diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/Actor/ActorRef.hpp | 4 | ||||
| -rw-r--r-- | include/Actor/Navi/ActorNaviBase.hpp | 2 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e05f8.hpp | 7 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e077c.hpp | 20 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e0c68.hpp | 27 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e0d38.hpp | 10 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e0e2c.hpp | 22 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e0f64.hpp | 15 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e0ffc.hpp | 27 | ||||
| -rw-r--r-- | include/DTCM/UnkStruct_027e1098.hpp | 21 | ||||
| -rw-r--r-- | include/Debug/DebugHierarchyBase.hpp | 2 | ||||
| -rw-r--r-- | include/Item/ItemManager.hpp | 3 | ||||
| -rw-r--r-- | include/Map/MapManager.hpp | 10 | ||||
| -rw-r--r-- | include/Player/PlayerBase.hpp | 2 | ||||
| -rw-r--r-- | include/Player/PlayerControl.hpp | 37 | ||||
| -rw-r--r-- | include/Player/PlayerControlData.hpp | 6 | ||||
| -rw-r--r-- | include/Player/TouchGesture.hpp | 3 |
17 files changed, 180 insertions, 38 deletions
diff --git a/include/Actor/ActorRef.hpp b/include/Actor/ActorRef.hpp index 5ef03f2c..eeace571 100644 --- a/include/Actor/ActorRef.hpp +++ b/include/Actor/ActorRef.hpp @@ -8,9 +8,7 @@ struct ActorRef { /* 4 */ s32 index; /* 8 */ - inline ActorRef() { - Reset(); - } + inline ActorRef() {} inline ActorRef(s32 id, s32 index) : id(id), index(index) {} diff --git a/include/Actor/Navi/ActorNaviBase.hpp b/include/Actor/Navi/ActorNaviBase.hpp index 4c2a20cf..59db230b 100644 --- a/include/Actor/Navi/ActorNaviBase.hpp +++ b/include/Actor/Navi/ActorNaviBase.hpp @@ -21,7 +21,7 @@ class ActorNaviBase_Unk1 {}; class ActorNaviBase : public Actor { public: /* 000 (base) */ - /* 158 */ Vec3p mUnk_158; + /* 158 */ Vec3p mOffsetPos; /* 164 */ unk32 mUnk_164; /* 168 */ ModelRender mUnk_168; /* 1c4 */ unk8 mUnk_1c4[0xc]; diff --git a/include/DTCM/UnkStruct_027e05f8.hpp b/include/DTCM/UnkStruct_027e05f8.hpp index 43e83540..a5bc24d6 100644 --- a/include/DTCM/UnkStruct_027e05f8.hpp +++ b/include/DTCM/UnkStruct_027e05f8.hpp @@ -4,7 +4,10 @@ #include "types.h" struct UnkStruct_027e05f8 { - // TODO: Add fields + /* 0 */ u16 mUnk_0; + /* 2 */ u16 mUnk_2; + /* 4 */ unk16 mUnk_4; + /* 6 */ void func_0202adf4(unk32 param1, s32 param2); ~UnkStruct_027e05f8(); @@ -15,3 +18,5 @@ struct UnkStruct_027e05f8 { void func_02037480(); static unk32 func_02037490(unk32 param1); }; + +extern UnkStruct_027e05f8 data_027e05f8; diff --git a/include/DTCM/UnkStruct_027e077c.hpp b/include/DTCM/UnkStruct_027e077c.hpp index 3adda2bc..57ef477d 100644 --- a/include/DTCM/UnkStruct_027e077c.hpp +++ b/include/DTCM/UnkStruct_027e077c.hpp @@ -4,8 +4,26 @@ #include "types.h" struct UnkStruct_027e077c { - // TODO: Add fields +private: + /* 0 */ unk32 mUnk_0; + /* 4 */ unk32 mUnk_4; + +public: + /* 8 */ unk16 mUnk_8; + /* a */ unk8 mUnk_a; + /* b */ UnkStruct_027e077c(unk32 param1); bool func_0202e740(unk32 param1); + + inline volatile unk32 GetUnk0() const { + return mUnk_0; + } + + inline unk32 GetUnk4() const { + return mUnk_4; + } }; + +extern UnkStruct_027e077c data_027e077c; +extern volatile u8 data_02056be4[]; diff --git a/include/DTCM/UnkStruct_027e0c68.hpp b/include/DTCM/UnkStruct_027e0c68.hpp new file mode 100644 index 00000000..e172e51e --- /dev/null +++ b/include/DTCM/UnkStruct_027e0c68.hpp @@ -0,0 +1,27 @@ +#pragma once + +#include "global.h" +#include "types.h" + +#include "Debug/DebugHierarchyBase.hpp" + +struct UnkStruct_027e0c68 { + /* 00 */ unk8 mUnk_00[4]; + /* 04 */ u8 mUnk_04; + /* 05 */ unk8 mUnk_05[3]; + /* 08 */ unk32 mUnk_08; + /* 0c */ unk8 mUnk_0c[4]; + /* 10 */ unk16 mUnk_10; + /* 12 */ unk8 mUnk_12[2]; + /* 14 */ unk32 mUnk_14; + /* 18 */ s32 mUnk_18; + /* 1c */ s32 mUnk_1c; + /* 20 */ s32 *mUnk_20; + /* 24 */ unk32 mUnk_24; + /* 28 */ s32 *mUnk_28; + /* 2c */ unk8 mUnk_2c[0x1c]; + /* 48 */ DebugHierarchyBase *mDebug; + /* 4c */ +}; + +extern UnkStruct_027e0c68 data_027e0c68; diff --git a/include/DTCM/UnkStruct_027e0d38.hpp b/include/DTCM/UnkStruct_027e0d38.hpp index a36af0fe..b2e50a89 100644 --- a/include/DTCM/UnkStruct_027e0d38.hpp +++ b/include/DTCM/UnkStruct_027e0d38.hpp @@ -3,6 +3,12 @@ #include "global.h" #include "types.h" +struct UnkStruct_027e0d38_Unk28 { + /* 00 */ unk8 mUnk_00[0x34]; + /* 34 */ bool mUnk_34; + /* 35 */ +}; + struct UnkStruct_027e0d38 { /* 00 */ unk8 mUnk_00; /* 01 */ unk8 mUnk_01[3]; // padding? @@ -19,10 +25,10 @@ struct UnkStruct_027e0d38 { /* 21 */ unk8 mUnk_21; /* 22 */ unk8 mUnk_22[2]; // padding? /* 24 */ void *mUnk_24; - /* 28 */ void *mUnk_28; + /* 28 */ UnkStruct_027e0d38_Unk28 *mUnk_28; /* 2c */ - unk32 func_ov000_02078b40(); + s32 func_ov000_02078b40(); unk8 func_ov000_02078b64(); bool func_ov000_02078b88(); }; diff --git a/include/DTCM/UnkStruct_027e0e2c.hpp b/include/DTCM/UnkStruct_027e0e2c.hpp new file mode 100644 index 00000000..b8923bde --- /dev/null +++ b/include/DTCM/UnkStruct_027e0e2c.hpp @@ -0,0 +1,22 @@ +#pragma once + +#include "global.h" +#include "types.h" + +struct UnkStruct_027e0e2c { + /* 00 */ unk32 mUnk_00; + /* 04 */ unk32 mUnk_04; + /* 08 */ unk32 mUnk_08; + /* 0c */ unk32 mUnk_0c; + /* 10 */ unk32 mUnk_10; + /* 14 */ unk16 mUnk_14; + /* 16 */ unk16 mUnk_16; + /* 18 */ unk32 mUnk_18; + /* 1c */ unk32 mUnk_1c; + /* 20 */ unk32 mUnk_20; + /* 24 */ unk32 mUnk_24; + /* 28 */ unk32 mUnk_28; + /* 2c */ +}; + +extern UnkStruct_027e0e2c data_027e0e2c; diff --git a/include/DTCM/UnkStruct_027e0f64.hpp b/include/DTCM/UnkStruct_027e0f64.hpp new file mode 100644 index 00000000..33728a7e --- /dev/null +++ b/include/DTCM/UnkStruct_027e0f64.hpp @@ -0,0 +1,15 @@ +#pragma once + +#include "global.h" +#include "types.h" + +struct UnkStruct_027e0f64 { + /* 0 */ DebugHierarchyBase *mUnk_0; + /* 4 */ void *mUnk_4; + /* 8 */ void *mUnk_8; + /* c */ + + unk32 func_ov000_0208b180(); +}; + +extern UnkStruct_027e0f64 *data_027e0f64; diff --git a/include/DTCM/UnkStruct_027e0ffc.hpp b/include/DTCM/UnkStruct_027e0ffc.hpp new file mode 100644 index 00000000..463d9ec8 --- /dev/null +++ b/include/DTCM/UnkStruct_027e0ffc.hpp @@ -0,0 +1,27 @@ +#pragma once + +#include "global.h" +#include "types.h" + +struct UnkStruct_027e0ffc { + /* 00 */ unk32 mUnk_00; + /* 04 */ unk32 mUnk_04[0x4]; + /* 14 */ unk32 mUnk_14; + /* 18 */ unk32 mUnk_18; + /* 1c */ unk32 mUnk_1c; + /* 20 */ unk32 mUnk_20; + /* 24 */ unk8 mUnk_24; + /* 25 */ unk8 mUnk_25[0x3]; + /* 28 */ unk32 mUnk_28; + /* 2c */ unk32 mUnk_2c; + /* 30 */ unk32 mUnk_30; + /* 34 */ unk32 mUnk_34; + /* 38 */ unk8 mUnk_38; + /* 39 */ + + void func_ov000_020cebcc(u32 param1, unk16 param2, unk32 param3); + void func_ov000_020ced64(Cylinder *param1, u32 param2, u32 param3); + void func_ov000_020ced7c(Vec3p *param1, s32 param2, s32 param3, unk32 param4); +}; + +extern UnkStruct_027e0ffc data_027e0ffc; diff --git a/include/DTCM/UnkStruct_027e1098.hpp b/include/DTCM/UnkStruct_027e1098.hpp new file mode 100644 index 00000000..043e108a --- /dev/null +++ b/include/DTCM/UnkStruct_027e1098.hpp @@ -0,0 +1,21 @@ +#pragma once + +#include "types.h" + +struct UnkStruct_027e1098 { + /* 00 */ unk8 mUnk_00[0x38]; + /* 38 */ unk32 mUnk_38; + /* 3c */ unk32 mUnk_3c; + /* 40 */ unk32 mUnk_40; + /* 44 */ unk32 mUnk_44; + /* 48 */ unk8 mUnk_48; + /* 49 */ unk8 mUnk_49; + /* 4a */ unk8 mUnk_4a; + /* 4b */ unk8 mUnk_4b; + /* 4c */ unk32 mUnk_4c; + /* 50 */ + + void func_ov014_0211fd04(); +}; + +extern UnkStruct_027e1098 *data_027e1098; diff --git a/include/Debug/DebugHierarchyBase.hpp b/include/Debug/DebugHierarchyBase.hpp index 0e57c9a7..ca1e0eb7 100644 --- a/include/Debug/DebugHierarchyBase.hpp +++ b/include/Debug/DebugHierarchyBase.hpp @@ -19,7 +19,7 @@ public: /* 14 */ virtual void vfunc_14(); /* 18 */ virtual void vfunc_18(); /* 1c */ virtual void vfunc_1c(); - /* 20 */ virtual void vfunc_20(); + /* 20 */ virtual void vfunc_20(unk32 param1, const char *param2, unk32 param3, unk32 param4, unk32 param5, unk32 param6); /* 24 */ virtual void vfunc_24(); /* 28 */ virtual void vfunc_28(); /* 2c */ virtual void vfunc_2c(); diff --git a/include/Item/ItemManager.hpp b/include/Item/ItemManager.hpp index 9e473fc2..37f22457 100644 --- a/include/Item/ItemManager.hpp +++ b/include/Item/ItemManager.hpp @@ -51,7 +51,7 @@ enum DungeonItemModelId_ { };
class ItemManager : public SysObject {
-private:
+public:
/* 000 */ ItemFlag mEquippedItem;
/* 004 */ ItemFlag mPrevEquippedItem;
/* 008 */ ItemFlag mForcedItem; // game crashes when any item besides this one is equipped
@@ -92,7 +92,6 @@ private: /* 14e */ unk8 mUnk_14e[0x2]; // padding?
