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2026-05-11ActorItemSellerBase OK (#163)Aetias
* ActorItemSellerBase OK * Fix broken matches
2026-05-11ActorCharacter OK (#162)Aetias
* ActorCharacter 93% * ActorCharacter 98% * ActorCharacter OK * Fix broken matches
2026-05-09ActorCharacterBase OK (#161)Aetias
* ActorCharacterBase OK * Fix broken matches
2026-05-09Delink character actor base classes and shop keeper actors (#152)Aetias
* Delink .text for ActorItemSeller, ActorBeedle, ActorTetra * Delink .text for ActorCharacterBase, ActorCharacter, ActorGenericCharacter * Define classes ActorCharacterBase, ActorCharacter, ActorGenericCharacter * Don't define `override` macro during intellisense/clangd * Define symbols for ActorCharacter, ActorCharacterBase, ActorGenericCharacter * Define classes and symbols for ActorItemSeller, ActorBeedle, ActorTetra * Fix duplicate symbol
2026-05-04ActorShopItem 98% (#151)Aetias
* ActorShopItem 93% * Fix build * Add missing symbols to usa * Document BMG message ID functions * Create bmg.py for inspecting BMG files * ActorShopItem 98% * Match func_ov031_0217dfec * Port reloc changes to usa * Make `ModelRender::GetLcdcAddress` non-const
2026-04-16Delink ActorShopItem.cpp (#147)Aetias
* Make types compatible with dsd-ghidra typesync * Update actors.md * Update docs * Delink ActorShopItem.cpp
2025-12-29ActorManager_04 (#138)Aetias
* Map symbol in Game * ActorManager_04 OK
2025-11-16LinkStateInteract (#135)Aetias
* Map symbol in Game * LinkStateInteract 19% * DebugHierarchy -> Bhio * LinkStateInteract 89% * LinkStateInteract 93% * Japanese strings * Fix build * Fix regression * Fix regressions * Rename BhioBase.cpp
2025-09-21Decomp `src/00_Core/Map/MapBase.cpp` (57%) (#129)SammygoodTunes
* Comments * Lay out theoretical code * Externalise func_020196bc & func_020196fc * Pull merge * Pull merge * Decomp MapBase::func_ov00_02080edc * Fix MapManager TilePos params * Decomp progress * Fix MapManager param issue * Decomp progress * Update MapManager var pointer type * Fix function defs * Update symbols * Update * Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow & yanis) * Update * Decomp progress 26% * Decomp progress 28% * Fix struct overlap * Fix unknown members * Uncomment and fix rest of methods (most still non-matching) * Decomp progress * Corrections
2025-08-29ActorNavi (#132)Aetias
* Map symbol in Game * ActorNavi 93% * ActorNavi_04 96% * Document Actor fields * Move MAX_KEYS to ItemManager * Move gTouchControl to its own header * Fix missing includes * Fix regressions * Fix build * Update decompiling guide images * Fix regression
2025-07-31EquipBombchu (#131)Aetias
* Map symbol in Game * EquipBombchu 12% * EquipBombchu 53% * EquipBombchu 71% * configure: Don't verify dsd version if `--dsd` specified * EquipBombchu 89% * Fix regression
2025-07-25ActorSwitchObject OK (#130)Aetias
* Map symbol in Game * ActorSwitchObject OK * Mark ActorSwitchObject as complete * Document `mTrapActors` * Fix FilterActorBase * Fix regressions
2025-07-22Game 99% (#125)Aetias
* Game 74% * Game 99% * Fix symbol name
2025-07-19Game 73% (#122)Aetias
* Game 73% * Fix build
2025-07-16Match `00_Core/Actor/Dungeon/ActorEventIcon.cpp` (#119)Yanis
* match ActorEventIcon * mark as complete
2025-07-13Decompile overlay 8 (95%) (#115)Yanis
* started overlay 8 * progress * progress * progress * more headers * progress * more progress * symbols * fix splits + new headers * more progress * func_ov008_02112ee0 & func_ov008_02112f28 * document fish in save item manager and unrelated things because precommit is mad * SaveItemManager ctor * progress? * fix build issues * split files to match data * format * format * cleanup and match vfunc_08 * add reloc for overlay 0 * fix vtable symbol * improve non-matching functions --------- Co-authored-by: Aetias <144526980+AetiasHax@users.noreply.github.com>
2025-07-06Game 26%Aetias
2025-07-01Merge remote-tracking branch 'upstream/main' into displaytextYanis002
2025-07-01Fix matchAetias
2025-06-29Merge remote-tracking branch 'upstream/main' into bmgYanis002
2025-06-29Merge remote-tracking branch 'upstream/main' into displaytextYanis002
2025-05-22Match `LinkStateMove` in overlay 5Aetias
2025-02-17rename UnkStruct_027E0C68Yanis002
2025-02-12formatYanis002
2025-02-12formatYanis002
2025-02-12started debug display/errorYanis002
2025-02-09Add MapOverworldAetias
2025-02-06more progressYanis002
2025-02-05Merge remote-tracking branch 'upstream/main' into bmgYanis002
2025-02-05"progress"Yanis002
2025-02-05more progressYanis002
2025-02-05more progressYanis002
2025-02-05more progressYanis002
2025-02-05Move shifted symbols to correct locationAetias
2025-02-05Lowercase `#include <nds/math.H>`Aetias
2025-02-05post-update cleanup: step 4 (builds properly)Yanis002
2025-02-05post-update cleanup: step 3 (2/2)Yanis002
2025-02-05post-update cleanup: step 3 (1/2)Yanis002
2025-02-05post-update cleanup: step 2Yanis002
2025-02-04post-update cleanup: step 1Yanis002
2025-02-04Merge remote-tracking branch 'upstream/main' into bmgYanis002
2025-02-02Added remaining Ghidra documentationAetias
2025-02-02Fix virtual function names in `UnkStruct_ov000_020beba8`Aetias
2025-01-31Move ov014 documentation from GhidraAetias
2025-01-29more progressYanis002
2025-01-20Move ov000 documentation from GhidraAetias
2025-01-18Fix buildAetias
2025-01-18Move ARM9 Main documentation from GhidraAetias