summaryrefslogtreecommitdiff
path: root/src/00_Core
diff options
context:
space:
mode:
authorSammygoodTunes <56520787+SammygoodTunes@users.noreply.github.com>2025-05-11 11:49:54 +0200
committerGitHub <noreply@github.com>2025-05-11 11:49:54 +0200
commitfd8700c1914b6723ff739997796e21025d6fc56f (patch)
treec8e8d1d848dbf567e8db8a4b1266e71b26aedb4b /src/00_Core
parent1eeb1b1b5421c645188ae45fd3b144de563eff00 (diff)
parenta6df0608a8fb9065c0239114daa81599821c119e (diff)
Merge branch 'main' into decomp/MapManager
Diffstat (limited to 'src/00_Core')
-rw-r--r--src/00_Core/Item/ItemManager.cpp145
-rw-r--r--src/00_Core/Player/LinkStateMove.cpp77
-rw-r--r--src/00_Core/Save/AdventureFlags.cpp124
3 files changed, 242 insertions, 104 deletions
diff --git a/src/00_Core/Item/ItemManager.cpp b/src/00_Core/Item/ItemManager.cpp
index 05e88182..aef0ec94 100644
--- a/src/00_Core/Item/ItemManager.cpp
+++ b/src/00_Core/Item/ItemManager.cpp
@@ -1,6 +1,8 @@
#include "Item/ItemManager.hpp"
#include "DTCM/UnkStruct_027e0d38.hpp"
#include "DTCM/UnkStruct_027e0f78.hpp"
+#include "DTCM/UnkStruct_027e103c.hpp"
+#include "Item/ItemModelLoader.hpp"
#include "Map/MapManager.hpp"
#include "Player/PlayerLinkBase.hpp"
#include "Player/PlayerManager.hpp"
@@ -158,17 +160,15 @@ ARM ItemModel *ItemManager::GetItemModel(ItemModelId id) {
return mItemModels[id];
}
-extern unk32 gItemModelLoader;
-extern "C" void *func_ov00_020bb3a8(unk32 param1, u32 index);
-extern "C" void func_ov00_020c0bdc(void *param1, unk32 param2);
+extern "C" void func_ov000_020c0bdc(unk32 param1, unk32 param2);
ARM void ItemManager::func_ov00_020ad538(unk32 param1) const {
- void *unk1 = func_ov00_020bb3a8(gItemModelLoader, 6);
- func_ov00_020c0bdc(unk1, param1);
+ unk32 unk1 = gItemModelLoader->func_ov000_020bb3a8(6);
+ func_ov000_020c0bdc(unk1, param1);
}
ARM void ItemManager::func_ov00_020ad560(unk32 param1) const {
- void *unk1 = func_ov00_020bb3a8(gItemModelLoader, 7);
- func_ov00_020c0bdc(unk1, param1);
+ unk32 unk1 = gItemModelLoader->func_ov000_020bb3a8(7);
+ func_ov000_020c0bdc(unk1, param1);
}
ARM ItemModel *ItemManager::GetDungeonItemModel(u32 index) {
@@ -176,8 +176,8 @@ ARM ItemModel *ItemManager::GetDungeonItemModel(u32 index) {
}
ARM void ItemManager::func_ov00_020ad594(unk32 param1) const {
- void *unk1 = func_ov00_020bb3a8(gItemModelLoader, 11);
- func_ov00_020c0bdc(unk1, param1);
+ unk32 unk1 = gItemModelLoader->func_ov000_020bb3a8(11);
+ func_ov000_020c0bdc(unk1, param1);
}
ARM void ItemManager::Sword_vfunc_38(unk32 param1) {
@@ -237,19 +237,17 @@ ARM void ItemManager::GiveAmmo(ItemFlag equipId, u16 amount) {
(*mAmmo)[equipId] = this->GetMaxAmmo(equipId);
}
-extern "C" unk32 func_ov00_02078b40(UnkStruct_027e0d38 *param1);
