summaryrefslogtreecommitdiff
path: root/src/code/z_debug.c
AgeCommit message (Collapse)Author
2020-12-12Undefined Symbols in the ASM (#527)petrie911
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * now with more symbols
2020-12-08Decompiled ovl_En_Ta (#518)Ethan Roseman
* First steps * more * done * format * PR comments * PR comments
2020-10-29Use macros for oGfxCtx accesses (#465)fig02
* fix colliderinit typo * fix initchain * reloc * add defines * add defines * missed some on merge * rename gfxCtx and add comment * remove space
2020-10-03libultra cleanup (#215)Random
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
2020-09-18Decompile Player (#387)Roman971
* Setup player decomp * Decompile z_player.c and z_player_lib.c * Decompile remaining z_player.c functions * Various player improvements * Player progress (some non matchings and .data migrated) * Player progress (reposition data and fix some non matchings) * Cleanup, improve and document parts of z_player_lib.c/z_player.c * Fix player renames in z_en_st.c * Fix missing open/close disps in z_player.c * Minor player fixes * Address player comments
2020-08-29Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)Roman971
2020-07-30Math Sizes (#297)louist103
* Math Sizes Added sizes to most variable types * Removed sizes and fixed pads Removed sizes from base types and cleaned up pads * PR fixes
2020-07-16Change Colors To Decimal (#260)fig02
* fix colliderinit typo * convert as many colors i can find to decimal * fix GPACK_RGBA5551, merge fhgFire * fix remaining colors * remove unwanted file * alpha as 1
2020-06-17Matched some controller files (#178)Lucas Shaw
* osPfsIsPlug.c and osContSetCh.c OK * update * __osPfsGetStatus.c OK * removed unused asm * Updated all libultra controller files to use new structs instead of the temporary structs. Added os_pfs.h * controller updates * fixed header guard * Made suggested changes
2020-06-13z_select decompiled, 1 non matching left (#202)fig02
* First pass z_select * lots of progress. 2 non matchings and data stuff needed * match Select_LoadGame * z_select almost ok, 1 func left * remove comments * remove comments and add description * remove unused flg_set asm * set_next_gamestate macro * pr suggestions 1 * pr suggestions 2 * map -> scene * pr suggestions 3 Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2020-06-09Decompile flg_set.c (#200)Random
* Decompile flg_set.c * Use a for loop and rename func_8002AAB0 * move the flag set array inside the function
2020-05-22Decompile code_8008E6A0.c / Add CHECK_PAD macro (#156)Random
* Decompile code_8008E6A0.c * Delete "counter" file
2020-04-14padmgr and related (#71)silv3rwing07
* In process of moving changes over from old repo * Merged in changes * Finished import of padmgr changes from old repo * Adjusted some volatile * Improving padmgr volatile situation * Almost matched osReadMempak * Working on osMempakDataCRC * Explanations and equivalents but no matches for osMempakAddrCRC and osMempakDataCRC * OK after merge * Matched osMempakAddrCRC and osMempakDataCRC * Matched osReadMempak * Updated PadMgr function names to be less like original code * Changed variable names to make them further from original code * Changed names and it stopped matching * Undid clang-format steamrollering whitespace memes * Cleaned up Input names * More formatting changes * Moved padmgr to z64.h, deleted padmgr.h
2020-04-08Decompile sleep.c and printutils.cRandom
- Decompile sleep.c (OK) - Decompile printutils.c (OK) - Fix 1 non-matching in z_room.c - Get rid of some magic numbers
2020-04-05Fixes in PR #50 (3)Random
- Rename Graph_OpenDisp/Graph_CloseDisp to Graph_OpenDisps/Graph_CloseDisps - Rename gfxArr to dispRefs
2020-04-04Decompile graph.cRandom
- decompile `graph.c` (2 non-matchings left) - decompile `z_game_dlftbls.c` - add noop macros in `gbi.h`
2020-03-23Fix remaining non matchingsRoman971
2020-03-22Format all src C filesRoman971
2020-03-19tweak definesmzxrules
2020-03-19changesmzxrules
2020-03-18convert z_debug.datamzxrules
2020-03-18new repo, OK++mzxrules
2020-03-17First proper commit.Jack Walker