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Decompilation of The Legend of Zelda: Ocarina of Time
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z_lib.c
Age
Commit message (
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Author
2025-06-15
Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT...
Dragorn421
2025-04-27
Delete macros.h; Delete global.h (#2516)
fig02
2025-04-23
macros.h 1/?: `PRINTF` and `T` (#2509)
fig02
2024-08-20
Move non-libultra libc functions to src/libc/ (#2055)
cadmic
2024-06-19
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956)
mzxrules
2024-02-01
Misc Small Retail Files OK (#1687)
engineer124
2024-01-18
Small `Math_Vec3f_Yaw` doc (#1433)
Dragorn421
2024-01-12
Replace most osSyncPrintf calls with PRINTF macro (#1598)
cadmic
2023-09-19
Player docs: Control Stick Input and Movement (#1539)
fig02
2023-08-15
Document z_lib Sfx Functions (#1470)
engineer124
2022-10-15
Lightweight trigonometry doc (#1356)
Dragorn421
2022-07-30
Rename "Sound" to "Sfx" (#1292)
engineer124
2022-05-02
Memstuff (#1164)
EllipticEllipsis
2022-04-23
Name variables for Audio_PlaySoundGeneral (#1198)
engineer124
2022-02-20
Fix misc 6 (#1148)
Dragorn421
2021-02-13
Fix most compiler warnings in the boot and code segments (#674)
Tharo
2020-12-27
matched Math3D_CylVsLineSeg and fixed a Math_ error (#564)
petrie911
2020-12-26
Consistent naming for Math_ functions (#542)
petrie911
2020-10-13
A few minor fixes/cleanups (#449)
Roman971
2020-10-03
libultra cleanup (#215)
Random
2020-09-18
Decompile Player (#387)
Roman971
2020-04-30
Decompile 2 small files (code_8006BA00.c and code_8006C3A0.c) (#101)
Roman971
2020-03-22
Format all src C files
Roman971
2020-03-20
Changes
wed
2020-03-20
Finish z_lib.c
wed
2020-03-17
First proper commit.
Jack Walker