diff options
Diffstat (limited to 'include/Actor/ActorShopItem.hpp')
| -rw-r--r-- | include/Actor/ActorShopItem.hpp | 409 |
1 files changed, 409 insertions, 0 deletions
diff --git a/include/Actor/ActorShopItem.hpp b/include/Actor/ActorShopItem.hpp new file mode 100644 index 00000000..2c27a854 --- /dev/null +++ b/include/Actor/ActorShopItem.hpp @@ -0,0 +1,409 @@ +#pragma once + +#include "global.h" +#include "types.h" + +#include "Actor/Actor.hpp" +#include "Actor/ActorType.hpp" + +class ActorShopItemBase : public Actor { +public: + /* 000 (base) */ + /* 158 */ unk32 mUnk_158; + /* 15c */ unk8 mUnk_15c; + /* 15d */ unk8 mUnk_15d; + /* 15e */ unk8 mUnk_15e; + /* 160 */ + + /* 00 */ virtual ~ActorShopItemBase() override; + /* 08 */ virtual bool Init() override; + /* 14 */ virtual void vfunc_14(u32 param1) override; + /* 18 */ virtual void vfunc_18(u32 param1) override; + /* b4 */ virtual bool vfunc_b4(); + /* b8 */ virtual bool vfunc_b8(); + /* bc */ + + ActorShopItemBase(); +}; + +class ActorShopItem : public ActorShopItemBase { +public: + /* 000 (base) */ + /* 160 */ unk32 mUnk_160; + /* 164 */ unk32 mUnk_164; + /* 168 */ unk16 mUnk_168; + /* 16a */ unk16 mUnk_16a; + /* 16c */ unk16 mUnk_16c; + /* 16e */ unk16 mUnk_16e; + /* 170 */ unk16 mUnk_170; + /* 172 */ unk16 mUnk_172; + /* 174 */ unk8 mUnk_174; + /* 175 */ unk8 mUnk_175; + /* 178 */ + + /* 00 */ virtual ~ActorShopItem() override; + /* 08 */ virtual bool Init() override; + /* 14 */ virtual void vfunc_14(u32 param1) override; + /* 20 */ virtual void vfunc_20(bool param1) override; + /* bc */ virtual unk32 vfunc_bc() = 0; + /* c0 */ virtual unk32 vfunc_c0(); + /* c4 */ virtual void vfunc_c4(); + /* c8 */ virtual void vfunc_c8(); + /* cc */ virtual void vfunc_cc(); + /* d0 */ virtual unk32 vfunc_d0() = 0; + /* d4 */ virtual void vfunc_d4(); + /* d8 */ virtual unk32 vfunc_d8(); + /* dc */ virtual unk32 vfunc_dc(); + /* e0 */ virtual unk32 vfunc_e0(); + /* e4 */ + + ActorShopItem(); + + void func_ov031_0217f0b4(); + void func_ov031_0217f114(); + void func_ov031_0217f120(); + unk32 func_ov031_0217f868(); +}; + +class ActorShopItemDM : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemDM() override; + /* 08 */ virtual bool Init() override; + /* 20 */ virtual void vfunc_20(bool param1) override; + /* bc */ virtual unk32 vfunc_bc() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* d4 */ virtual void vfunc_d4() override; + /* e4 */ + + static ActorShopItemDM *Create(); +}; + +class ActorShopItemSoldOut : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemSoldOut() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* d4 */ virtual void vfunc_d4() override; + /* e4 */ + + static ActorShopItemSoldOut *Create(); +}; + +class ActorShopItemHeartContainer : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemHeartContainer() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* d4 */ virtual void vfunc_d4() override; + /* e0 */ virtual unk32 vfunc_e0() override; + /* e4 */ + + static ActorShopItemHeartContainer *Create(); +}; + +class ActorShopItemArrows : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemArrows() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* e4 */ + + static ActorShopItemArrows *Create(); +}; + +class ActorShopItemBombs : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemBombs() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* e4 */ + + static ActorShopItemBombs *Create(); +}; + +class ActorShopItemBombchus : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemBombchus() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* e4 */ + + static ActorShopItemBombchus *Create(); +}; + +class ActorShopItemQuiver : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemQuiver() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* e4 */ + + static ActorShopItemQuiver *Create(); +}; + +class ActorShopItemBombBag : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemBombBag() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* e4 */ + + static ActorShopItemBombBag *Create(); +}; + +class ActorShopItemB2 : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemB2() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* e4 */ + + static ActorShopItemB2 *Create(); +}; + +struct ActorShopItemCollectable_Unk1 { + /* 00 */ unk32 mUnk_00; + /* 04 */ unk32 mUnk_04; + /* 08 */ unk32 mUnk_08; + /* 0c */ unk32 mUnk_0c; + /* 10 */ unk32 mUnk_10; + /* 14 */ unk32 mUnk_14; + /* 18 */ unk32 mUnk_18; + /* 1c */ unk32 mUnk_1c; + /* 20 */ unk32 mUnk_20; + /* 24 */ unk8 mUnk_24; + /* 25 */ unk8 mUnk_25; + /* 28 */ +}; + +class ActorShopItemTreasure : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ ActorShopItemCollectable_Unk1 *mUnk_178; + /* 17c */ unk32 mUnk_17c; + /* 180 */ + + /* 00 */ virtual ~ActorShopItemTreasure() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* d4 */ virtual void vfunc_d4() override; + /* e0 */ virtual unk32 vfunc_e0() override; + /* e4 */ + + static ActorShopItemTreasure *Create(); + ActorShopItemTreasure(); + + unk32 func_ov031_02180248(); + unk32 func_ov031_02180260(); + unk32 func_ov031_02180278(); +}; + +class ActorShopItemShipPart : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ unk32 mUnk_178; + /* 17c */ ActorShopItemCollectable_Unk1 *mUnk_17c; + /* 180 */ unk32 mUnk_180; + /* 184 */ + + /* 00 */ virtual ~ActorShopItemShipPart() override; + /* 08 */ virtual bool Init() override; + /* 14 */ virtual void vfunc_14(u32 param1) override; + /* 20 */ virtual void vfunc_20(bool param1) override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* d4 */ virtual void vfunc_d4() override; + /* e0 */ virtual unk32 vfunc_e0() override; + /* e4 */ + + static ActorShopItemShipPart *Create(); + ActorShopItemShipPart(); + + unk32 func_ov031_02180248(); + unk32 func_ov031_02180260(); + unk32 func_ov031_02180278(); +}; + +class ActorShopItemGem : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemGem() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* e4 */ + + static ActorShopItemGem *Create(); +}; + +class ActorShopItemShield : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemShield() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* e4 */ + + static ActorShopItemShield *Create(); +}; + +class ActorShopItemPotion : public ActorShopItem { +public: + static ActorType gType; + + /* 000 (base) */ + /* 178 */ + + /* 00 */ virtual ~ActorShopItemPotion() override; + /* 08 */ virtual bool Init() override; + /* bc */ virtual unk32 vfunc_bc() override; + /* c4 */ virtual void vfunc_c4() override; + /* d0 */ virtual unk32 vfunc_d0() override; + /* e0 */ virtual unk32 vfunc_e0() override; + /* e4 */ + + static ActorShopItemPotion *Create(); +}; + +class ActorShopItemUnk : public ActorShopItemBase { +public: + /* 000 (base) */ + /* 160 */ unk32 mUnk_160; + /* 164 */ unk8 mUnk_164; + /* 168 */ + + /* 00 */ virtual ~ActorShopItemUnk() override; + /* 08 */ virtual bool Init() override; + /* 14 */ virtual void vfunc_14(u32 param1) override; + /* 20 */ virtual void vfunc_20(bool param1) override; + /* bc */ + + ActorShopItemUnk(); +}; + +class ActorShopItemBK : public ActorShopItemUnk { +public: + static ActorType gType; + + /* 000 (base) */ + /* 168 */ + + /* 00 */ virtual ~ActorShopItemBK() override; + /* 1c */ virtual void vfunc_1c(u16 *param1) override; + /* b4 */ virtual bool vfunc_b4() override; + /* b8 */ virtual bool vfunc_b8() override; + /* bc */ + + static ActorShopItemBK *Create(); +}; + +class ActorShopItemCC : public ActorShopItemUnk { +public: + static ActorType gType; + + /* 000 (base) */ + /* 168 */ + + /* 00 */ virtual ~ActorShopItemCC() override; + /* 1c */ virtual void vfunc_1c(u16 *param1) override; + /* b4 */ virtual bool vfunc_b4() override; + /* b8 */ virtual bool vfunc_b8() override; + /* bc */ + + static ActorShopItemCC *Create(); +}; + +class ActorShopItemBY : public ActorShopItemUnk { +public: + static ActorType gType; + + /* 000 (base) */ + /* 168 */ + + /* 00 */ virtual ~ActorShopItemBY() override; + /* 1c */ virtual void vfunc_1c(u16 *param1) override; + /* b4 */ virtual bool vfunc_b4() override; + /* b8 */ virtual bool vfunc_b8() override; + /* bc */ + + static ActorShopItemBY *Create(); + ActorShopItemBY(); +}; |
