diff options
| author | Aetias <aetias@outlook.com> | 2024-05-25 23:15:25 +0200 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2024-05-25 23:15:25 +0200 |
| commit | 2b81d5a3877ea441b3534b5f4376388e64676880 (patch) | |
| tree | 0ee02e6282f02597f643be516304677fb4a43efd /include/Actor/Actor.hpp | |
| parent | 67aba5b356275585e2b26c80a533ab5dd9bb6c38 (diff) | |
Decomp `Actor`
Diffstat (limited to 'include/Actor/Actor.hpp')
| -rw-r--r-- | include/Actor/Actor.hpp | 28 |
1 files changed, 19 insertions, 9 deletions
diff --git a/include/Actor/Actor.hpp b/include/Actor/Actor.hpp index f27ed6f8..cd59bde4 100644 --- a/include/Actor/Actor.hpp +++ b/include/Actor/Actor.hpp @@ -23,6 +23,8 @@ struct Actor_UnkStruct_020 { /* 0c */ unk8 mUnk_0f; /* 10 */ unk32 mUnk_10; /* 14 */ + + Actor_UnkStruct_020(); }; struct Actor_UnkStruct_09c { @@ -43,15 +45,24 @@ struct Actor_UnkStruct_0a4 { /* 04 */ Vec3p mUnk_04; /* 10 */ s32 mUnk_10; /* 14 */ + + Actor_UnkStruct_0a4(q20 x, q20 y, q20 z, s32 unk_10); }; class KillPickupsFilter : public FilterActorBase { public: - /* 0 (base) */ - /* 4 */ ActorRef mUnk_4[20]; + /* 00 (base) */ + /* 04 */ ActorRef mUnk_4[10]; + /* a4 */ /* 0 */ virtual bool Filter(Actor *actor) override; /* 4 */ + + inline KillPickupsFilter() { + for (s32 i = 0; i < 10; ++i) { + mUnk_4[i].Reset(); + } + } }; typedef u32 PlayerCollide; @@ -99,10 +110,10 @@ public: /* 09c */ Actor_UnkStruct_09c mUnk_09c; /* 0a4 */ Actor_UnkStruct_0a4 mUnk_0a4; /* 0b8 */ unk8 mUnk_0b8[0x24]; - /* 0dc */ unk16 mUnk_0dc; - /* 0de */ unk16 mUnk_0de; - /* 0e0 */ unk16 mUnk_0e0; - /* 0e2 */ unk16 mUnk_0e2; + /* 0dc */ u16 mUnk_0dc; + /* 0de */ u16 mUnk_0de; + /* 0e0 */ u16 mUnk_0e0; + /* 0e2 */ u16 mUnk_0e2; /* 0e4 */ unk16 mUnk_0e4; /* 0e6 */ unk8 mUnk_0e6[0x20]; /* 106 */ unk8 mUnk_106; @@ -193,7 +204,7 @@ public: Actor(); - bool func_01fffd04(s32 param1, Vec3p *param2, s32 param3); + bool func_01fffd04(s32 param1); unk8 func_ov00_020c1788(); void SetUnk_129(bool value); @@ -223,7 +234,7 @@ public: q20 XzDistanceTo(Vec3p *vec); q20 DistanceToLink(); q20 XzDistanceToLink(); - s32 GetAngleTo(Vec3p *vec); + s16 GetAngleTo(Vec3p *vec); s32 GetAngleToLink(); void func_ov00_020c2988(Vec3p *param1, q20 param2, Vec3p *param3); void ResetWallTouch(); @@ -247,7 +258,6 @@ public: void Kill(); void KillInBounds(); void func_ov00_020c31c0(unk32 param1); - void vfunc_ac_Thunk(); void func_ov00_020c3200(s32 param1); void GetLinkPos(Vec3p *result); void GetLinkDummyPos(Vec3p *result); |