extern void *data_027e10a4;
-extern "C" bool func_ov15_02136670(void *param1);
-extern unk8 data_ov29_0217a4ac[];
+extern "C" bool func_ov015_02136670(void *param1);
+extern u8 data_ov022_0217a4ac[];
extern "C" bool _ZN14PlayerLinkBase18func_ov00_020bbd80Ei(unk32 param1, unk32 param2);
extern "C" bool _ZNK11ItemManager7HasItemEi();
extern "C" void _ZN11ItemManager12GetEquipItemEi();
ARM bool ItemManager::func_ov00_020ad790(unk32 param1) {
- unk32 unk1 = func_ov00_02078b40(data_027e0d38);
- if (unk1 == 2) return func_ov15_02136670(data_027e10a4);
+ unk32 unk1 = data_027e0d38->func_ov000_02078b40();
+ if (unk1 == 2) return func_ov015_02136670(data_027e10a4);
if (data_027e0d38->mUnk_14 == 1) return false;
- // NONMATCH: OverlayId_29 should be in constant pool
- if (gOverlayManager.mLoadedOverlays[OverlayIndex_6] == OverlayId_29 && data_ov29_0217a4ac[0x54] != 0) {
+ if (gOverlayManager.mLoadedOverlays[OverlayIndex_6] == OverlayId_29 && data_ov022_0217a4ac[0x54] != 0) {
return false;
}
@@ -320,7 +318,7 @@ THUMB void ItemManager::SetUnk_09e(u32 index, u16 value) {
}
const u16 sQuiverSizes[] = {20, 20, 30, 50};
-const u16 sBombBagSizes[] = {10, 20, 30};
+const u16 sBombBagSizes[] = {10, 20, 30, 0};
THUMB u16 ItemManager::GetMaxAmmo(ItemFlag equipId) const {
switch (equipId) {
@@ -379,8 +377,8 @@ THUMB void ItemManager::RemoveItem(ItemFlag item) {
extern ItemModel **data_027e1058;
extern ItemModel **data_027e105c;
-extern "C" ItemModel *func_ov00_02079ffc(void *, const char *modelName, const char *textureName, unk32 param4, unk8 param5,
- unk8 param6, bool param7);
+extern "C" ItemModel *LoadNsbTexturedModel(void *, const char *modelName, const char *textureName, unk32 param4, unk8 param5,
+ unk8 param6, bool param7);
extern "C" ItemModel *LoadTreasureItemFanfare(ItemModel **, s32 treasureType, bool, bool);
static char *sDefaultItemModel = "key";
static char *sItemModelNames[70] = {
@@ -391,47 +389,47 @@ static char *sItemModelNames[70] = {
[ItemId_WoodenShield] = "shA",
[ItemId_Unk_5] = NULL,
[ItemId_Unk_6] = "force_y",
- [ItemId_BombBag] = "bomb\0\0\0",
+ [ItemId_BombBag] = "bomb",
[ItemId_Bow] = "bow",
[ItemId_BigGreenRupee] = "rupee_g",
- [ItemId_HeartContainer] = "heart_utu\0\0",
+ [ItemId_HeartContainer] = "heart_utu",
[ItemId_Unk_11] = NULL,
- [ItemId_Boomerang] = "boomerang\0\0",
+ [ItemId_Boomerang] = "boomerang",
[ItemId_Scoop] = "scp",
- [ItemId_BombchuBag] = "bomchu\0",
+ [ItemId_BombchuBag] = "bomchu",
[ItemId_BossKey] = "bosskey",
[ItemId_Unk_16] = "rev_bin",
[ItemId_Unk_17] = NULL,
[ItemId_PhantomHourglass] = NULL,
- [ItemId_SWSeaChart] = "mapSea\0",
- [ItemId_NWSeaChart] = "mapSea\0",
- [ItemId_SESeaChart] = "mapSea\0",
- [ItemId_NESeaChart] = "mapSea\0",
