diff options
| author | Aetias <aetias@outlook.com> | 2025-02-04 21:30:00 +0100 |
|---|---|---|
| committer | Aetias <aetias@outlook.com> | 2025-02-04 21:30:00 +0100 |
| commit | c380ac51a48d17348b1cdcbb615ce22be22f409e (patch) | |
| tree | 6713ed5a1cd172f665e52ea0f995fc905ca3db2d /src/14_Land/Actor/ActorRupee.cpp | |
| parent | 8cda3ca2d7f5fe424cc1a649baec2ff992368e62 (diff) | |
| parent | 3f7197110627adbbe7ff1f69db1f5a15f9b6c598 (diff) | |
Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl
Diffstat (limited to 'src/14_Land/Actor/ActorRupee.cpp')
| -rw-r--r-- | src/14_Land/Actor/ActorRupee.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/14_Land/Actor/ActorRupee.cpp b/src/14_Land/Actor/ActorRupee.cpp index f45f2c7a..80857246 100644 --- a/src/14_Land/Actor/ActorRupee.cpp +++ b/src/14_Land/Actor/ActorRupee.cpp @@ -5,11 +5,11 @@ #include "System/Random.hpp" extern "C" { - void func_ov000_0207a1c8(bool *param_1, unk32 param_2, Vec3p *param_3); - void func_0202bc38(unk32 param_1, Vec3p *param_2, u32 param_3, Actor_UnkStruct_012 *param_4, bool); - void func_ov005_02102c2c(u32 *param_1, int param_2, Vec3p *param_3, int param_4, int param_5, u32 param_6, int param_7, - char param_8, char param_9, char param_10); - void func_ov000_020d7ad4(u32 *param1, u32 param2); +void func_ov000_0207a1c8(bool *param_1, unk32 param_2, Vec3p *param_3); +void func_0202bc38(unk32 param_1, Vec3p *param_2, u32 param_3, Actor_UnkStruct_012 *param_4, bool); +void func_ov005_02102c2c(u32 *param_1, int param_2, Vec3p *param_3, int param_4, int param_5, u32 param_6, int param_7, + char param_8, char param_9, char param_10); +void func_ov000_020d7ad4(u32 *param1, u32 param2); } u16 GetRupeeValue(RupeeId id); @@ -177,7 +177,7 @@ void ActorRupee::Update(bool param1) { cutsceneItemId = GetRupeeCutsceneItemId(); if (cutsceneItemId >= 0) { - if (gPlayerLink->func_ov00_020bce48(cutsceneItemId)) { + if (gPlayerLink->PlayItemCutscene(cutsceneItemId)) { Kill(); } else { func_ov14_0213b204(3); @@ -223,7 +223,7 @@ void ActorRupee::Update(bool param1) { break; case 3: PlayerLinkBase *pLink = gPlayerLink; - if (pLink->func_ov00_020bce48(GetRupeeCutsceneItemId())) { + if (pLink->PlayItemCutscene(GetRupeeCutsceneItemId())) { Kill(); } break; |
