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Decompilation of The Legend of Zelda: Ocarina of Time
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n64dd
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Author
2026-02-21
Document src/n64dd/n64dd_error_headers.c (#2667)
Gabriel Ravier
2026-02-18
Document sys_freeze.[ch] (#2666)
Gabriel Ravier
2025-11-20
Document N64DD data buffer (#2665)
Gabriel Ravier
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-05-24
Cleanup includes in header files (#2540)
Dragorn421
2025-05-18
New assets system (#2481)
Dragorn421
2025-04-27
Delete macros.h; Delete global.h (#2516)
fig02
2025-04-26
add array_count.h (#2514)
fig02
2025-04-25
macros.h 3/5: Split various macros (#2512)
fig02
2025-04-11
variables.h cleaning: migrate audio variables (#2504)
fig02
2025-04-06
variables.h cleaning: migrate libultra variables (#2503)
fig02
2025-02-26
Reduce dependencies on global.h (10) (#2490)
mzxrules
2025-02-22
Clean out z64.h (#2484)
fig02
2025-02-16
Reduce overlay dependencies on global.h (7) (#2472)
mzxrules
2025-02-13
Reduce overlay dependencies on global.h (6) (#2468)
mzxrules
2025-01-10
Only build .o files listed in the spec (#2410)
cadmic
2024-12-15
Add macros for line number differences (#2365)
fig02
2024-11-12
Completely match ntsc-1.0/1.1 bss and add to CI (#2294)
cadmic
2024-10-09
[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)
cadmic
2024-09-28
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)
cadmic
2024-09-17
Consistently use "OOT_VERSION <" and "OOT_VERSION >=" (#2199)
cadmic
2024-09-12
[ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187)
cadmic
2024-09-12
Add OOT_PAL_N64 and move other shorthands to versions.h (#2188)
cadmic
2024-09-08
[ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136)
cadmic