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2026-05-11ActorItemSellerBase OK (#163)Aetias
* ActorItemSellerBase OK * Fix broken matches
2026-05-04ActorShopItem 98% (#151)Aetias
* ActorShopItem 93% * Fix build * Add missing symbols to usa * Document BMG message ID functions * Create bmg.py for inspecting BMG files * ActorShopItem 98% * Match func_ov031_0217dfec * Port reloc changes to usa * Make `ModelRender::GetLcdcAddress` non-const
2026-04-16Delink ActorShopItem.cpp (#147)Aetias
* Make types compatible with dsd-ghidra typesync * Update actors.md * Update docs * Delink ActorShopItem.cpp
2026-04-16Decomp sbc.c (100%) (#144)enzofc708
* start sbc.cpp * add G3d_SBCRender_007 * match G3d_SBCRender_007 * match G3d_SBCRender_008 * match G3d_SBCRender_SKN * fix EUR relocs file * match G3d_SBCRender_00C * match G3d_SBCRender_00D * complete sbc.cpp * fix EUR delinks
2025-11-16LinkStateInteract (#135)Aetias
* Map symbol in Game * LinkStateInteract 19% * DebugHierarchy -> Bhio * LinkStateInteract 89% * LinkStateInteract 93% * Japanese strings * Fix build * Fix regression * Fix regressions * Rename BhioBase.cpp
2025-09-21Decomp `src/00_Core/Map/MapBase.cpp` (57%) (#129)SammygoodTunes
* Comments * Lay out theoretical code * Externalise func_020196bc & func_020196fc * Pull merge * Pull merge * Decomp MapBase::func_ov00_02080edc * Fix MapManager TilePos params * Decomp progress * Fix MapManager param issue * Decomp progress * Update MapManager var pointer type * Fix function defs * Update symbols * Update * Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow & yanis) * Update * Decomp progress 26% * Decomp progress 28% * Fix struct overlap * Fix unknown members * Uncomment and fix rest of methods (most still non-matching) * Decomp progress * Corrections
2025-08-29ActorNavi (#132)Aetias
* Map symbol in Game * ActorNavi 93% * ActorNavi_04 96% * Document Actor fields * Move MAX_KEYS to ItemManager * Move gTouchControl to its own header * Fix missing includes * Fix regressions * Fix build * Update decompiling guide images * Fix regression
2025-07-31EquipBombchu (#131)Aetias
* Map symbol in Game * EquipBombchu 12% * EquipBombchu 53% * EquipBombchu 71% * configure: Don't verify dsd version if `--dsd` specified * EquipBombchu 89% * Fix regression
2025-07-24Decomp `src/00_Core/Map/MapManager.cpp` (56%) (#101)SammygoodTunes
* Fix * Fix * stupid typo * Another dumb typo * Fix * Fix declaration * Fix declaration * Fix * Fix symbols * Corrections * Fix regression in GetEntrancePos --------- Co-authored-by: Aetias <aetias@outlook.com>
2025-07-22PlayerBase OK (#126)Aetias
* Map symbol in Game * PlayerBase OK * Fix ActorRefill * Fix MapManager * Mark PlayerBase as complete * Fix MapManager
2025-07-22Game 99% (#125)Aetias
* Game 74% * Game 99% * Fix symbol name
2025-07-19Game 73% (#122)Aetias
* Game 73% * Fix build
2025-07-17Bump dsd to v0.10.1; UnkStruct_027e05f8_2 OK (#121)Aetias
* Unique delink file names * Fix build * Revert back to single link * UnkStruct_027e05f8_2 OK * `dsd fix ctor-symbols` * Fix symbols spanning over two delink files * `dsd fix ctor-symbols` again * Add missing function `func_02050a20` * Name `.p__sinit` symbols in USA after their EUR counterparts * Apply dsd signatures * Bump dsd to 0.10.0; Fix dsd not updating automatically * Rename overlay functions * Fix auto-download wibo * Fix generating objdiff report
2025-07-07`data_027e0618` -> `gGame`Yanis002
2025-07-06Game 26%Aetias
2025-07-05UnkStruct_02082348 -> FlagsUnk2Yanis002
2025-07-05started GameModeAdventure (97%)Yanis002
2025-07-01Merge remote-tracking branch 'zeldaret/main' into hammerAetias
2025-07-01Merge branch 'decomp/MapManager' of github-aetias-hax:SammygoodTunes/ph into ↵Aetias
decomp/MapManager
2025-07-01Merge branch 'main' into decomp/MapManagerSammygoodTunes
2025-07-01fix playercontrol issueYanis002
2025-07-01Merge remote-tracking branch 'upstream/main' into displaytextYanis002
2025-07-01Merge remote-tracking branch 'upstream/main' into hammerYanis002
2025-06-30UpdateSammygoodTunes
2025-06-29Merge remote-tracking branch 'upstream/main' into bmgYanis002
2025-06-29Merge remote-tracking branch 'upstream/main' into hammerYanis002
2025-06-29Merge remote-tracking branch 'upstream/main' into displaytextYanis002
2025-06-28Fix type non-recognitionSammygoodTunes
2025-06-28Decomp progress 46%SammygoodTunes
2025-05-24Decomp `PlayerControl` 98%Aetias
2025-02-18PlayerControl: Decomp 80%Aetias
2025-02-16PlayerControl: Decomp 68%Aetias
2025-02-12formatYanis002
2025-02-12formatYanis002
2025-02-12formatYanis002
2025-02-12started debug display/errorYanis002
2025-02-09PlayerControl: Decomp 27%Aetias
2025-02-07match `EquipHammer::IsUsable`Yanis002
2025-02-05post-update cleanup: step 3 (1/2)Yanis002
2025-02-04Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControlAetias
2025-02-04Merge remote-tracking branch 'upstream/main' into bmgYanis002
2025-02-03Declare all overriden virtual functions as `virtual`Aetias
2025-01-31more progressYanis002
2025-01-30renamed some classesYanis002
2025-01-30more progressYanis002
2025-01-29more progressYanis002
2025-01-26more vfuncs progressYanis002
2025-01-25Move ov005 documentation from GhidraAetias
2025-01-25Move ov004 documentation from GhidraAetias
2025-01-24Move ov000 function names from GhidraAetias