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authorAetias <144526980+AetiasHax@users.noreply.github.com>2024-10-19 13:20:17 +0200
committerGitHub <noreply@github.com>2024-10-19 13:20:17 +0200
commitffdfd609fb9bc8f968ddc6f187da1d50731cbf69 (patch)
treed13b6142759bc78d50a491d87de56e7e9213c9a4 /src/00_Core/Player/LinkStateBase.cpp
parent32c4725191813003e34a263a6d1530f806d1ac7c (diff)
parent10c2e3413b3244c5f2adffac1140f37920f13988 (diff)
Merge pull request #51 from AetiasHax/dsd
`dsd` integration
Diffstat (limited to 'src/00_Core/Player/LinkStateBase.cpp')
-rw-r--r--src/00_Core/Player/LinkStateBase.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/00_Core/Player/LinkStateBase.cpp b/src/00_Core/Player/LinkStateBase.cpp
index abe7bd34..7479667e 100644
--- a/src/00_Core/Player/LinkStateBase.cpp
+++ b/src/00_Core/Player/LinkStateBase.cpp
@@ -14,7 +14,7 @@ void LinkStateBase::ChangeLinkSubState(LinkStateId id, s32 subState) {}
void LinkStateBase::EquipItem_vfunc_28() {}
void LinkStateBase::UpdateSwordShieldInUse() {}
void LinkStateBase::func_ov00_020a81b8(unk32 param1, unk32 param2) {}
-LinkStateItem* LinkStateBase::GetLinkItemState() {}
+LinkStateItem *LinkStateBase::GetLinkItemState() {}
void LinkStateBase::LookAt(Vec3p *target) {}
void LinkStateBase::func_ov00_020a81fc() {}
void LinkStateBase::AddHealth(s16 amount) {}
@@ -57,29 +57,29 @@ bool LinkStateBase::HasFlags_PlayerLinkBase_Unk48(u16 flags) {}
unk8 LinkStateBase::Get_PlayerLinkBase_Unk5e() {}
unk32 LinkStateBase::Get_PlayerControlData_Unk004() {}
PlayerCharacter LinkStateBase::GetCurrentCharacter() {}
-PlayerControlData* LinkStateBase::GetPlayerControlData() {}
+PlayerControlData *LinkStateBase::GetPlayerControlData() {}
LinkStateId LinkStateBase::GetStateId() {}
s32 LinkStateBase::GetHealth() {}
s32 LinkStateBase::GetCurrentCharacterHealth() {}
bool LinkStateBase::func_ov00_020a8c34() {}
-Vec3p* LinkStateBase::GetPlayerPos() {}
-Vec3p* LinkStateBase::GetPlayerVel() {}
-unk8* LinkStateBase::func_ov00_020a8c64() {}
-s16* LinkStateBase::GetPlayerAngle() {}
-void* LinkStateBase::GetPlayer_Unk18() {}
+Vec3p *LinkStateBase::GetPlayerPos() {}
+Vec3p *LinkStateBase::GetPlayerVel() {}
+unk8 *LinkStateBase::func_ov00_020a8c64() {}
+s16 *LinkStateBase::GetPlayerAngle() {}
+void *LinkStateBase::GetPlayer_Unk18() {}
s32 LinkStateBase::Get_PlayerControlData_Unk32() {}
-Actor* LinkStateBase::GetGrabActor() {}
-ActorRef* LinkStateBase::GetGrabActorRef() {}
+Actor *LinkStateBase::GetGrabActor() {}
+ActorRef *LinkStateBase::GetGrabActorRef() {}
unk32 LinkStateBase::Grab() {}
s32 LinkStateBase::Get_PlayerLinkBase_Unk44() {}
bool LinkStateBase::IsEquipBeingUsed(ItemFlag id) {}
-EquipItem* LinkStateBase::GetEquipItem(ItemFlag id) {}
-void* LinkStateBase::func_ov00_020a8d40() {}
+EquipItem *LinkStateBase::GetEquipItem(ItemFlag id) {}
+void *LinkStateBase::func_ov00_020a8d40() {}
unk32 LinkStateBase::func_ov00_020a8d50() {}
unk32 LinkStateBase::func_ov00_020a8d6c() {}
s32 LinkStateBase::PlayerControlData_vfunc_14(s32 param1) {}
unk32 LinkStateBase::Get_PlayerControlData_Unk100() {}
unk32 LinkStateBase::Get_PlayerControlData_Unk120() {}
s32 LinkStateBase::Get_PlayerLinkBase_Unk38() {}
-DebugHierarchy* LinkStateBase::GetDebugHierarchy0() {}
-DebugHierarchy* LinkStateBase::GetDebugHierarchy1() {}
+DebugHierarchy *LinkStateBase::GetDebugHierarchy0() {}
+DebugHierarchy *LinkStateBase::GetDebugHierarchy1() {}