| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-01-24 | Decompile Gameplay_Keep and fix all existing decompiled objects (#595) | Zelllll |
| 2020-10-29 | Use macros for oGfxCtx accesses (#465) | fig02 |
| 2020-10-03 | libultra cleanup (#215) | Random |
| 2020-08-29 | Introduce OPEN_DISPS/CLOSE_DISPS macros (#360) | Roman971 |
| 2020-04-28 | rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) | krimtonz |
| 2020-04-16 | Decompile z_play.c and Match/Document some of z_view.c (#74) | Roman971 |
| 2020-04-05 | Fixes in PR #50 (3) | Random |
| 2020-04-04 | Decompile graph.c | Random |
| 2020-03-23 | skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate | KrimtonZ |
| 2020-03-22 | Format all src C files | Roman971 |
| 2020-03-17 | First proper commit. | Jack Walker |
