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path: root/src/overlays/actors/ovl_Demo_Go
AgeCommit message (Expand)Author
2026-02-25Make bool return values of SkelAnime_Update and LinkAnimation_Update clear (#...Tharo
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-04-23macros.h 1/?: `PRINTF` and `T` (#2509)fig02
2025-03-27T() macro in overlays 2 (#2487)Dragorn421
2025-02-12Reduce overlay dependencies on global.h (5) (#2466)mzxrules
2024-12-13Document Culling (#2318)fig02
2024-08-02`InitVars` -> `Profile` (#2011)fig02
2024-02-20Match retail demo actors (#1745)cadmic
2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
2023-10-30Remove `(ActorFunc)` casts in initvars (#1571)Dragorn421
2023-08-15Document z_lib Sfx Functions (#1470)engineer124
2022-12-30Name movement related functions in z_actor (#1476)fig02
2022-12-24z_demo documentation (#1327)fig02
2022-12-24speedXZ -> speed (#1477)fig02
2022-11-01Rename `vt.h` to `terminal.h` (#1339)Dragorn421
2022-10-24Remove `const` from `ActorInit` initvars declarations (#1417)Dragorn421
2022-10-04Fix many missing NULLs (#1389)Roman971
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-06-06Fix asset file includes to always start with assets/ (#1260)Roman971
2022-06-03Add enum for setup dls and name `z_rcp.c` functions (#1196)Dragorn421
2022-05-21PlayState Rename (#1231)fig02
2022-02-20Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1127)Dragorn421
2022-02-06New relocation-generating program (#1016)EllipticEllipsis
2022-01-10Document code_8006BA00 (Audio Sound Sources) (#997)engineer124
2021-12-05Use defines for actor flags (#873)Dragorn421
2021-12-04Remove THIS macro (#1047)fig02
2021-11-30Name the coordinate transformation matrices (#1042)engineer124
2021-11-30Misc Cleanup 2 (#1007)Dragorn421
2021-11-28Cleanup unnecessary &'s on function/array pointers (#1031)Roman971
2021-11-24Even more objects (#913)louist103
2021-09-20Decompile z_kankyo (#956)petrie911
2021-09-15Fix all headers to comply with C standard (#957)louist103
2021-09-01Remove InitVars declarations from actor headers (#939)Roman971
2021-07-04z_En_Ossan and dependencies (#824)mzxrules
2021-03-31OnePointDemo OK (#719)petrie911
2021-02-02Fix most actor compiler warnings (#656)EllipticEllipsis
2021-01-18Actor Struct Changes (and a few related things) (#617)fig02
2021-01-09Some cleanup and docs for z_skelanime (#601)petrie911
2020-12-29Docs for the Anime part of SkelAnime (#517)petrie911
2020-12-26Consistent naming for Math_ functions (#542)petrie911
2020-12-01SkelAnime "Skeleton" Documentation Pass (#497)petrie911
2020-11-23En_Attack_Niw, En_Insect, z_skin_matrix, and z_skelanime matched (#493)petrie911
2020-10-29Use macros for oGfxCtx accesses (#465)fig02
2020-10-03libultra cleanup (#215)Random
2020-08-29Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)Roman971
2020-08-08z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243)AdamKiddle
2020-07-22Finished ovl_Demo_Go (#287)Ethan Roseman
2020-07-04Various SFX fixes (#237)Roman971
2020-06-24Rename culling related variables (#225)fig02
2020-05-20Create Macros for Cutscene Data (#63)Tharo