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AgeCommit message (Expand)Author
2022-10-13Fix misc 17 (#1392)Dragorn421
2022-10-12Document all non-Koume/Kotake parts of object_tw (#1401)Tom Overton
2022-10-12Document object_bdoor (boss doors) (#1403)Tom Overton
2022-10-12Doc dynapoly move flags (#1372)Dragorn421
2022-10-10Document Malon's Singing (#1395)engineer124
2022-10-09Document Scene Sequences and Remaining SeqFlags (#1308)engineer124
2022-10-09`PlayerActionParam` -> `PlayerItemAction` (#1394)Dragorn421
2022-10-07rename audio context (#1388)engineer124
2022-10-07Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)engineer124
2022-10-06Document object_bw (Torch Slug) (#1390)Tom Overton
2022-10-06Document Bg_Ice_Shelter (Red Ice) (#1358)HylianFreddy
2022-10-04Some pause menu inputs doc (#1370)Dragorn421
2022-10-04Skip compiling C-included files during the build (#1386)Roman971
2022-10-04Fix many missing NULLs (#1389)Roman971
2022-10-02Various minor fixes (#1383)Roman971
2022-10-02Document everything in ovl_Boss_Ganon2.xml (#1377)Tom Overton
2022-10-02Use intptr types in more code files (#1385)Roman971
2022-09-30document bongo cutscene bug (#1384)fig02
2022-09-27Rumble doc (#1375)Tharo
2022-09-12Replace player animation names with original names derived from OoT3D (#1369)Tom Overton
2022-09-03More documentation for padmgr.c (#1336)Tharo
2022-08-31Doc room drawing (#1283)Dragorn421
2022-08-30Fix misc 16 (#1371)Dragorn421
2022-08-30`OREG` cleanup & Doc `Camera_GetPitchAdjFromFloorHeightDiffs` (#1355)Dragorn421
2022-08-30`stickRel` -> `stickAdj` (#1367)Dragorn421
2022-08-30Fix RaycastFloor flags (#1328)mzxrules
2022-08-29Document object_gndd (Young Ganondorf) (#1353)Tom Overton
2022-08-29Document Ganon objects (#1345)Tom Overton
2022-08-29Improve match for `Camera_CalcUpFromPitchYawRoll`, add docs (#1361)engineer124
2022-08-29Doc pass on bgcheck-waterbox properties (#1288)Dragorn421
2022-08-28More documentation for PreRender.c (#1340)Tharo
2022-08-28Document the Haas Effect (#1302)engineer124
2022-08-28[Doc] actor En_Dodojr (Baby Dodongo) (#1311)krm01
2022-08-26use correct name for player trade item comparison in en_ko (#1365)mracsys
2022-08-23Minor Misc Cleanup (#1360)engineer124
2022-08-15Doc shrink_window, rename system to Letterbox (#1341)fig02
2022-08-13Convert Blure to use array colours (#1347)EllipticEllipsis
2022-07-31sceneNum -> sceneId (#1338)Derek Hensley
2022-07-31Doc, macros, enums for `SurfaceType.data` (#1293)Dragorn421
2022-07-30Doc pass on EnDoor and transition actors (#1243)Dragorn421
2022-07-30Fix various small gfx issues (#1313)Tharo
2022-07-30Rename "Scene Setup Index" to "Scene Layer" (#1300)fig02
2022-07-30Cleanup libultra controller routines (#1312)Tharo
2022-07-30Move fault_drawer bss to data/ asm because -g3 bss is fun (#1335)Dragorn421
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-07-29Fix audio strings with -use_readwrite_const and -signed (#1324)Roman971
2022-07-29Use intptr types in overlays and dmadata (#1325)Roman971
2022-07-28[Doc] actor En_Skb (Stalchild) (#1299)krm01
2022-07-27Clean up audio sample counts: bytes, samples, frames (#1289)engineer124
2022-07-27Fix TEXTBOX_POS issue (#1329)mzxrules