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#include "bombchu_body.h"
#include "gfx.h"
u64 gBombchuBodyTex[TEX_LEN(u64, gBombchuBodyTex_WIDTH, gBombchuBodyTex_HEIGHT, 16)] = {
#include "assets/objects/gameplay_keep/gBombchuBodyTex.rgba16.inc.c"
};
Vtx gBombchuVtx[] = {
#include "assets/objects/gameplay_keep/gBombchuVtx.inc.c"
};
Gfx gBombchuDL[45] = {
#include "assets/objects/gameplay_keep/gBombchuDL.inc.c"
};
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