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Decompilation of The Legend of Zelda: Ocarina of Time
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is_debug.c
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Author
2025-05-24
Cleanup includes in header files (#2540)
Dragorn421
2025-04-19
Remove Variables.h; Decouple z64.h from global.h (#2507)
fig02
2025-04-05
Remove functions.h (#2501)
fig02
2025-02-26
Reduce dependencies on global.h (10) (#2490)
mzxrules
2025-02-22
Clean out z64.h (#2484)
fig02
2024-11-17
Decouple Debug Features From gc-eu-mq-dbg (#2296)
fig02
2024-10-09
[ntsc-1.0/1.1] Match "system" files (#2254)
cadmic
2024-02-27
Filename & line number args cleanup (#1891)
Tharo
2024-02-27
Fix some retail `boot` data (#1668)
cadmic
2024-01-30
Define OOT_DEBUG=0 in retail builds (#1658)
cadmic
2024-01-29
is_debug.c and boot_main.c OK (#1641)
cadmic
2023-10-27
libc cleanup (#1568)
Tharo
2023-09-09
Apply noreturn attribute where applicable (#1532)
Tharo
2022-06-15
Enable int-conversion warnings and fix all current instances (#1280)
Roman971
2021-10-02
Fix/cleanup/rephrase miscellaneous stuff (#983)
Dragorn421
2021-09-20
Decompile z_kankyo (#956)
petrie911
2021-09-07
Add `va_end` and returns to variadic functions (#950)
EllipticEllipsis
2021-02-13
Fix most compiler warnings in the boot and code segments (#674)
Tharo
2020-10-03
libultra cleanup (#215)
Random
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker