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Decompilation of The Legend of Zelda: Ocarina of Time
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libultra_code
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Commit message (
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Author
2020-10-03
libultra cleanup (#215)
Random
2020-08-23
Match/Improve a bunch of non matchings (#342)
Roman971
2020-07-19
Split remaining unsplit asm files and migrate more rodata (#277)
Tharo
2020-07-15
Match and improve some non matchings (#254)
Roman971
2020-07-06
Matched most remaining libultra files (#221)
Lucas Shaw
2020-06-17
Matched some controller files (#178)
Lucas Shaw
2020-05-27
code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163)
Lucas Shaw
2020-05-25
Decompile a bunch of small files (#160)
Random
2020-05-19
Improve and fix some non matchings (#148)
Roman971
2020-05-16
Decompile code_800E6840.c / osAiSetNextBuffer.c (#143)
Random
2020-05-01
Decompile z_map_exp.c (2 non matchings left) (#104)
Roman971
2020-04-30
Decompiles most FBDemo and transition functions (#92)
krimtonz
2020-04-22
Finished code_801031F0.c, guPosition.c, guLookAtHilite.c (#84)
Lucas Shaw
2020-04-21
Match coss.c (#86)
JoshDuMan
2020-04-18
Naming some functions in libultra_code, decompiling a decent amount. (#77)
Lucas Shaw
2020-04-16
Decompile jpegutils.c (#75)
Random
2020-04-14
padmgr and related (#71)
silv3rwing07
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker