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2024-01-11Removed unused imports and other minor improvements (#1602)adaliaramon
* Removed unused imports and other minor improvements * revert tools/ZAPD/ZAPD/genbuildinfo.py * revert diff.py * Update sym_info.py * revert asm_processor/ --------- Co-authored-by: fig02 <fig02srl@gmail.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2022-01-23Whitespace (#1112)playerskel
* remove trailing whitespaces * minor docs tweaks * some more trailing whitespaces * few more tweaks
2020-10-03Fix ichaindis.py always outputting an unsigned value (#435)Dragorn421
2020-09-20Added ability to provide ichaindis a symbol (#385)Darin
* Added ability to provide ichaindis a symbol and gave it ability to look up actor var names * Minor fixes * Fixed bug with output of script * Refactored the ROM lookup for ichaindis * Switched ichaindis to use filemap for ROM address lookup * Removed unused import and constant * Minor improvements to ichaindis * Updated help text * ichaindis will now only calculate Actor vars if needed * Changed no-names switch to names switch
2020-06-17Decompiled ovl_Bg_Spot18_Obj (#204)Ethan Roseman
* Decompiled ovl_Bg_Spot18_Obj * quick fix * Added description to c file * Update z_bg_spot18_obj.c * PR suggestions * PR suggestion
2020-05-31Actor Cleanups (#177)fig02
* rename init chains, colchkinfo, colider inits, damage tables * actor cleanups * fix collider init script names * small fixes * ichain arg name * change dynapoly types and names * revert enru1 data name * and the type * pr suggestions
2020-05-29Decompiled ovl_Bg_Treemouth (#168)Ethan Roseman
* Almost done * header * Decompiled ovl_Bg_Treemouth * fixing undefined sims * PR suggestions * PR suggestions
2020-05-10Decompile the remaining Oceff actors + Add ichaindis.py (#125)Random
* Decompile the remaining Oceff actors + Add ichaindis.py - z_oceff_spot.c: OK - z_oceff_storm.c : 1 non-matching left - Add ichaindis.py * Rename SetActionFunc to SetupAction + Add Actor descriptions * Minor fixes in PR #125