+ [ItemId_SWSeaChart] = "mapSea",
+ [ItemId_NWSeaChart] = "mapSea",
+ [ItemId_SESeaChart] = "mapSea",
+ [ItemId_NESeaChart] = "mapSea",
[ItemId_Unk_23] = NULL,
[ItemId_BlueRupee] = "rupee_b",
[ItemId_RedRupee] = "rupee_r",
[ItemId_BigRedRupee] = "rupee_r",
- [ItemId_GoldRupee] = "rupee_go\0\0\0",
+ [ItemId_GoldRupee] = "rupee_go",
[ItemId_Unk_28] = "force_y",
[ItemId_Unk_29] = "force_r",
[ItemId_Unk_30] = "force_b",
[ItemId_Hammer] = "ham",
- [ItemId_Rope] = "rope\0\0\0",
- [ItemId_SquareCrystal] = "cstl_c\0",
- [ItemId_RoundCrystal] = "cstl_s\0",
- [ItemId_TriangleCrystal] = "cstl_t\0",
- [ItemId_FishingRod] = "fp\0",
+ [ItemId_Rope] = "rope",
+ [ItemId_SquareCrystal] = "cstl_c",
+ [ItemId_RoundCrystal] = "cstl_s",
+ [ItemId_TriangleCrystal] = "cstl_t",
+ [ItemId_FishingRod] = "fp",
[ItemId_Cannon] = NULL,
- [ItemId_SunKey] = "key_su\0",
+ [ItemId_SunKey] = "key_su",
[ItemId_Unk_39] = NULL,
- [ItemId_Quiver] = "arrowpod\0\0\0",
- [ItemId_BigBombBag] = "bmbagM\0",
- [ItemId_BigBombchuBag] = "bcbagM\0",
+ [ItemId_Quiver] = "arrowpod",
+ [ItemId_BigBombBag] = "bmbagM",
+ [ItemId_BigBombchuBag] = "bcbagM",
[ItemId_Unk_43] = NULL,
- [ItemId_KingsKey] = "key_ki\0",
- [ItemId_PowerGem] = "minaP\0\0",
- [ItemId_WisdomGem] = "minaC\0\0",
- [ItemId_CourageGem] = "minaY\0\0",
+ [ItemId_KingsKey] = "key_ki",
+ [ItemId_PowerGem] = "minaP",
+ [ItemId_WisdomGem] = "minaC",
+ [ItemId_CourageGem] = "minaY",
[ItemId_PinkCoral] = NULL,
[ItemId_WhitePearlLoop] = NULL,
[ItemId_DarkPearlLoop] = NULL,
@@ -440,44 +438,40 @@ static char *sItemModelNames[70] = {
[ItemId_RutoCrown] = NULL,
[ItemId_HelmarocPlume] = NULL,
[ItemId_RegalRing] = NULL,
- [ItemId_GhostKey] = "key_gh\0",
- [ItemId_FreebieCard] = "tic_tada\0\0\0",
- [ItemId_ComplimentCard] = "tic_ohome\0\0",
- [ItemId_ComplimentaryCard] = "tic_rare\0\0\0",
- [ItemId_RegalNecklace] = "neckl\0\0",
- [ItemId_SalvageArm] = "slvarm\0",
+ [ItemId_GhostKey] = "key_gh",
+ [ItemId_FreebieCard] = "tic_tada",
+ [ItemId_ComplimentCard] = "tic_ohome",
+ [ItemId_ComplimentaryCard] = "tic_rare",
+ [ItemId_RegalNecklace] = "neckl",
+ [ItemId_SalvageArm] = "slvarm",
[ItemId_HerosNewClothes] = NULL,
- [ItemId_Kaleidoscope] = "telescope\0\0",
- [ItemId_GuardNotebook] = "notebook\0\0\0",
- [ItemId_JolenesLetter] = "letter\0",
- [ItemId_PrizePostcard] = "card\0\0\0",
- [ItemId_WoodHeart] = "marron\0",
+ [ItemId_Kaleidoscope] = "telescope",
+ [ItemId_GuardNotebook] = "notebook",
+ [ItemId_JolenesLetter] = "letter",
+ [ItemId_PrizePostcard] = "card",
+ [ItemId_WoodHeart] = "marron",
[ItemId_PhantomSwordBlade] = "swBedge",
[ItemId_PhantomSword] = NULL,
};
static char *sItemModelNames2[8] = {
- [ItemId_SwordsmanScroll - ItemId_SwordsmanScroll] = "makimono\0\0\0",
