| Age | Commit message (Expand) | Author |
| 2026-05-06 | Document CIC6105 (#2739) | Tharo |
| 2026-02-18 | Document sys_freeze.[ch] (#2666) | Gabriel Ravier |
| 2025-06-04 | Remove "z64" prefix from all headers (#2518) | fig02 |
| 2025-04-27 | Delete macros.h; Delete global.h (#2516) | fig02 |
| 2025-04-23 | macros.h 1/?: `PRINTF` and `T` (#2509) | fig02 |
| 2025-04-16 | variables.h: migrate all remaining varaibles, remove other dependencies excep... | fig02 |
| 2025-02-26 | Reduce dependencies on global.h (10) (#2490) | mzxrules |
| 2025-02-24 | Reduce dependencies on global.h (9) (#2488) | mzxrules |
| 2025-02-20 | Create headers for Game States (#2482) | fig02 |
| 2025-02-16 | Reduce overlay dependencies on global.h (7) (#2472) | mzxrules |
| 2025-01-19 | [iQue] Match z_actor (#2431) | cadmic |
| 2025-01-14 | [iQue] Match z_end_title, z_construct, z_common_data, z_parameter, z_title, z... | cadmic |
| 2024-11-17 | Decouple Debug Features From gc-eu-mq-dbg (#2296) | fig02 |
| 2024-09-11 | Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINA... | Dragorn421 |
| 2024-09-07 | rename gBuildTeam to gBuildCreator (#2160) | fig02 |
| 2024-09-05 | [ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127) | cadmic |
| 2024-08-26 | Add all N64 version defines (#2095) | cadmic |
| 2024-08-23 | match z_title.c (#2075) | Dragorn421 |
| 2024-08-20 | Add versions.h (#2060) | Dragorn421 |
| 2024-08-09 | Match remaining GC retail versions (#2019) | cadmic |
| 2024-02-01 | Match retail Title and Sample gamestates (#1692) | fig02 |
| 2024-02-01 | z_play retail OK (#1688) | engineer124 |
| 2024-01-12 | Replace most osSyncPrintf calls with PRINTF macro (#1598) | cadmic |
| 2024-01-09 | Create debug macros for common functions (#1597) | cadmic |
| 2023-09-16 | Document Framebuffer Filters, VisCvg and VisZbuf (#1534) | Tharo |
| 2022-11-16 | More documentation for `z_std_dma.c` (#1415) | Tharo |
| 2022-08-15 | Doc shrink_window, rename system to Letterbox (#1341) | fig02 |
| 2022-07-30 | Fix various small gfx issues (#1313) | Tharo |
| 2022-07-29 | Use intptr types in overlays and dmadata (#1325) | Roman971 |
| 2022-06-23 | Document `SaveContext.gameMode` (#1295) | Dragorn421 |
| 2022-06-23 | Rename game states (#1294) | Dragorn421 |
| 2022-06-06 | Fix asset file includes to always start with assets/ (#1260) | Roman971 |
| 2022-06-03 | Add enum for setup dls and name `z_rcp.c` functions (#1196) | Dragorn421 |
| 2022-05-15 | Fix misc 12 (#1222) | Dragorn421 |
| 2022-04-09 | Names for some view things (#1191) | Robin Allen |
| 2022-02-20 | Fix misc 6 (#1148) | Dragorn421 |
| 2022-02-06 | New relocation-generating program (#1016) | EllipticEllipsis |
| 2022-01-17 | Misc. doc/cleanup 4 (#1093) | Dragorn421 |
| 2021-12-07 | Name one is-controller-valid symbol (#1060) | Dragorn421 |
| 2021-12-03 | Clean Up Sequence Structs in Scene/Save/z64 (#1051) | engineer124 |
| 2021-11-17 | Fix matrices documentation (#952) | Dragorn421 |
| 2021-11-01 | Introducing Macros for BGM (Background Music) (#979) | engineer124 |
| 2021-09-20 | Decompile z_kankyo (#956) | petrie911 |
| 2021-08-22 | Symbol cleanup (#897) | Dragorn421 |
| 2021-06-15 | Interface improvements (#822) | Zelllll |
| 2021-05-02 | Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) | Roman971 |
| 2021-04-29 | `assert` macro OK (#755) | Anghelo Carvajal |
| 2021-03-23 | Fix some fixable warnings (#728) | Anghelo Carvajal |
| 2020-11-19 | Three new matching functions (#492) | petrie911 |
| 2020-10-29 | Use macros for oGfxCtx accesses (#465) | fig02 |