| Age | Commit message (Expand) | Author |
| 2024-10-14 | Rename RoomBehaviorType1 to RoomType (#2271) | mzxrules |
| 2024-10-13 | Document `Player_Action_8084F390` (#2264) | Pepe20129 |
| 2024-10-12 | Minor en_changer and en_bom_bowl_man documentation update (#2272) | mracsys |
| 2024-10-12 | Rename RoomBehaviorType2 (#2270) | mzxrules |
| 2024-10-11 | Document `Player_Action_SwingBottle` (#2263) | Pepe20129 |
| 2024-10-11 | Document `Player_Action_TurnInPlace` (#2268) | fig02 |
| 2024-10-10 | Use MASS_IMMOVABLE/MASS_HEAVY everywhere (#2269) | cadmic |
| 2024-10-10 | Name talking action related things (#2260) | fig02 |
| 2024-10-10 | Document `Player_Action_Idle` (#2266) | fig02 |
| 2024-10-09 | Pause doc: misc, fixups (#2265) | Dragorn421 |
| 2024-10-09 | name action wrappers (#2261) | fig02 |
| 2024-10-09 | Player doc: some rotation logic/data (#1443) | Dragorn421 |
| 2024-10-09 | [ntsc-1.0/1.1] Match audio library (#2243) | cadmic |
| 2024-10-09 | [ntsc-1.0/1.1] Match "system" files (#2254) | cadmic |
| 2024-10-09 | [ntsc-1.0/1.1] Match line numbers in debug strings (#2255) | cadmic |
| 2024-10-08 | Document `Player_ChooseNextIdleAnim` (#2262) | fig02 |
| 2024-10-07 | [includes] z_collision_check.c (#2252) | Dragorn421 |
| 2024-10-05 | Player: Special Idle Animations (#2259) | fig02 |
| 2024-10-04 | Player: AnimMovement (#2245) | fig02 |
| 2024-10-04 | Document bug in Camera_BGCheckInfo (#2258) | cadmic |
| 2024-10-03 | Add missing HS_FISHING constant (#2256) | cadmic |
| 2024-10-02 | Pause doc: item page cursor movement (#2249) | Dragorn421 |
| 2024-10-01 | Actor flag: `ACTOR_FLAG_CARRY_X_ROT_INFLUENCE` (#2237) | fig02 |
| 2024-10-01 | [ntsc-1.0/1.1] Match actor changes introduced in NTSC 1.1 (#2251) | cadmic |
| 2024-10-01 | [headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{o... | Dragorn421 |
| 2024-10-01 | [headers] Create zelda_arena.h, move protos to z64effect.h, and misc fixups (... | Dragorn421 |
| 2024-09-30 | [ntsc-1.0/1.1] Match "game engine" files (#2244) | cadmic |
| 2024-09-30 | Name Talking Related Actor Flags (#2230) | fig02 |
| 2024-09-28 | [PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246) | cadmic |
| 2024-09-28 | [PAL N64] Match file select language selection (#2240) | cadmic |
| 2024-09-27 | Pause doc: Item page quads (#2238) | Dragorn421 |
| 2024-09-27 | [ntsc-1.0/1.1] Match PAL 1.0 viconfig changes (#2231) | cadmic |
| 2024-09-27 | [includes] z_fishing (#2242) | Dragorn421 |
| 2024-09-27 | [headers] Create `gfxalloc.h`, `map.h`, move protos to `gfx.h`, `z64{player,v... | Dragorn421 |
| 2024-09-27 | Pause doc: Quest page cursor movement (#2236) | Dragorn421 |
| 2024-09-27 | [headers] z64bgcheck.h functions (#2239) | Dragorn421 |
| 2024-09-27 | [ntsc-1.0/1.1] Match z_player.c (#2232) | cadmic |
| 2024-09-27 | [includes] Explicit global.h includes for z_player (#2235) | Dragorn421 |
| 2024-09-26 | [headers] Move libultra protos to ultra64.h (as a temporary measure) (#2234) | Dragorn421 |
| 2024-09-26 | [PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205) | cadmic |
| 2024-09-26 | Fix typos found by codespell (#2229) | cadmic |
| 2024-09-25 | [ntsc-1.0/1.1] Match z_boss_ganon.c and z_boss_ganon2.c changes from PAL 1.0 ... | cadmic |
| 2024-09-25 | [ntsc-1.0/1.1] Match actor changes introduced in PAL 1.0 (#2227) | cadmic |
| 2024-09-25 | Pause docs: Quest quads (#2224) | Dragorn421 |
| 2024-09-25 | Player: `Player_ActionHandler_Talk` (#2226) | fig02 |
| 2024-09-25 | [PAL N64] Match z_message.c (#2202) | cadmic |
| 2024-09-25 | Player Docs: `Player_ActionChange_6`, Rolling and Put Away (#1949) | fig02 |
| 2024-09-25 | [headers] Create letterbox.h, move more protos from functions.h (#2225) | Dragorn421 |
| 2024-09-25 | ActionChange -> ActionHandler (#2219) | fig02 |
| 2024-09-25 | [headers] audio functions to z64audio.h and z64ocarina.h (#2223) | Dragorn421 |