- [ItemId_Crimsonine - ItemId_SwordsmanScroll] = "hagaH\0\0",
- [ItemId_Azurine - ItemId_SwordsmanScroll] = "hagaK\0\0",
- [ItemId_Aquanine - ItemId_SwordsmanScroll] = "hagaS\0\0",
+ [ItemId_SwordsmanScroll - ItemId_SwordsmanScroll] = "makimono",
+ [ItemId_Crimsonine - ItemId_SwordsmanScroll] = "hagaH",
+ [ItemId_Azurine - ItemId_SwordsmanScroll] = "hagaK",
+ [ItemId_Aquanine - ItemId_SwordsmanScroll] = "hagaS",
[ItemId_RedPotion - ItemId_SwordsmanScroll] = "rev_bin",
- [ItemId_PurplePotion - ItemId_SwordsmanScroll] = "rev_binP\0\0\0",
- [ItemId_YellowPotion - ItemId_SwordsmanScroll] = "rev_binY\0\0\0",
- [ItemId_SandOfHours - ItemId_SwordsmanScroll] = "sand_m\0",
+ [ItemId_PurplePotion - ItemId_SwordsmanScroll] = "rev_binP",
+ [ItemId_YellowPotion - ItemId_SwordsmanScroll] = "rev_binY",
+ [ItemId_SandOfHours - ItemId_SwordsmanScroll] = "sand_m",
};
static char *sItemModelNames3[9] = {
- [ItemId_CycloneSlate - ItemId_CycloneSlate] = "compass",
- [ItemId_Unk_128 - ItemId_CycloneSlate] = "lure\0\0\0",
- [ItemId_Rupoor10 - ItemId_CycloneSlate] = "rupee_bb\0\0\0",
- [ItemId_Rupoor50 - ItemId_CycloneSlate] = "rupee_bb\0\0\0",
- [ItemId_Unk_131 - ItemId_CycloneSlate] = NULL,
- [ItemId_Unk_132 - ItemId_CycloneSlate] = NULL,
- [ItemId_Unk_133 - ItemId_CycloneSlate] = NULL,
- [ItemId_Unk_134 - ItemId_CycloneSlate] = NULL,
- [ItemId_Unk_135 - ItemId_CycloneSlate] = NULL,
+ [ItemId_CycloneSlate - ItemId_CycloneSlate] = "compass", [ItemId_Unk_128 - ItemId_CycloneSlate] = "lure",
+ [ItemId_Rupoor10 - ItemId_CycloneSlate] = "rupee_bb", [ItemId_Rupoor50 - ItemId_CycloneSlate] = "rupee_bb",
+ [ItemId_Unk_131 - ItemId_CycloneSlate] = NULL, [ItemId_Unk_132 - ItemId_CycloneSlate] = NULL,
+ [ItemId_Unk_133 - ItemId_CycloneSlate] = NULL, [ItemId_Unk_134 - ItemId_CycloneSlate] = NULL,
+ [ItemId_Unk_135 - ItemId_CycloneSlate] = NULL,
};
char *sSpecialItemModelNames[7] = {
- "mapTakara\0\0", "arrowpodL\0\0", "bmbagL\0", "bcbagL\0", "Player/get/gd_\0", ".nsbmd\0", ".nsbtx\0",
+ "mapTakara", "arrowpodL", "bmbagL", "bcbagL", "Player/get/gd_", ".nsbmd", ".nsbtx",
};
THUMB void ItemManager::LoadFanfareItem(ItemId id) {
mFanfareItem = id;
@@ -521,7 +515,7 @@ THUMB void ItemManager::LoadFanfareItem(ItemId id) {
strcat(textureName, sSpecialItemModelNames[4]);
strcat(textureName, itemName);
strcat(textureName, sSpecialItemModelNames[6]);
- model = func_ov00_02079ffc(mFanfareItemModel, modelName, textureName, 0, 0, 0, true);
+ model = LoadNsbTexturedModel(mFanfareItemModel, modelName, textureName, 0, 0, 0, true);
}
mUnk_114->vfunc_0c(model);
}
@@ -841,9 +835,6 @@ ARM s32 ItemManager::GetMaxRupees() const {
return 9999;
}
-extern void *data_027e103c;
