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path: root/src/overlays/gamestates/ovl_opening
AgeCommit message (Expand)Author
2025-06-17Document `Save.cutsceneIndex` and adjacent data / code (#2286)Leonid Kapitonov
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-02-24Reduce dependencies on global.h (9) (#2488)mzxrules
2025-02-20Create headers for Game States (#2482)fig02
2025-02-19Reduce overlay dependencies on global.h (8) (#2478)mzxrules
2025-02-16Reduce overlay dependencies on global.h (7) (#2472)mzxrules
2023-08-13Split `SaveContext` into sub-structs (#1393)Dragorn421
2022-08-15Doc shrink_window, rename system to Letterbox (#1341)fig02
2022-07-30Rename "Scene Setup Index" to "Scene Layer" (#1300)fig02
2022-06-23Document `SaveContext.gameMode` (#1295)Dragorn421
2022-06-23Rename game states (#1294)Dragorn421
2022-05-21PlayState Rename (#1231)fig02
2022-05-18Gameplay_ -> Play_ and this (#1229)fig02
2022-02-06New relocation-generating program (#1016)EllipticEllipsis
2022-01-24proposal for link age macros (#1119)playerskel
2020-10-12Decompiled ovl_Bg_Haka_MeganeBG (#448)Ethan Roseman
2020-10-11Make Gamestates use thisx for entry point functions (#437)fig02
2020-10-11Decompile z_sram.c (#431)Random
2020-10-03libultra cleanup (#215)Random
2020-04-16Decompile z_play.c and Match/Document some of z_view.c (#74)Roman971
2020-04-14Big actor cleanup (fixed) (#69)Lucas Shaw
2020-04-04Decompile graph.cRandom
2020-03-22Format all src C filesRoman971
2020-03-22Add comments and macros to prevent match issues with formattingRoman971
2020-03-17First proper commit.Jack Walker