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authorAetias <144526980+AetiasHax@users.noreply.github.com>2025-07-25 15:59:54 +0200
committerGitHub <noreply@github.com>2025-07-25 15:59:54 +0200
commit8ad6359c7d3c7afcbddd7d450b7fa4b9764255b6 (patch)
tree09095f8f36375fe4bb358c163d614ebfbc8fe344 /include/Player/PlayerControl.hpp
parentdda45d5574798dc45a31437f473eaa55b9142e13 (diff)
ActorSwitchObject OK (#130)
* Map symbol in Game * ActorSwitchObject OK * Mark ActorSwitchObject as complete * Document `mTrapActors` * Fix FilterActorBase * Fix regressions
Diffstat (limited to 'include/Player/PlayerControl.hpp')
-rw-r--r--include/Player/PlayerControl.hpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/include/Player/PlayerControl.hpp b/include/Player/PlayerControl.hpp
index 11dd6488..adf10925 100644
--- a/include/Player/PlayerControl.hpp
+++ b/include/Player/PlayerControl.hpp
@@ -1,13 +1,15 @@
#pragma once
#include "global.h"
-#include "nds/math.h"
#include "types.h"
+#include <nds/math.h>
+
#include "Actor/Actor.hpp"
#include "Actor/ActorManager.hpp"
#include "Debug/DebugHierarchy.hpp"
#include "Item/Item.hpp"
+#include "Map/TilePos.hpp"
#include "Player/TouchControl.hpp"
#include "Player/TouchGesture.hpp"
@@ -57,7 +59,7 @@ public:
/* 84 */ ActorRef mFollowRef;
/* 8c */ ActorRef mNextFollowRef;
/* 94 */ ActorRef mLastFollowRef;
- /* 9c */ Vec2b mUnk_9c;
+ /* 9c */ TilePos mUnk_9c;
/* 9e */ unk8 mUnk_9e[2];
/* a0 */ void *mFollowObject;
/* a4 */ q20 mFollowDist;
@@ -78,7 +80,7 @@ public:
void func_ov00_020aef30();
void UpdateAim();
Actor *GetFollowActor();
- bool func_ov00_020af01c(Vec2b *param1);
+ bool func_ov00_020af01c(TilePos *param1);
void SetUnk_80();
void StopFollowing();
void func_ov00_020af06c();