-extern "C" s32 func_ov00_020cf374(void *param1, bool param2);
-extern "C" void func_ov05_02104004(void *param1);
ARM void ItemManager::GiveRupees(s32 amount, bool param2) {
s32 newRupees = mNumRupees + amount;
if (newRupees > this->GetMaxRupees()) {
@@ -852,11 +843,11 @@ ARM void ItemManager::GiveRupees(s32 amount, bool param2) {
newRupees = 0;
}
- s32 currRupees = func_ov00_020cf374(data_027e103c, true);
+ s32 currRupees = data_027e103c->func_ov000_020cf374(true);
if (param2) {
currRupees = mNumRupees;
if (currRupees != newRupees) {
- func_ov05_02104004(data_027e103c);
+ data_027e103c->WalletFull();
}
}
mNumRupees = newRupees;
@@ -994,7 +985,7 @@ THUMB void ItemManager::LoadDungeonItemModels() {
}
}
-extern unk32 data_ov00_020eec68;
+extern unk32 data_ov000_020eec68;
extern "C" void PlaySoundEffect(void *param1, SfxId sfx);
THUMB void ItemManager::PlayItemFanfareSfx(ItemId item) {
if (gItemManager->mMuteNextFanfare == true) {
@@ -1043,7 +1034,7 @@ THUMB void ItemManager::PlayItemFanfareSfx(ItemId item) {
gItemManager->mFanfareSfx = SfxId_None;
}
- PlaySoundEffect(&data_ov00_020eec68, sfx);
+ PlaySoundEffect(&data_ov000_020eec68, sfx);
}
THUMB bool ItemManager::HasShipPartPriceShown(ShipPart part, ShipType type) const {
diff --git a/src/00_Core/Player/LinkStateMove.cpp b/src/00_Core/Player/LinkStateMove.cpp
index 918a92fe..889b3743 100644
--- a/src/00_Core/Player/LinkStateMove.cpp
+++ b/src/00_Core/Player/LinkStateMove.cpp
@@ -1,10 +1,71 @@
#include "Player/LinkStateMove.hpp"
-void LinkStateMove::vfunc_00() {}
-LinkStateId LinkStateMove::GetId() {}
-void LinkStateMove::CreateDebugHierarchy() {}
-void LinkStateMove::OnStateEnter() {}
-void LinkStateMove::OnStateLeave(s32 param1) {}
-bool LinkStateMove::vfunc_24(s32 param1) {}
-bool LinkStateMove::func_ov00_020a8f2c() {}
-bool LinkStateMove::func_ov00_020a8f4c() {}
+unk32 data_ov000_020e56f0 = 0x800;
+
+THUMB void LinkStateMove::vfunc_00() {}
+
+ARM LinkStateId LinkStateMove::GetId() {
+ return LinkStateId_Move;
+}
+
+THUMB void LinkStateMove::CreateDebugHierarchy() {
+ unk32 id = 'LMOV';
+ // Breath volume decay rate "息吹きボリューム低下率"
+ const char *description = "\x91\xa7\x90\x81\x82\xab\x83{\x83\x8a\x83\x85\x81[\x83\x80\x92\xe1\x89\xba\x97\xa6";
+
+ DebugHierarchy *debugHierarchy = this->GetDebugHierarchy0();
+ debugHierarchy->vfunc_3c(id, &data_ov000_020e56f0);
+
+ debugHierarchy->GetChildNode(1, description, id, &data_ov000_020e56f0, 8, 0, 0x1000, 0);
+}
+
+extern u32 data_ov000_020eec9c;
+extern "C" void func_ov000_020d77e4(void *param1, s32 param2);
+
+ARM void LinkStateMove::OnStateEnter() {
+ this->mUnk_0c = 0;
+ this->mUnk_10 = 0;
+ this->mUnk_12 = 0;
+ if (this->mUnk_14 == 0) {
+ return;
+ }
+
+ EquipItem *sword = this->GetEquipItem(ItemFlag_OshusSword);
