diff options
Diffstat (limited to 'src/00_Core/Player/PlayerControl.cpp')
| -rw-r--r-- | src/00_Core/Player/PlayerControl.cpp | 292 |
1 files changed, 278 insertions, 14 deletions
diff --git a/src/00_Core/Player/PlayerControl.cpp b/src/00_Core/Player/PlayerControl.cpp index d8b677f9..79b0b4ef 100644 --- a/src/00_Core/Player/PlayerControl.cpp +++ b/src/00_Core/Player/PlayerControl.cpp @@ -5,9 +5,13 @@ #include "DTCM/UnkStruct_027e077c.hpp" #include "DTCM/UnkStruct_027e0c68.hpp" #include "DTCM/UnkStruct_027e0d38.hpp" +#include "DTCM/UnkStruct_027e0e2c.hpp" +#include "DTCM/UnkStruct_027e0ffc.hpp" #include "DTCM/UnkStruct_027e103c.hpp" #include "Item/ItemManager.hpp" +#include "Map/MapManager.hpp" #include "Player/PlayerBase.hpp" +#include "Player/PlayerLinkBase.hpp" #include "Save/AdventureFlags.hpp" ARM bool PlayerControl::func_ov00_020aeeac() { @@ -60,10 +64,9 @@ ARM Actor *PlayerControl::GetFollowActor() { return gActorManager->GetActor(&mFollowRef); } -ARM bool PlayerControl::func_ov00_020af01c(unk8 *param1) { +ARM bool PlayerControl::func_ov00_020af01c(Vec2b *param1) { if (mFollowing) { - param1[0] = mUnk_9c; - param1[1] = mUnk_9d; + *param1 = mUnk_9c; return true; } return false; @@ -185,19 +188,280 @@ bool PlayerControl::func_ov00_020af2d4(u32 param1, bool param2) { } } -bool PlayerControl::CheckTouchedNow(u32 param1) {} -bool PlayerControl::CheckUntouchedNow(u32 param1) {} -bool PlayerControl::CheckTouching(u32 param1) {} -bool PlayerControl::CheckTouchFast(u32 param1) {} -bool PlayerControl::func_ov00_020af4a4() {} -void PlayerControl::func_ov00_020af538() {} -void PlayerControl::func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4) {} -bool PlayerControl::func_ov00_020af778() {} -bool PlayerControl::func_ov00_020afad8(Vec3p *param1) {} -void PlayerControl::func_ov00_020afb6c() {} +ARM bool PlayerControl::CheckTouchedNow(u32 param1) { + bool result = false; + if (this->func_ov00_020af2d4(param1, true)) { + result = (mFlags & TouchFlag_TouchedNow) != 0; + } + return result; +} + +ARM bool PlayerControl::CheckUntouchedNow(u32 param1) { + bool result = false; + if (this->func_ov00_020af2d4(param1, true)) { + result = (mFlags & TouchFlag_UntouchedNow) != 0; + } + return result; +} + +ARM bool PlayerControl::CheckTouching(u32 param1) { + return this->func_ov00_020af2d4(param1, true) && mTouch; +} + +ARM bool PlayerControl::CheckTouchFast(u32 param1) { + if (this->func_ov00_020af2d4(param1, true)) { + if (mTouchSpeed > FLOAT_TO_Q20(0.5) && mTouchFastTime > 0) { + if (mTouchFastTime <= mTouchDuration) { + if (mTouchDuration < mTouchFastTime + 15) { + return true; + } + } + } + } + return false; +} + +ARM bool PlayerControl::func_ov00_020af4a4() { + if (!data_027e0d38->mUnk_28->mUnk_34 && data_027e0e2c.mUnk_04 == -1 && !data_027e103c->func_ov005_02103f4c()) { + if (this->func_ov00_020aeeac()) { + return true; + } + switch (data_027e077c.mUnk_0) { + case 0x1a: + case 0x1b: + case 0x1c: return true; + default: return false; + } + } + return