/* 150 */
-public:
static ItemManager *Create();
static void Destroy();
ItemManager();
diff --git a/include/Map/MapManager.hpp b/include/Map/MapManager.hpp index f6557c07..91e958d8 100644 --- a/include/Map/MapManager.hpp +++ b/include/Map/MapManager.hpp @@ -158,7 +158,7 @@ public: bool func_ov00_020839c4(s32 param_2); static unk8 func_ov00_020839d4(); static unk8 func_ov00_020839f8(); - static void func_ov00_02083a1c(unk32 param_1, MapManager *param_2, Vec3p *param_3); + static void func_ov00_02083a1c(Vec2b *param_1, MapManager *param_2, Vec3p *param_3); static unk8 func_ov00_02083a54(unk32 param_1, MapManager *param_2, unk32 param_3, unk32 param_4, unk32 param_5); static unk8 func_ov00_02083b84(); static unk8 func_ov00_02083bac(); @@ -166,7 +166,7 @@ public: static unk8 func_ov00_02083bfc(); unk8 func_ov00_02083c24(unk32 param_2); unk8 func_ov00_02083c50(unk32 param_2); - unk8 func_ov00_02083c7c(Vec3p *param_2, unk32 param_3); + unk8 func_ov00_02083c7c(Vec3p *param_2, Vec2b param_3); static unk8 func_ov00_02083ce8(unk8 param_1, unk8 param_2, unk8 param_3, unk8 param_4, unk32 param_5); unk8 func_ov00_02083e34(unk8 param_2, unk8 param_3, unk32 param_4); unk8 MapData_vfunc_60(); @@ -180,7 +180,7 @@ public: void GetTileWorldBounds(Vec2b *tile, AABB *tileBounds); unk8 MapData_vfunc_54(); unk8 func_ov00_020840a0(unk8 param_2, unk8 param_3, unk32 param_4); - unk8 MapData_vfunc_78(); + unk32 MapData_vfunc_78(Vec2b *param1); static unk8 func_ov00_020840dc(); static unk8 func_ov00_02084100(unk32 param_1, MapManager *param_2); unk8 GetMapData_Unk_48(); @@ -232,10 +232,10 @@ public: unk8 func_ov00_02084d24(unk8 param_2, unk8 param_3, unk32 param_4); s32 func_ov00_02084d4c(unk32 param_2, unk32 param_3, Vec3p *param_4); unk8 func_ov00_02084ebc(unk32 param_2); - s32 func_ov00_02085108(s32 *param_2); + s32 func_ov00_02085108(Vec3p *param_2); static unk8 func_ov00_0208527c(); static unk8 func_ov00_020853fc(); - static unk8 func_ov00_02085594(); + unk8 func_ov00_02085594(Vec3p *param_1); static void func_ov00_0208583c(unk32 param_1, Vec3p *param_2, unk32 param_3); static unk8 func_ov00_020858b0(); s32 func_ov00_02085a34(unk32 param_2, unk32 param_3); diff --git a/include/Player/PlayerBase.hpp b/include/Player/PlayerBase.hpp index d2ffea38..744ff464 100644 --- a/include/Player/PlayerBase.hpp +++ b/include/Player/PlayerBase.hpp @@ -64,4 +64,4 @@ public: extern PlayerBase *gPlayer; extern Vec3p gPlayerPos; extern Vec3p gPlayerVel; -extern s16 gPlayerAngle; +extern u16 gPlayerAngle; diff --git a/include/Player/PlayerControl.hpp b/include/Player/PlayerControl.hpp index f2cc23eb..11dd6488 100644 --- a/include/Player/PlayerControl.hpp +++ b/include/Player/PlayerControl.hpp @@ -11,7 +11,7 @@ #include "Player/TouchControl.hpp" #include "Player/TouchGesture.hpp" -typedef u16 TouchEdge; +typedef s16 TouchEdge; enum TouchEdge_ { TouchEdge_Right = 0, TouchEdge_Left = 1, @@ -28,7 +28,7 @@ public: /* 50 */ q20 mTouchSpeedX; // how fast the stylus moves /* 54 */ q20 mTouchSpeedY; /* 58 */ q20 mTouchDist; // pixel distance from touch to link, deadzone is 20 pixels - /* 5c */ unk32 mUnk_5c; + /* 5c */ q20 mTouchSpeed; /* 60 */ s16 mTouchDuration; /* 62 */ s16 mTouchSlowDuration; // resets to 0 if stylus is fast enough /* 64 */ s16 mTouchFastTime; // gets set to mTouchDuration if stylus is fast enough @@ -46,24 +46,23 @@ public: /* 79 */ bool mUsingEquipItem; /* 7a */ bool mUnk_7a; /* 7b */ bool mUnk_7b; - /* 7c */ s8 mUnk_7c; + /* 7c */ u8 mUnk_7c; /* 7d */ bool mUnk_7d; - /* 7e */ s8 mUnk_7e; + /* 7e */ u8 mUnk_7e; /* 7f */ bool mUnk_7f; /* 80 */ bool mUnk_80; /* 81 */ bool mFollowing; - /* 82 */ unk8 mUnk_82; + /* 82 */ bool mUnk_82; /* 83 */ bool mUnk_83; /* 84 */ ActorRef mFollowRef; /* 8c */ ActorRef mNextFollowRef; /* 94 */ ActorRef mLastFollowRef; - /* 9c */ unk8 mUnk_9c; - /* 9d */ unk8 mUnk_9d; + /* 9c */ Vec2b mUnk_9c; /* 9e */ unk8 mUnk_9e[2]; - /* a0 */ void *mFollowActor; + /* a0 */ void *mFollowObject; /* a4 */ q20 mFollowDist; - /* a8 */ u16 mFollowStuckTimer; - /* aa */ u16 mCutsceneEndTimer; + /* a8 */ s16 mFollowStuckTimer; + /* aa */ s16 mCutsceneEndTimer; /* ac */ s16 mUnk_ac; /* ae */ unk16 mUnk_ae; /* b0 */ Vec3p mAim; // used by boomerang, bow and rope @@ -75,11 +74,11 @@ public: /* d8 */ static bool func_ov00_020aeeac(); - void func_ov00_020aeef8(); + static bool func_ov00_020aeef8(); void func_ov00_020aef30(); void UpdateAim(); Actor *GetFollowActor(); - bool func_ov00_020af01c(unk8 *param1); + bool func_ov00_020af01c(Vec2b *param1); void SetUnk_80(); void StopFollowing(); void func_ov00_020af06c(); @@ -90,30 +89,30 @@ public: bool CheckTouching(u32 param1); bool CheckTouchFast(u32 param1); bool func_ov00_020af4a4(); - void func_ov00_020af538(); + void func_ov00_020af538(bool param1, u8 param2); void func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4); bool func_ov00_020af778(); bool func_ov00_020afad8(Vec3p *param1); void func_ov00_020afb6c(); bool func_ov00_020afe88(s32 param1, bool param2); bool func_ov00_020afeec(unk32 param1, bool