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#include "object_spot15_obj.h"
#include "array_count.h"
#include "camera.h"
#include "z_math.h"
BgCamInfo gLonLonCorralFenceBgCamList[] = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFenceBgCamList.inc.c"
};
SurfaceType gLonLonCorralFenceSurfaceTypes[] = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFenceSurfaceTypes.inc.c"
};
CollisionPoly gLonLonCorralFencePolyList[] = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFencePolyList.inc.c"
};
Vec3s gLonLonCorralFenceVtxList[] = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFenceVtxList.inc.c"
};
CollisionHeader gLonLonCorralFenceCol = {
#include "assets/objects/object_spot15_obj/gLonLonCorralFenceCol.inc.c"
};
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