false; +} + +ARM void PlayerControl::func_ov00_020af538(bool param1, u8 param2) { + mUnk_7c = param1; + mUnk_7e = param2; + mUnk_7d = param1; + if (mUnk_78) { + bool unk = gAdventureFlags->func_ov00_02097738() || data_027e0c68->mUnk_04 ? false : true; + if (unk) { + if (!this->func_ov00_020af4a4()) { + mUnk_7c = false; + } + } + if (!unk && this->func_ov00_020aeef8()) { + mUnk_7d = false; + } + } + + this->func_ov000_020b7924(mUnk_7c); + if (mUnk_7c) { + if (mTouchDuration == 0) { + if (this->GetFollowActor() != NULL || mFollowing) { + data_027e0ffc.func_ov000_020cebcc(0x10a, gPlayerAngle, 0); + this->StopFollowing(); + } + + Vec3p vec; + s32 unk = gMapManager->func_ov00_02085108(&vec); + mUnk_82 = unk == 0x3 || unk == 0x7; + } + } + + bool usingEquipBefore = mUsingEquipItem; + this->func_ov00_020af06c(); + if (usingEquipBefore && !mUsingEquipItem) { + data_027e103c->func_ov000_020cf20c(); + } + + for (s32 i = 0; i < 2; ++i) { + if (mTouchGesture[i] != NULL) { + mTouchGesture[i]->Update(this); + } + } + + mUnk_7f = false; + mUnk_83 = data_027e05f8.mUnk_0 & 0x300; +} + +ARM void PlayerControl::func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4) { + if (param4 == 4) { + return; + } + if (param3 > 0) { + q20 distance = Vec3p_Distance(&gPlayerPos, param1); + if (distance >= param3) { + return; + } + mFollowRef.Reset(); + } + + Vec2b unk; + MapManager::func_ov00_02083a1c(&unk, gMapManager, param1); + mUnk_9c = unk; + mFollowing = true; + mUnk_80 = false; + mFollowStuckTimer = 15; +} + +ARM bool PlayerControl::func_ov00_020af778() { + if (!mUnk_78 || gAdventureFlags->func_ov00_02097738() || gAdventureFlags->func_ov00_02097750()) { + mCutsceneEndTimer = 15; + return false; + } + if (mCutsceneEndTimer > 0) { + mCutsceneEndTimer -= 1; + return false; + } + if (!this->func_ov00_020aeef8()) { + mNextFollowRef.Reset(); + return false; + } + + bool bVar1 = false; + EquipItem *equipItem; + if ((mFlags & TouchFlag_UntouchedNow) != 0 && mTouchDuration < 21) { + s32 dx = mTouchLastX - mTouchFastX; + s32 dy = mTouchLastY - mTouchFastY; + if (dx * dx + dy * dy < 100) { + bVar1 = !this->func_ov00_020af2d4(7, true); + if (!bVar1 && mUsingEquipItem) { + ItemFlag equipId = gPlayer->GetEquipId(); + if (equipId != ItemFlag_None) { + equipItem = gItemManager->GetEquipItem(equipId); + } + } + } + } + + bool isGrabbing = gPlayerLink != NULL && gActorManager->GetActor(&gPlayerLink->mGrabActor) != NULL; + q20 followDistance = 0; + if (bVar1) { + Actor *nextFollowActor = gActorManager->GetActor(&mNextFollowRef); + unk32 uVar4 = 0; + if (nextFollowActor != NULL) { + uVar4 = nextFollowActor->mUnk_12c; + if (this->func_ov00_020afe88(uVar4, isGrabbing) && (equipItem == NULL || equipItem->vfunc_44(uVar4))) { + mFollowRef = mNextFollowRef; + mNextFollowRef.Reset(); + mUnk_80 = false; + mFollowStuckTimer = 15; + followDistance = nextFollowActor->XzDistanceToLink(); + } + } + + Vec3p vec; + s32 iVar4 = gMapManager->func_ov00_02085108(&vec); + vec.y = gPlayerPos.y; + if (equipItem == NULL) { + if (iVar4 != 0 && this->func_ov00_020afeec(iVar4, isGrabbing)) { + this->func_ov00_020af6e4(&vec, followDistance, uVar4); + return true; + } + } else { + if (equipItem->vfunc_48()) { + this->func_ov00_020af6e4(&vec, followDistance, uVar4); + return true; + } + if (followDistance == 0 && equipItem->vfunc_40()) { + this->ApplyTouchWorld(&vec, 0); + this->func_ov00_020af6e4(&vec, 0, uVar4); + return true; + } + } + } else { + ActorRef ref; + ActorManager::func_ov00_020c3484(&ref, gActorManager, 0); + mNextFollowRef = ref; + if (mTouchDuration == 0) { + mLastFollowRef = mNextFollowRef; + } + } + return followDistance > 0; +} + +ARM bool PlayerControl::func_ov00_020afad8(Vec3p *param1) { + if (param1->y >= gPlayerPos.y) { + return false; + } + if (mUsingEquipItem) { + if (gPlayer->GetEquipId() == ItemFlag_Shovel) { + Vec3p vec; + return gMapManager->func_ov00_02085594(&vec); + } + return false; + } + return false; +} + +ARM void PlayerControl::func_ov00_020afb6c() { + bool iVar1 = this->func_ov00_020af778(); + Actor *followActor = gActorManager->GetActor(&mFollowRef); + FairyId fairyId = gItemManager->GetEquippedFairy(); + ActorNaviBase *fairy = gItemManager->GetFairy(fairyId); + + if (followActor == NULL && fairy != NULL) { + fairy->func_ov000_020bad18(); + } + + q20 followDist = mFollowDist; + if (followActor == NULL) { + mFollowRef.Reset(); + } else { + followDist = Vec3p_Distance(&gPlayerPos, &followActor->mPos); + Cylinder followHitbox; + followActor->GetHitbox(&followHitbox); + followHitbox.pos.y += FLOAT_TO_Q20(0.4); + + s32 iVar8 = 0; + u32 uVar9 = 3; + switch (followActor->mUnk_12c) { + case 0: mFollowRef.Reset(); break; + case 1: iVar8 = 1; break; + case 2: + iVar8 = 3; + followHitbox.pos.y += followHitbox.size; + uVar9 = 0; + break; + case 3: + case 4: + iVar8 = 2; + followHitbox.pos.y += followHitbox.size; + uVar9 = 2; + break; + case 5: + iVar8 = 2; + uVar9 = 1; + followHitbox.pos.y += followActor->mYOffset; + break; + } + if (iVar8 != 0 && gPlayerLink->GetCurrentCharacter() == PlayerCharacter_Link) { + this->func_ov00_020aff90(&followHitbox, iVar8); + if (iVar1) { + data_027e0ffc.func_ov000_020ced64(&followHitbox, followActor->mRef.id); + } + } + } + + if (!mFollowing) { + mFollowActor = NULL; + } else { + mFollowActor = (void *) gMapManager->MapData_vfunc_78(); + Vec3p local_3c; + s32 iVar2; + s32 iVar7; + if (mFollowActor == NULL) { + local_3c.y = gPlayerPos.y; + Vec2b local_44 = mUnk_9c; + gMapManager->func_ov00_02083c7c(&local_3c, local_44); + iVar2 = 2; + iVar7 = 3; + } else { + } + } +} + bool PlayerControl::func_ov00_020afe88(s32 param1, bool param2) {} bool PlayerControl::func_ov00_020afeec(unk32 param1, bool param2) {} -void PlayerControl::func_ov00_020aff90(unk32 param1, unk32 param2) {} +void PlayerControl::func_ov00_020aff90(Cylinder *param1, unk32 param2) {} void PlayerControl::func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4) {} void PlayerControl::func_ov00_020b014c() {} void PlayerControl::SetAim() {} |
