index
:
oot
main
Decompilation of The Legend of Zelda: Ocarina of Time
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
code
/
z_fbdemo.c
Age
Commit message (
Expand
)
Author
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-04-27
Delete macros.h; Delete global.h (#2516)
fig02
2025-04-23
macros.h 1/?: `PRINTF` and `T` (#2509)
fig02
2025-04-05
Remove functions.h (#2501)
fig02
2025-02-26
Reduce dependencies on global.h (10) (#2490)
mzxrules
2024-08-11
Match ``z_fbdemo.c`` and ``z_fbdemo_fade.c`` for NTSC-1.2 (#2031)
Yanis
2024-02-07
Match retail z_fbdemo.c and z_fbdemo_fade.c (#1727)
cadmic
2024-01-12
Replace most osSyncPrintf calls with PRINTF macro (#1598)
cadmic
2024-01-09
Create debug macros for common functions (#1597)
cadmic
2022-12-28
Fbdemo Docs: `TransitionTile` (#1471)
Derek Hensley
2021-04-14
Use `gDPSetScissor` more and fix a few gbi macros (#776)
Tharo
2021-02-13
Fix most compiler warnings in the boot and code segments (#674)
Tharo
2021-01-12
Fix LoadTextureBlock/LoadTextureTile combined macros and z_fbdemo OK (#623)
petrie911
2020-12-25
z_scene_table, z_view, and z_fbdemo_fade OK (#561)
petrie911
2020-10-03
libultra cleanup (#215)
Random
2020-09-03
Match more z_fbdemo functions (#370)
Tharo
2020-07-16
Change Colors To Decimal (#260)
fig02
2020-04-30
Decompiles most FBDemo and transition functions (#92)
krimtonz
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker