| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-08-08 | z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243) | AdamKiddle |
| 2020-05-26 | Decompiles sched.c (#145) | krimtonz |
| 2020-05-25 | Decompile a bunch of small files (#160) | Random |
| 2020-05-14 | Decomp game.c (#129) | krimtonz |
| 2020-04-28 | rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) | krimtonz |
| 2020-04-16 | Decompile z_play.c and Match/Document some of z_view.c (#74) | Roman971 |
| 2020-03-30 | skelanime update wip | KrimtonZ |
| 2020-03-24 | minor formatting updates, match func_800A4A20 | KrimtonZ |
| 2020-03-24 | use clang, modify z64animation.h and z64dma.h to use open braces on newline | KrimtonZ |
| 2020-03-24 | Merge branch 'master' into skelanime | KrimtonZ |
| 2020-03-24 | Run formatter with changes | Roman971 |
| 2020-03-23 | skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate | KrimtonZ |
| 2020-03-22 | Format all src C files | Roman971 |
| 2020-03-21 | code_800FCE80 OK | glank |
| 2020-03-17 | First proper commit. | Jack Walker |
