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Decompilation of The Legend of Zelda: Ocarina of Time
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2022-12-04
Camera Flags (#1225)
engineer124
2022-11-30
Skelanime/Animation header cleanup (#1434)
Dragorn421
2022-11-26
Document Camera for Elevator Platforms (Camera_Special7) (#1448)
engineer124
2022-11-26
Document Surface Material (#1447)
engineer124
2022-11-26
Add skybox .h and cleanup, `SkyboxDraw_` -> `Skybox_` (#1435)
Dragorn421
2022-11-26
Name scenes (scene enum, entrance enum, various identifiers) (#1343)
Dragorn421
2022-11-26
Document HREG debugging system (#1351)
fig02
2022-11-26
Player doc: Temporary `PLAYER_ANIMGROUP` names from original animation names ...
Dragorn421
2022-11-25
Document NPC talking and player tracking (#1426)
Lauri Koskela
2022-11-22
Document Hud Mode (#1323)
engineer124
2022-11-21
Document En_Ko Animations (#1306)
Charles Averill
2022-11-21
Doc object_rs (#1439)
Derek Hensley
2022-11-20
Small `Actor_UpdateAll` doc (#1432)
Dragorn421
2022-11-19
`z_obj_lift`: doc remaining funcs and field (#1440)
blackgamma7
2022-11-18
z_shot_sun: minor doc (#1429)
blackgamma7
2022-11-17
`z_en_bird` doc (#1431)
blackgamma7
2022-11-16
More documentation for `z_std_dma.c` (#1415)
Tharo
2022-11-16
Document Timers (#1412)
engineer124
2022-11-16
Update item names (#1376)
Dragorn421
2022-11-16
Mempak doc (#1382)
Tharo
2022-11-16
z_en_horse_zelda doc (#1430)
blackgamma7
2022-11-13
TwoHeadArena and TwoHeadGfxArena docs (#1349)
Tharo
2022-11-13
Improvements to Video Interface related functions and data (#1332)
Tharo
2022-11-13
Fix misc 18 (#1423)
Dragorn421
2022-11-13
Improve rcp.h, remove `HW_REG` macro (#1425)
Tharo
2022-11-02
Objects tw and tr (#1410)
Derek Hensley
2022-11-01
Rename `vt.h` to `terminal.h` (#1339)
Dragorn421
2022-11-01
Some doc on env light settings (#1307)
Dragorn421
2022-10-29
Move object table from `z_scene.c` to new file `object_table.c` (#1416)
Dragorn421
2022-10-29
Doc speed_meter timers and misc. low-ish level stuff (#1364)
Dragorn421
2022-10-24
Remove `const` from `ActorInit` initvars declarations (#1417)
Dragorn421
2022-10-24
Documentation pass on `DoorShutter` (#1352)
Dragorn421
2022-10-23
Document Crawlspaces (#1286)
engineer124
2022-10-21
Document object_os (#1414)
Derek Hensley
2022-10-21
improve matches (#1413)
engineer124
2022-10-16
Rename scene lists (#1344)
fig02
2022-10-16
Some `OREG` docs (camera data regs) (#1405)
Dragorn421
2022-10-16
Misc Sequence Docs (#1400)
engineer124
2022-10-15
Enum comments on some arrays (#1404)
Dragorn421
2022-10-15
Lightweight trigonometry doc (#1356)
Dragorn421
2022-10-15
`gbi.h` and `ucode_disas.c` cleanups (#1267)
Tharo
2022-10-15
Document elf_message scripting system (#1398)
fig02
2022-10-15
Improve match for `DbCamera_CalcUpFromPitchYawRoll`, add docs (#1408)
engineer124
2022-10-15
Further ObjSwitch docs (#1406)
Dragorn421
2022-10-15
Cleanup `VecSph`: Better Distinguish Between "Spherical" vs. "Geographic" Coo...
engineer124
2022-10-15
Document Talon (En_Ta) (#1348)
Lauri Koskela
2022-10-15
Quake Documentation Pass (#1402)
engineer124
2022-10-15
`GameInfo` -> `RegEditor` (#1354)
Dragorn421
2022-10-14
better match (#1409)
engineer124
2022-10-14
[Doc] actor En_Bombf (Bombflower) - just the last unk (#1378)
krm01
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