summaryrefslogtreecommitdiff
path: root/src/00_Core/Player/PlayerControl.cpp
diff options
context:
space:
mode:
authorAetias <144526980+AetiasHax@users.noreply.github.com>2025-07-31 21:22:55 +0200
committerGitHub <noreply@github.com>2025-07-31 21:22:55 +0200
commit82f54b2f075e7f6612b80edf52b37bb6377e0d49 (patch)
tree93550aa10732bc050088b5773ce3ea0d09f6e0dc /src/00_Core/Player/PlayerControl.cpp
parent8ad6359c7d3c7afcbddd7d450b7fa4b9764255b6 (diff)
EquipBombchu (#131)
* Map symbol in Game * EquipBombchu 12% * EquipBombchu 53% * EquipBombchu 71% * configure: Don't verify dsd version if `--dsd` specified * EquipBombchu 89% * Fix regression
Diffstat (limited to 'src/00_Core/Player/PlayerControl.cpp')
-rw-r--r--src/00_Core/Player/PlayerControl.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/00_Core/Player/PlayerControl.cpp b/src/00_Core/Player/PlayerControl.cpp
index 1e5f5d98..50c08bda 100644
--- a/src/00_Core/Player/PlayerControl.cpp
+++ b/src/00_Core/Player/PlayerControl.cpp
@@ -873,7 +873,7 @@ ARM bool PlayerControl::func_ov00_020b0b0c(s16 *pAngle, ItemFlag *pEquipId, unk3
*pAngle = mTouchAngle + ((s16) (mTouchFastAngle - mTouchAngle)) / 2;
if (mTouchSpeed > FLOAT_TO_Q20(0.5)) {
- q4 touchMoveAngle = Atan2(mTouchSpeedX, mTouchSpeedY) - *pAngle;
+ q4 touchMoveAngle = FX_Atan2Idx(mTouchSpeedX, mTouchSpeedY) - *pAngle;
if (pFast != NULL) {
*pFast = true;
}
@@ -881,7 +881,7 @@ ARM bool PlayerControl::func_ov00_020b0b0c(s16 *pAngle, ItemFlag *pEquipId, unk3
return true;
}
- s32 unkAngle = Atan2(local_20.x, local_20.z);
+ s32 unkAngle = FX_Atan2Idx(local_20.x, local_20.z);
s32 unkAngle2 = (s16) ((s16) unkAngle - *pAngle);
Vec3p VStack_2c = {INT_TO_Q20(mTouchFastX), INT_TO_Q20(mTouchFastY), 0};