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31 hoursRemove src/ from include path and consider src/ includes in includes style (#...HEADmainDragorn421
2025-06-28Cleanup extracted colliders 3: Use `HIT_SPECIAL_EFFECT_`, `HIT_BACKLASH_` nam...Dragorn421
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-02-16Reduce overlay dependencies on global.h (7) (#2472)mzxrules
2025-02-05Reduce overlay dependencies on global.h (3) (#2449)mzxrules
2024-09-16Colliders: elemType -> elemMaterial (#2189)Dragorn421
2024-09-11Colliders: colType -> colMaterial (#2186)Dragorn421
2024-09-11Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINA...Dragorn421
2024-09-07Document Attention/Lock-on Related Actor Flags (#2161)fig02
2024-09-07Target -> Attention (System Rename) (#2149)fig02
2024-08-02`InitVars` -> `Profile` (#2011)fig02
2024-03-04Colliders: change "touch, bump" to AT and AC (elems) (#1637)Dragorn421
2024-01-11Cleanup `z_collision_check` 1 (#1427)Dragorn421
2024-01-09Create debug macros for common functions (#1597)cadmic
2023-10-30Remove `(ActorFunc)` casts in initvars (#1571)Dragorn421
2023-09-20Improve Matches: Part 3 (#1544)engineer124
2023-09-19Dekunut Salesman Docs (#1493)Billy
2022-12-18Name `Actor_PlaySfx` and `Player_PlaySfx` (#1469)engineer124
2022-10-24Remove `const` from `ActorInit` initvars declarations (#1417)Dragorn421
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-06-06Fix asset file includes to always start with assets/ (#1260)Roman971
2022-05-21PlayState Rename (#1231)fig02
2022-05-04Fix misc 11 (#1209)Dragorn421
2022-04-29Defines for `SaveContext` flags (`eventChkInf`, `itemGetInf`, `infTable`, `ev...Dragorn421
2022-04-18document most navi enemies as enum type (#1110)playerskel
2022-02-20Defines for flags passed to `Actor_UpdateBgCheckInfo` (#1127)Dragorn421
2022-02-06New relocation-generating program (#1016)EllipticEllipsis
2021-12-05Use defines for actor flags (#873)Dragorn421
2021-12-04Remove THIS macro (#1047)fig02
2021-09-15Fix all headers to comply with C standard (#957)louist103
2021-09-01Remove InitVars declarations from actor headers (#939)Roman971
2021-08-05Decompiled A LOT of objects (#815)Lucas Shaw
2021-06-22Some actor.c docs (in preparation for en_test) (#820)fig02
2021-01-18Actor Struct Changes (and a few related things) (#617)fig02
2021-01-17Document Collision_Check (#468)petrie911
2021-01-15Shopnuts (#577)gamestabled
2020-12-01Add remaining undefined syms (#500)petrie911
2020-10-03libultra cleanup (#215)Random
2020-05-05More actor cleanup Part 3 (#118)Roman971
2020-05-04More actor cleanup Part 2 (#116)Roman971
2020-04-14Big actor cleanup (fixed) (#69)Lucas Shaw
2020-03-24Fix actor init vars brace style under bootstrap commentsRoman971
2020-03-22Partially format header filesRoman971
2020-03-22Format all src C filesRoman971
2020-03-17First proper commit.Jack Walker