diff options
Diffstat (limited to 'src/00_Core/Actor')
| -rw-r--r-- | src/00_Core/Actor/Actor.cpp | 17 | ||||
| -rw-r--r-- | src/00_Core/Actor/ActorManager.cpp | 5 |
2 files changed, 6 insertions, 16 deletions
diff --git a/src/00_Core/Actor/Actor.cpp b/src/00_Core/Actor/Actor.cpp index 74f0da25..db721414 100644 --- a/src/00_Core/Actor/Actor.cpp +++ b/src/00_Core/Actor/Actor.cpp @@ -5,6 +5,8 @@ extern "C" { #include "Actor/Actor.hpp" #include "Actor/ActorManager.hpp" #include "Actor/ActorPlayerDummy.hpp" +#include "DTCM/UnkStruct_027e077c.hpp" +#include "DTCM/UnkStruct_027e103c.hpp" #include "Item/ItemManager.hpp" #include "Map/MapManager.hpp" #include "Player/EquipSword.hpp" @@ -255,20 +257,9 @@ ARM bool Actor::func_ov00_020c195c() { return true; } -struct UnkStruct2 { - /* 0 */ u32 mUnk_0; - /* 4 */ u32 mUnk_4; - /* 8 */ -}; -extern UnkStruct2 data_027e077c; -extern u8 data_02056be4[]; -extern "C" bool func_ov05_02103f4c(s32 param1); -extern s32 data_027e103c; ARM bool Actor::func_ov00_020c198c() { - u32 unk1 = data_027e077c.mUnk_0; - u32 unk2 = data_027e077c.mUnk_4; - if (data_027e077c.mUnk_0 != data_027e077c.mUnk_4 || (data_02056be4[unk1] & 1) != 0 || (data_02056be4[unk2] & 4) != 0 || - func_ov05_02103f4c(data_027e103c) || gPlayer->mHealth <= 0) + if (data_027e077c.GetUnk0() != data_027e077c.GetUnk4() || (data_02056be4[data_027e077c.GetUnk0()] & 1) != 0 || + (data_02056be4[data_027e077c.GetUnk4()] & 4) != 0 || data_027e103c->func_ov005_02103f4c() || gPlayer->mHealth <= 0) { return false; } diff --git a/src/00_Core/Actor/ActorManager.cpp b/src/00_Core/Actor/ActorManager.cpp index 73ab6bbb..fed1075e 100644 --- a/src/00_Core/Actor/ActorManager.cpp +++ b/src/00_Core/Actor/ActorManager.cpp @@ -1,4 +1,5 @@ #include "Actor/ActorManager.hpp" +#include "DTCM/UnkStruct_027e077c.hpp" #include "DTCM/UnkStruct_027e103c.hpp" #include "Map/MapManager.hpp" @@ -8,8 +9,6 @@ extern "C" Cylinder *func_ov000_020c3ef0(void *, u32 index); extern "C" bool func_ov000_020c3f08(void *, u32 index); extern "C" void func_ov000_020c3f3c(void *, u32 index, Cylinder *cylinder); extern "C" void func_ov000_020c3f54(void *, u32 param2); -extern s32 data_027e077c; -extern u8 data_02056be4[]; ARM void ActorManager::DeleteActor(u32 index, bool param2) { if (!param2) { @@ -52,7 +51,7 @@ ARM void ActorManager::func_ov00_020c3484(ActorRef *ref, ActorManager *actorMgr, q20 minDistance = 0x7fffffff; Actor **actorIter = actorMgr->mActorTable; - u8 unkByte = data_02056be4[data_027e077c]; + u8 unkByte = data_02056be4[data_027e077c.GetUnk0()]; bool unk1 = (unkByte & 1) != 0; Actor **actorTableEnd = actorIter + actorMgr->mMaxActorIndex; |
