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path: root/src/overlays/actors/ovl_En_Ms
AgeCommit message (Expand)Author
31 hoursUnused variable/parameter cleanup (#1321)HEADmainTharo
2025-06-28Cleanup extracted colliders 3: Use `HIT_SPECIAL_EFFECT_`, `HIT_BACKLASH_` nam...Dragorn421
2025-06-24Cleanup extracted colliders 1 (#2641)Dragorn421
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-04-23macros.h 1/?: `PRINTF` and `T` (#2509)fig02
2025-02-16Reduce overlay dependencies on global.h (7) (#2472)mzxrules
2025-02-13Reduce overlay dependencies on global.h (6) (#2468)mzxrules
2025-02-12Reduce overlay dependencies on global.h (5) (#2466)mzxrules
2024-09-13change flag name (#2194)fig02
2024-09-11Colliders: colType -> colMaterial (#2186)Dragorn421
2024-09-07Document Attention/Lock-on Related Actor Flags (#2161)fig02
2024-09-07Target -> Attention (System Rename) (#2149)fig02
2024-09-04Target Mode Enum [Target Docs 7/?] (#2133)fig02
2024-08-02`InitVars` -> `Profile` (#2011)fig02
2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
2024-01-08Introduce Face Reaction Enum (#1586)engineer124
2023-11-19Document Actor "OfferTalk" (#1567)engineer124
2023-10-30Remove `(ActorFunc)` casts in initvars (#1571)Dragorn421
2023-08-13Split `SaveContext` into sub-structs (#1393)Dragorn421
2023-02-26Minor Misc Cleanup 2 (#1422)engineer124
2022-12-30Name movement related functions in z_actor (#1476)fig02
2022-12-24speedXZ -> speed (#1477)fig02
2022-12-12`z_actor` documentation pass (#1445)Anghelo Carvajal
2022-11-26Name scenes (scene enum, entrance enum, various identifiers) (#1343)Dragorn421
2022-11-16Update item names (#1376)Dragorn421
2022-10-24Remove `const` from `ActorInit` initvars declarations (#1417)Dragorn421
2022-07-30Rename "Scene Setup Index" to "Scene Layer" (#1300)fig02
2022-06-06Fix asset file includes to always start with assets/ (#1260)Roman971
2022-06-03Add enum for setup dls and name `z_rcp.c` functions (#1196)Dragorn421
2022-05-21PlayState Rename (#1231)fig02
2022-05-09Introduce DEFINE_ENTRANCE for entrance table and create entrance enum (#1213)fig02
2022-02-20Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1127)Dragorn421
2022-02-06New relocation-generating program (#1016)EllipticEllipsis
2021-12-05Use defines for actor flags (#873)Dragorn421
2021-12-04Remove THIS macro (#1047)fig02
2021-11-22z_message_PAL, message_data_static and surrounding doc (#996)Tharo
2021-09-15Fix all headers to comply with C standard (#957)louist103
2021-09-01Remove InitVars declarations from actor headers (#939)Roman971
2021-08-05Decompiled A LOT of objects (#815)Lucas Shaw
2021-02-02Fix most actor compiler warnings (#656)EllipticEllipsis
2021-01-18Actor Struct Changes (and a few related things) (#617)fig02
2021-01-17Document Collision_Check (#468)petrie911
2020-12-31En_Tite OK (#555)AdamKiddle
2020-12-29Docs for the Anime part of SkelAnime (#517)petrie911
2020-12-01SkelAnime "Skeleton" Documentation Pass (#497)petrie911
2020-10-03libultra cleanup (#215)Random
2020-08-29attchaedA/attachedB renamed to parent/child (#358)fig02
2020-06-14Actor struct cleanup (#208)fig02
2020-05-31Actor Cleanups (#177)fig02
2020-05-05More actor cleanup Part 3 (#118)Roman971