diff options
Diffstat (limited to 'src/05/Player/LinkStateMove_05.cpp')
| -rw-r--r-- | src/05/Player/LinkStateMove_05.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/05/Player/LinkStateMove_05.cpp b/src/05/Player/LinkStateMove_05.cpp index dbf69656..805685b3 100644 --- a/src/05/Player/LinkStateMove_05.cpp +++ b/src/05/Player/LinkStateMove_05.cpp @@ -1,4 +1,5 @@ #include "DTCM/UnkStruct_027e0d38.hpp" +#include "DTCM/UnkStruct_027e0ffc.hpp" #include "Game/Game.hpp" #include "Player/LinkStateDamage.hpp" #include "Player/LinkStateFollow.hpp" @@ -52,7 +53,6 @@ static const volatile q20 data_ov005_021123b8 = FLOAT_TO_Q20(15.0); extern LinkStateFollow *GetLinkStateFollow(); extern "C" bool Lerp(s32 *pValue, s32 dest, s32 factor, unk32 param4, u32 step); -extern unk32 data_027e0ffc; extern "C" void func_ov000_020ceacc(unk32 *param1, unk32 param2, Vec3p *param3, unk32 param4); ARM void LinkStateMove::vfunc_1c() { Actor *grabActor = this->GetGrabActor(); @@ -169,7 +169,7 @@ ARM void LinkStateMove::vfunc_1c() { } else if (mUnk_10 > 0) { *(unk16 *) ((u32) this->func_ov00_020a8d40() + 0xa8) = 0x4CD; if (mUnk_10 == 0x19) { - func_ov000_020ceacc(&data_027e0ffc, 0x23D, this->GetPlayerPos(), 0); + data_027e0ffc.func_ov000_020ceacc(0x23D, this->GetPlayerPos(), 0); } mUnk_10 -= 1; } else { |
