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Decompilation of The Legend of Zelda: Ocarina of Time
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ovl_Demo_Geff
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Author
35 hours
Remove src/ from include path and consider src/ includes in includes style (#...
HEAD
main
Dragorn421
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-05-23
T() macro in overlays 3 (#2532)
Dragorn421
2025-04-24
Use official macros for Physical Address conversion (#2511)
fig02
2025-04-23
macros.h 1/?: `PRINTF` and `T` (#2509)
fig02
2025-03-27
T() macro in overlays 2 (#2487)
Dragorn421
2025-02-05
Reduce overlay dependencies on global.h (3) (#2449)
mzxrules
2024-12-13
Document Culling (#2318)
fig02
2024-11-17
Decouple Debug Features From gc-eu-mq-dbg (#2296)
fig02
2024-09-11
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINA...
Dragorn421
2024-08-02
`InitVars` -> `Profile` (#2011)
fig02
2024-02-20
Match retail demo actors (#1745)
cadmic
2024-01-12
Replace most osSyncPrintf calls with PRINTF macro (#1598)
cadmic
2024-01-09
Create debug macros for common functions (#1597)
cadmic
2023-10-30
Remove `(ActorFunc)` casts in initvars (#1571)
Dragorn421
2023-09-19
Doc/Cleanup pass on object handling (#1227)
Dragorn421
2022-11-01
Rename `vt.h` to `terminal.h` (#1339)
Dragorn421
2022-10-24
Remove `const` from `ActorInit` initvars declarations (#1417)
Dragorn421
2022-06-06
Fix asset file includes to always start with assets/ (#1260)
Roman971
2022-06-03
Add enum for setup dls and name `z_rcp.c` functions (#1196)
Dragorn421
2022-05-21
PlayState Rename (#1231)
fig02
2022-02-06
New relocation-generating program (#1016)
EllipticEllipsis
2021-12-05
Use defines for actor flags (#873)
Dragorn421
2021-12-04
Remove THIS macro (#1047)
fig02
2021-11-30
Misc Cleanup 2 (#1007)
Dragorn421
2021-09-15
Fix all headers to comply with C standard (#957)
louist103
2021-09-01
Remove InitVars declarations from actor headers (#939)
Roman971
2021-08-31
Cleanup symbols from undefined_syms.txt (2nd round) (#934)
Dragorn421
2021-08-05
Decompiled A LOT of objects (#815)
Lucas Shaw
2021-02-02
Fix most actor compiler warnings (#656)
EllipticEllipsis
2021-01-18
Actor Struct Changes (and a few related things) (#617)
fig02
2020-12-05
z_demo_gt.c, 2/112 non matching (#480)
i82orbom
2020-10-29
Use macros for oGfxCtx accesses (#465)
fig02
2020-10-03
libultra cleanup (#215)
Random
2020-08-31
Improve PHYSICAL/VIRTUAL macros and match Interface_LoadActionLabel (#371)
Roman971
2020-08-29
Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)
Roman971
2020-05-31
Actor Cleanups (#177)
fig02
2020-05-05
More actor cleanup Part 3 (#118)
Roman971
2020-05-04
More actor cleanup Part 2 (#116)
Roman971
2020-04-14
Big actor cleanup (fixed) (#69)
Lucas Shaw
2020-04-05
Fixes in PR #50 (3)
Random
2020-04-04
Decompile graph.c
Random
2020-03-22
Partially format header files
Roman971
2020-03-22
Format all src C files
Roman971
2020-03-21
Made suggested changes
Ethan Roseman
2020-03-21
Finished
Ethan Roseman
2020-03-21
1 more down, slight documentation
Ethan Roseman
2020-03-21
More
Ethan Roseman
2020-03-20
More progress
Ethan Roseman
2020-03-19
More
Ethan Roseman
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