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authorAetias <144526980+AetiasHax@users.noreply.github.com>2025-11-16 17:14:48 +0100
committerGitHub <noreply@github.com>2025-11-16 17:14:48 +0100
commitfc691f4c8f76d11d6b47149fefadaca4470ab2a1 (patch)
treefe987a191d96ca71ce32776be09a57408f491050 /src/00_Core/Player/LinkStateCutscene.cpp
parent5b15874c4d2d7c185c98f2791cf8fa6a9d86a440 (diff)
LinkStateInteract (#135)
* Map symbol in Game * LinkStateInteract 19% * DebugHierarchy -> Bhio * LinkStateInteract 89% * LinkStateInteract 93% * Japanese strings * Fix build * Fix regression * Fix regressions * Rename BhioBase.cpp
Diffstat (limited to 'src/00_Core/Player/LinkStateCutscene.cpp')
-rw-r--r--src/00_Core/Player/LinkStateCutscene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/00_Core/Player/LinkStateCutscene.cpp b/src/00_Core/Player/LinkStateCutscene.cpp
index be25ba5b..e74fb3c8 100644
--- a/src/00_Core/Player/LinkStateCutscene.cpp
+++ b/src/00_Core/Player/LinkStateCutscene.cpp
@@ -5,7 +5,7 @@ void UnkStruct_ov004_0210abb8::vfunc_08(unk32 param1) {}
bool LinkStateCutscene::func_ov000_020b1e98(s32 param1) {}
bool LinkStateCutscene::func_ov000_020b1eb8() {}
bool LinkStateCutscene::func_ov000_020b1eec() {}
-void LinkStateCutscene::CreateDebugHierarchy() {}
+void LinkStateCutscene::LoadBhio() {}
void LinkStateCutscene::OnStateEnter() {}
void LinkStateCutscene::OnStateLeave(s32 param1) {}
LinkStateId LinkStateCutscene::GetId() {}