summaryrefslogtreecommitdiff
path: root/src/05/Player
diff options
context:
space:
mode:
Diffstat (limited to 'src/05/Player')
-rw-r--r--src/05/Player/LinkStateMove_05.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/05/Player/LinkStateMove_05.cpp b/src/05/Player/LinkStateMove_05.cpp
index dbf69656..805685b3 100644
--- a/src/05/Player/LinkStateMove_05.cpp
+++ b/src/05/Player/LinkStateMove_05.cpp
@@ -1,4 +1,5 @@
#include "DTCM/UnkStruct_027e0d38.hpp"
+#include "DTCM/UnkStruct_027e0ffc.hpp"
#include "Game/Game.hpp"
#include "Player/LinkStateDamage.hpp"
#include "Player/LinkStateFollow.hpp"
@@ -52,7 +53,6 @@ static const volatile q20 data_ov005_021123b8 = FLOAT_TO_Q20(15.0);
extern LinkStateFollow *GetLinkStateFollow();
extern "C" bool Lerp(s32 *pValue, s32 dest, s32 factor, unk32 param4, u32 step);
-extern unk32 data_027e0ffc;
extern "C" void func_ov000_020ceacc(unk32 *param1, unk32 param2, Vec3p *param3, unk32 param4);
ARM void LinkStateMove::vfunc_1c() {
Actor *grabActor = this->GetGrabActor();
@@ -169,7 +169,7 @@ ARM void LinkStateMove::vfunc_1c() {
} else if (mUnk_10 > 0) {
*(unk16 *) ((u32) this->func_ov00_020a8d40() + 0xa8) = 0x4CD;
if (mUnk_10 == 0x19) {
- func_ov000_020ceacc(&data_027e0ffc, 0x23D, this->GetPlayerPos(), 0);
+ data_027e0ffc.func_ov000_020ceacc(0x23D, this->GetPlayerPos(), 0);
}
mUnk_10 -= 1;
} else {