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path: root/tools/assets/extract/extase_oot64
AgeCommit message (Expand)Author
2026-05-09Assets system: reconcile xml versions using implicit and relative offsets (#2...Dragorn421
2026-04-25Format extracted params: ObjSwitch (#2722)Dragorn421
2026-04-12`tools/assets` cleanup pass (mostly typing) (#2705)Dragorn421
2026-02-22Assets system: format extracted actor params (and EnDoor params) (#2698)Dragorn421
2025-07-15Add `ENV_LIGHT_SETTINGS_BLEND_RATE_AND_FOG_NEAR_PACK`, fix extracted negative...Dragorn421
2025-07-15Finish rename scene lists (#2652)Dragorn421
2025-06-05Fix too long filenames for windows (#2591)Dragorn421
2025-06-05Better automatic names for Limbs and JointKeys, and implement more get_as_xml...Dragorn421
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-05-26[assets] Better automatic names for subdata of Anim and Col data (#2543)Dragorn421
2025-05-25Introduce TEX_LEN macro for texture arrays lengths (#2541)Dragorn421
2025-05-23[assets] Explicit size for textures and dlists (#2534)Dragorn421
2025-05-20Assets system utilities (#2529)Dragorn421
2025-05-18New assets system (#2481)Dragorn421