diff options
| author | Aetias <144526980+AetiasHax@users.noreply.github.com> | 2025-11-16 17:14:48 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-16 17:14:48 +0100 |
| commit | fc691f4c8f76d11d6b47149fefadaca4470ab2a1 (patch) | |
| tree | fe987a191d96ca71ce32776be09a57408f491050 /src/00_Core/Player/LinkStateBase.cpp | |
| parent | 5b15874c4d2d7c185c98f2791cf8fa6a9d86a440 (diff) | |
LinkStateInteract (#135)
* Map symbol in Game
* LinkStateInteract 19%
* DebugHierarchy -> Bhio
* LinkStateInteract 89%
* LinkStateInteract 93%
* Japanese strings
* Fix build
* Fix regression
* Fix regressions
* Rename BhioBase.cpp
Diffstat (limited to 'src/00_Core/Player/LinkStateBase.cpp')
| -rw-r--r-- | src/00_Core/Player/LinkStateBase.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/00_Core/Player/LinkStateBase.cpp b/src/00_Core/Player/LinkStateBase.cpp index d08091cc..1ef00f4a 100644 --- a/src/00_Core/Player/LinkStateBase.cpp +++ b/src/00_Core/Player/LinkStateBase.cpp @@ -13,7 +13,7 @@ void LinkStateBase::ChangeLinkState(LinkStateId id) {} void LinkStateBase::ChangeLinkSubState(LinkStateId id, s32 subState) {} void LinkStateBase::EquipItem_vfunc_28() {} void LinkStateBase::UpdateSwordShieldInUse() {} -void LinkStateBase::func_ov00_020a81b8(unk32 param1, unk32 param2) {} +void LinkStateBase::func_ov00_020a81b8(unk32 param1, Vec3p *param2) {} LinkStateItem *LinkStateBase::GetLinkItemState() {} void LinkStateBase::LookAt(Vec3p *target) {} void LinkStateBase::func_ov00_020a81fc(Vec3p *param1, unk32 param2) {} @@ -65,13 +65,13 @@ bool LinkStateBase::func_ov00_020a8c34() {} Vec3p *LinkStateBase::GetPlayerPos() {} Vec3p *LinkStateBase::GetPlayerVel() {} unk8 *LinkStateBase::func_ov00_020a8c64() {} -s16 *LinkStateBase::GetPlayerAngle() {} +u16 *LinkStateBase::GetPlayerAngle() {} void *LinkStateBase::GetPlayer_Unk18() {} s32 LinkStateBase::Get_PlayerControlData_Unk32() {} Actor *LinkStateBase::GetGrabActor() {} ActorRef *LinkStateBase::GetGrabActorRef() {} unk32 LinkStateBase::Grab() {} -s32 LinkStateBase::Get_PlayerLinkBase_Unk44() {} +s32 *LinkStateBase::Get_PlayerLinkBase_Unk44() {} bool LinkStateBase::IsEquipBeingUsed(ItemFlag id) {} EquipItem *LinkStateBase::GetEquipItem(ItemFlag id) {} UnkStruct_027e0fd4 *LinkStateBase::func_ov00_020a8d40() {} @@ -81,5 +81,5 @@ s32 LinkStateBase::PlayerControlData_vfunc_14(s32 param1) {} unk32 LinkStateBase::Get_PlayerControlData_Unk100() {} unk32 LinkStateBase::Get_PlayerControlData_Unk120() {} s32 LinkStateBase::Get_PlayerLinkBase_Unk38() {} -DebugHierarchy *LinkStateBase::GetDebugHierarchy0() {} -DebugHierarchy *LinkStateBase::GetDebugHierarchy1() {} +Bhio *LinkStateBase::GetBhio0() {} +Bhio *LinkStateBase::GetBhio1() {} |
