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#include "ultra64.h"
s32 osRecvMesg(OSMesgQueue* mq, OSMesg* msg, s32 flag) {
register u32 prevInt = __osDisableInt();
while (MQ_IS_EMPTY(mq)) {
if (flag == OS_MESG_NOBLOCK) {
__osRestoreInt(prevInt);
return -1;
} else {
__osRunningThread->state = OS_STATE_WAITING;
__osEnqueueAndYield(&mq->mtqueue);
}
}
if (msg != NULL) {
*msg = mq->msg[mq->first];
}
mq->first = (mq->first + 1) % mq->msgCount;
mq->validCount--;
if (mq->fullqueue->next != NULL) {
osStartThread(__osPopThread(&mq->fullqueue));
}
__osRestoreInt(prevInt);
return 0;
}
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