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Decompilation of The Legend of Zelda: Ocarina of Time
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sfx.c
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Author
2025-05-01
Restructure audio source files (#2520)
fig02
2025-04-27
Delete macros.h; Delete global.h (#2516)
fig02
2025-04-26
add array_count.h (#2514)
fig02
2025-04-23
macros.h 1/?: `PRINTF` and `T` (#2509)
fig02
2025-04-19
Remove Variables.h; Decouple z64.h from global.h (#2507)
fig02
2024-12-26
Fix iQue audio and line numbers (#2386)
cadmic
2024-11-17
Decouple Debug Features From gc-eu-mq-dbg (#2296)
fig02
2024-10-09
[ntsc-1.0/1.1] Match audio library (#2243)
cadmic
2024-09-06
Clean up uses of !PLATFORM_N64 vs PLATFORM_GC (#2134)
cadmic
2024-09-05
Naming a function (#2124)
Ozero4
2024-09-03
[ntsc-1.2] Match audio (#2122)
cadmic
2024-08-12
Add names to all typedef'd structs, unions, and enums (#2028)
cadmic
2024-02-27
Match retail code data sizes (#1741)
cadmic
2024-01-31
Document Audio Thread Commands (#1399)
engineer124
2024-01-30
Audio retail OK (#1650)
engineer124
2024-01-12
Replace most osSyncPrintf calls with PRINTF macro (#1598)
cadmic
2023-07-06
Reorganize Audio Files & Name Remaining Audio Files (#1494)
engineer124