param2); - void func_ov00_020aff90(unk32 param1, unk32 param2); + void func_ov00_020aff90(Vec3p *param1, unk32 param2); void func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4); - void func_ov00_020b014c(); - void SetAim(); + void func_ov00_020b014c(Vec3p *param1); + void ResetAim(); bool UpdateAimWorld(Vec3p *param1); s16 GetTouchAngle(); u32 func_ov00_020b034c(); s32 func_ov00_020b0418(); bool func_ov00_020b049c(Vec3p *param1, bool param2); bool func_ov00_020b05e8(Vec3p *param1); - bool func_ov00_020b0778(Vec3p *param1, u32 param2, unk32 param3); + bool func_ov00_020b0778(Vec3p *param1, u32 param2, unk32 *param3); bool CheckNotTouching(); bool func_ov00_020b0ad0(Actor *actor); bool func_ov00_020b0b0c(s16 *pAngle, ItemFlag *pEquipId, unk32 *pCardinal, bool *pFast); bool func_ov00_020b0de8(Vec3p *param1); bool func_ov00_020b0e54(Vec3p *param1, Vec3p *param2); - bool func_ov00_020b0f88(Vec3p *param1, unk32 param2, Vec3p *param3); + bool func_ov00_020b0f88(Vec3p *param1, unk32 scale, Vec3p *param3); bool func_ov00_020b1058(Vec3p *param1, unk32 param2, Vec3p *param3, Vec3p *param4); bool IsUntouchedNow(); bool IsNotUntouchedNow(); @@ -138,6 +137,8 @@ public: void Init(); void func_ov004_0210b1d0(); static void func_ov004_0210b1f0(); + + bool func_ov024_02178348(Vec3p *param1); }; extern PlayerControl *gPlayerControl; diff --git a/include/Player/PlayerControlData.hpp b/include/Player/PlayerControlData.hpp index 3527810c..cdcd8db8 100644 --- a/include/Player/PlayerControlData.hpp +++ b/include/Player/PlayerControlData.hpp @@ -87,8 +87,8 @@ public: /* 68 */ virtual void vfunc_68(unk32 param1, unk32 param2); /* 6c */ virtual void vfunc_6c(s32 param1, Vec3p *param2); /* 70 */ virtual void vfunc_70(s32 param1); - /* 74 */ virtual unk32 vfunc_74(); - /* 78 */ virtual unk32 vfunc_78(); + /* 74 */ virtual unk32 vfunc_74(s32 param1); + /* 78 */ virtual unk32 vfunc_78(s32 param1); /* 7c */ virtual unk32 vfunc_7c(); /* 80 */ @@ -105,3 +105,5 @@ public: PlayerControlData(); }; + +extern PlayerControlData *gPlayerControlData; diff --git a/include/Player/TouchGesture.hpp b/include/Player/TouchGesture.hpp index 5009525e..0ed897a7 100644 --- a/include/Player/TouchGesture.hpp +++ b/include/Player/TouchGesture.hpp @@ -22,7 +22,8 @@ public: class TouchGesture : public TouchGestureBase { public: /* 00 (base) */ - /* 05 */ unk8 mUnk_05[7]; + /* 05 */ unk8 mUnk_05[3]; + /* 08 */ s32 mUnk_08; /* 0c */ u16 mIndex; /* 0e */ unk16 mUnk_0e; /* 10 */ u16 mUnk_10[GESTURE_BUFFER_LENGTH]; |