+ sword->UpdateInUse(1);
+ EquipItem *shield = this->GetEquipItem(ItemFlag_WoodenShield);
+ shield->UpdateInUse(1);
+
+ PlayerBase::GetEquipSword()->func_ov000_020c06b0(-1);
+ func_ov000_020d77e4(&data_ov000_020eec9c, 0xD);
+}
+
+ARM void LinkStateMove::OnStateLeave(s32 param1) {
+ LinkStateBase::OnStateLeave(param1);
+ this->mUnk_14 = 0;
+ this->mUnk_15 = 0;
+ this->mUnk_16 = 0;
+}
+
+ARM bool LinkStateMove::vfunc_24(s32 param1) {
+ if (this->GetHealth() > 0) {
+ return LinkStateBase::vfunc_24(param1);
+ }
+ switch (param1) {
+ case 2: return true;
+ default: return false;
+ }
+}
+
+ARM bool LinkStateMove::func_ov00_020a8f2c() {
+ static unk32 data_ov000_020e56f4 = 0x100;
+ return this->mUnk_0c > data_ov000_020e56f4;
+}
+
+ARM bool LinkStateMove::func_ov00_020a8f4c() {
+ if (this->mUnk_15) {
+ return false;
+ }
+ this->mUnk_15 = true;
+ this->mUnk_16 = false;
+ return true;
+}
diff --git a/src/00_Core/Save/AdventureFlags.cpp b/src/00_Core/Save/AdventureFlags.cpp
index 7ba5f7c6..012e9efa 100644
--- a/src/00_Core/Save/AdventureFlags.cpp
+++ b/src/00_Core/Save/AdventureFlags.cpp
@@ -1,9 +1,34 @@
#include "Save/AdventureFlags.hpp"
+#include "Cutscene/CutsceneHandler.hpp"
+
+extern void func_ov000_020980f8(CutsceneHandler *cutsceneHandler);
+extern unk32 func_ov000_020980fc(CutsceneHandler *cutsceneHandler);
+extern bool func_ov000_02098114(CutsceneHandler *cutsceneHandler);
+extern u8 data_ov000_020e310c[];
+extern u8 data_ov000_020e313c[];
+extern u8 data_ov000_020e3140[];
+extern u8 data_ov000_020e3144[];
+extern u8 data_ov000_020e314c[];
+extern u8 data_ov000_020e314e[];
+extern u8 data_ov000_020e3150[];
+extern u8 data_ov000_020e3154[];
+extern u8 data_ov000_020e3155[];
+extern u8 data_ov000_020e3156[];
+
+bool AdventureFlags::Exists() {
+ return gAdventureFlags != NULL;
+}
-bool AdventureFlags::Exists() {}
void AdventureFlags::CopyTo(unk32 *flags) {}
-void AdventureFlags::func_ov00_02097674() {}
-s32 AdventureFlags::func_ov00_02097684() {}
+
+void AdventureFlags::func_ov00_02097674() {
+ func_ov000_020980f8(this->mCutsceneHandler);
+}
+
+s32 AdventureFlags::func_ov00_02097684() {
+ return func_ov000_020980fc(this->mCutsceneHandler);
+}
+
void AdventureFlags::Load() {}
void AdventureFlags::func_ov00_020976c8() {}
void AdventureFlags::func_ov00_02097700() {}
@@ -20,22 +45,83 @@ bool AdventureFlags::func_ov00_02097bbc() {}
bool AdventureFlags::func_ov00_02097bcc() {}
bool AdventureFlags::func_ov00_02097bcc(s32 param2) {}
s32 AdventureFlags::func_ov00_02097c08() {}
-bool AdventureFlags::Get_FlagsUnk_30_Flag(int index) {}
-unk8 AdventureFlags::Get_FlagsUnk_49(int index) {}
-unk8 AdventureFlags::Get_FlagsUnk_48(int index) {}
