-02-03Match compression for gc-eu-mq (#1704)cadmic
2024-01-31Gamealloc, Graph, and Graphalloc retail OK (#1675)Derek Hensley
2024-01-24Setup rom decompression and compression (#1614)Anghelo Carvajal
2024-01-05Create separate build directories based on version (#1591)cadmic
2023-10-27libc cleanup (#1568)Tharo
2023-09-16Document Framebuffer Filters, VisCvg and VisZbuf (#1534)Tharo
2023-07-06Reorganize Audio Files & Name Remaining Audio Files (#1494)engineer124
2023-01-02Import fault bss under NON_MATCHING (#1484)Tharo
2022-12-12Rename dequeuethread.c to thread.c, move data from createthread.c to thread.c...Tharo
2022-11-13TwoHeadArena and TwoHeadGfxArena docs (#1349)Tharo
2022-11-13Improvements to Video Interface related functions and data (#1332)Tharo
2022-10-29Move object table from `z_scene.c` to new file `object_table.c` (#1416)Dragorn421
2022-10-07Fix mori_tex object (#1380)louist103
2022-10-02Various minor fixes (#1383)Roman971
2022-09-27Rumble doc (#1375)Tharo
2022-07-30Move fault_drawer bss to data/ asm because -g3 bss is fun (#1335)Dragorn421
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-07-29Fix audio strings with -use_readwrite_const and -signed (#1324)Roman971
2022-06-19Extract skyboxes and backgrounds (#1252)louist103
2022-06-03Rename and move handwritten asm files (#1254)Tharo
2022-06-03More documentation for sched.c (#1219)Tharo
2022-05-31Overlay Functions Cleanup (#1235)Derek Hensley
2022-05-20Document SkelCurve system (#1192)EllipticEllipsis
2022-05-20Document `kanji`-offset-getting file (#1121)EllipticEllipsis
2022-05-04Name rsp ucodes and surrounding cleanup (#1166)Tharo
2022-05-02Memstuff (#1164)EllipticEllipsis
2022-05-01Improve the state of handwritten assembly files (#865)Tharo