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AgeCommit message (Expand)Author
2024-12-27Restructure event flags in z64save.h (2/?): Carpenters (#2385)mzxrules
2024-12-26Fix iQue audio and line numbers (#2386)cadmic
2024-12-26Set up iQue disassembly (#2384)cadmic
2024-12-24Move D_80134488 from system_heap.c to fp.s (#2387)cadmic
2024-12-21Restructure event flags in z64save.h (1/?) (#2380)mzxrules
2024-12-21Set up build system for ique-cn (#2382)cadmic
2024-12-20Move const-qualified data from session_config.c to session_init.c, no longer ...Tharo
2024-12-17Document z_horse.c and related actors (#2278)mzxrules
2024-12-17Reformat item00 drop tables (#2377)cadmic
2024-12-16Rename event check flags for boss battles (#2376)Jordan Longstaff
2024-12-16Name cutscenes from the Master Sword and Deku Tree Mouth actors (#2364)Yanis
2024-12-15use `CS_TEXT_NORMAL` when needed (#2367)Yanis
2024-12-15Name cutscenes of remaining actors (#2366)Yanis
2024-12-15Remove ‾ character from source files (#2371)cadmic
2024-12-15Add macros for line number differences (#2365)fig02
2024-12-14Name some scene cutscenes 2 (Graveyard, Meadow and Lake Hylia) (#2339)Yanis
2024-12-14document `func_8002F368` (#2358)Leonid Kapitonov
2024-12-13Name cutscenes from dungeons (Spirit Boss Room, Jabu-Jabu's Belly and Ganon) ...Yanis
2024-12-13Move build.c definitions to the makefile, introduce and use libultra version ...Tharo
2024-12-13[Audio 10/10] Loose ends (#2337)Tharo
2024-12-13Naming cutscenes from Lon-Lon Ranch (#2359)Yanis
2024-12-13Naming some cutscenes 4 (Gerudo Fortress, Death Mountain Crater and Goron Cit...Yanis
2024-12-13Document Culling (#2318)fig02
2024-12-12Rename EVENTCHKINF flags for payments to Happy Mask salesman (#2331)Jordan Longstaff
2024-12-12Name Kokiri Forest cutscenes (and related ones) (#2338)Yanis
2024-12-12Rename item get flags for Forest Stage upgrades (#2333)Jordan Longstaff
2024-12-11Rename EVENTCHKINF_69 (#2330)Jordan Longstaff
2024-12-10Renamed EVENTCHKINF_3C (#2324)Jordan Longstaff
2024-12-10Rename "temp" variables in Adult Ruto functions (#2335)Jordan Longstaff
2024-12-10Rename symbols related to Kakariko Well being drained (#2332)Jordan Longstaff
2024-12-09Renamed EVENTCHKINF_33 (#2326)Jordan Longstaff
2024-12-09Rename EVENTCHKINF_4D (#2329)Jordan Longstaff
2024-12-09Document Mido functions, fields, and animations (#2289)Leonid Kapitonov
2024-12-08Add names for Medallion cutscene data (#2319)Jordan Longstaff
2024-12-08Split code_800D31A0.c into sys_freeze.c and sys_debug_controller.c (#2315)cadmic
2024-12-08Rename code_80069420.c -> z_memory_utils.c (#2314)cadmic
2024-12-08Rename code_800BB0A0.c -> z_cutscene_spline.c (#2313)cadmic
2024-12-08Use MM names for some unnamed code files (#2312)cadmic
2024-12-08Document Player Params (#2307)fig02
2024-12-08Name Sleeping Waterfall state machine function (#2320)Jordan Longstaff
2024-12-07Renamed EVENTCHKINF_4B (#2328)Jordan Longstaff
2024-12-07Replaced EVENTCHKINF_4E (#2327)Jordan Longstaff
2024-12-07Rename EVENTCHKINF_02 (#2322)Jordan Longstaff
2024-12-07Renamed EVENTCHKINF_3A (#2325)Jordan Longstaff
2024-12-06ru2 fixes (#2323)fig02
2024-12-04Rename and document Adult Ruto functions (#2288)Jordan Longstaff
2024-12-02named missing actor cue lists command types (#2317)Yanis
2024-12-02More descriptive names for CS_BEGIN_CUTSCENE and CS_END (#2311)mracsys
2024-12-02Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309)Tharo
2024-12-01Minor Cleanup (#2308)engineer124