-unk8 AdventureFlags::Get_FlagsUnk_4a(int index) {}
-unk16 AdventureFlags::Get_FlagsUnk_42(int index) {}
-unk16 AdventureFlags::Get_FlagsUnk_40(int index) {}
-unk32 AdventureFlags::Get_FlagsUnk_38(int index) {}
-unk32 AdventureFlags::Get_FlagsUnk_34(int index) {}
-unk32 AdventureFlags::Get_FlagsUnk_44(int index) {}
-unk32 AdventureFlags::Get_FlagsUnk_30(int index) {}
-bool AdventureFlags::Get_FlagsUnk_00(int index, FlagsUnk2 *result) {}
-bool AdventureFlags::Get_FlagsUnk_18(int index, FlagsUnk2 *result) {}
-FlagsUnk *AdventureFlags::Get_FlagsUnk(int index) {}
-bool AdventureFlags::func_ov00_02097e6c() {}
-bool AdventureFlags::func_ov00_02097e7c() {}
-bool AdventureFlags::func_ov00_02097ea4() {}
+
+bool AdventureFlags::Get_FlagsUnk_30_Flag(s32 index) {
+ unk32 unk30 = this->Get_FlagsUnk_30(index);
+
+ return this->Get(unk30);
+}
+
+u8 AdventureFlags::Get_FlagsUnk_49(s32 index) {
+ return data_ov000_020e3155[index * 0x4C];
+}
+
+u8 AdventureFlags::Get_FlagsUnk_48(s32 index) {
+ return data_ov000_020e3154[index * 0x4C];
+}
+
+u8 AdventureFlags::Get_FlagsUnk_4a(s32 index) {
+ return data_ov000_020e3156[index * 0x4C];
+}
+
+u16 AdventureFlags::Get_FlagsUnk_42(s32 index) {
+ return *(u16 *) (data_ov000_020e314e + index * 0x4C);
+}
+
+u16 AdventureFlags::Get_FlagsUnk_40(s32 index) {
+ return *(unk16 *) (data_ov000_020e314c + index * 0x4C);
+}
+
+unk32 AdventureFlags::Get_FlagsUnk_38(s32 index) {
+ return *(unk32 *) (data_ov000_020e3144 + index * 0x4C);
+}
+
+unk32 AdventureFlags::Get_FlagsUnk_34(s32 index) {
+ return *(unk32 *) (data_ov000_020e3140 + index * 0x4C);
+}
+
+unk32 AdventureFlags::Get_FlagsUnk_44(s32 index) {
+ return *(unk32 *) (data_ov000_020e3150 + index * 0x4C);
+}
+
+unk32 AdventureFlags::Get_FlagsUnk_30(s32 index) {
+ return *(unk32 *) (data_ov000_020e313c + index * 0x4C);
+}
+
+bool AdventureFlags::Get_FlagsUnk_00(s32 index, FlagsUnk2 *result) {}
+bool AdventureFlags::Get_FlagsUnk_18(s32 index, FlagsUnk2 *result) {}
+
+FlagsUnk *AdventureFlags::Get_FlagsUnk(s32 index) {
+ return (FlagsUnk *) (data_ov000_020e310c + index * 0x4C);
+}
+
+bool AdventureFlags::func_ov00_02097e6c() {
+ return func_ov000_02098114(this->mCutsceneHandler);
+}
+
+bool AdventureFlags::func_ov00_02097e7c() {
+ bool bVar1;
+
+ bVar1 = this->func_ov00_02097e6c();
+ if (bVar1) {
+ bVar1 = this->mCutsceneHandler->SkipCutscene(0);
+ return bVar1;
+ }
+
+ return false;
+}
+
+bool AdventureFlags::func_ov00_02097ea4() {
+ bool bVar1;
+
+ bVar1 = this->func_ov00_02097e6c();
+ if (bVar1) {
+ bVar1 = this->mCutsceneHandler->SkipCutscene(1);
+ return bVar1;
+ }
+
+ return false;
+}
unk32 AdventureFlags::func_ov00_02097ecc() {}
void *AdventureFlags::func_ov00_02097f8c() {}
void *AdventureFlags::func_ov00_02097fac() {}