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2026-05-23Decompile Game_16 (#167)HEADmainAurel
* Game_16 OK * Remove unnecessary FadeControl constructor definition * Define HW_RESET_PARAMETER_BUF macro to replace hardcoded address * Refactor Game constructor to use proper C++ initialization Address Yanis' review comments: - Make Game::func_0202cf44 static with Game* parameter to allow passing as callback pointer - Replace raw mUnk_00c array with Game_0c class containing constructor - Add Game_0c constructor with inline initialization calling func_ov016_0211fab8 - Add FadeControl_Derived1 class for mFadeControl member - Use C++ initializer list in Game constructor for mModeId, mPrevModeId, mMode, mUnk_00c, and mFadeControl * Fix Game constructor and FadeControl initialization - Use PAD macro in Game_0c instead of unk8 pad[] - Pass 'this' instead of 'pad' to func_ov016_0211fab8 - Add FadeControl constructor that calls _ZN11FadeControlC2Ev - FadeControl_Derived1 now uses empty constructor (base class ctor called automatically) - Update mUnk_00c.pad to mUnk_00c.pad_0x00 (PAD macro creates named member) - Add types.h include to nds/system.h * Remove explicit call to mangled constructor symbol - Removed _ZN11FadeControlC2Ev call from FadeControl constructor - FadeControl now has an empty constructor (called automatically by derived classes) - FadeControl_Derived1 uses empty constructor which calls base class ctor * Update symbols.txt for func_0202cf44 signature change Changed mangled name from _ZN4Game13func_0202cf44Ev to _ZN4Game13func_0202cf44EPS_ to reflect the function becoming static with a Game* parameter.
2026-05-11ActorCharacter OK (#162)Aetias
* ActorCharacter 93% * ActorCharacter 98% * ActorCharacter OK * Fix broken matches
2026-05-04ActorShopItem 98% (#151)Aetias
* ActorShopItem 93% * Fix build * Add missing symbols to usa * Document BMG message ID functions * Create bmg.py for inspecting BMG files * ActorShopItem 98% * Match func_ov031_0217dfec * Port reloc changes to usa * Make `ModelRender::GetLcdcAddress` non-const
2026-04-16Delink ActorShopItem.cpp (#147)Aetias
* Make types compatible with dsd-ghidra typesync * Update actors.md * Update docs * Delink ActorShopItem.cpp
2026-04-16Decomp sbc.c (100%) (#144)enzofc708
* start sbc.cpp * add G3d_SBCRender_007 * match G3d_SBCRender_007 * match G3d_SBCRender_008 * match G3d_SBCRender_SKN * fix EUR relocs file * match G3d_SBCRender_00C * match G3d_SBCRender_00D * complete sbc.cpp * fix EUR delinks
2025-11-16LinkStateInteract (#135)Aetias
* Map symbol in Game * LinkStateInteract 19% * DebugHierarchy -> Bhio * LinkStateInteract 89% * LinkStateInteract 93% * Japanese strings * Fix build * Fix regression * Fix regressions * Rename BhioBase.cpp
2025-09-21Decomp `src/00_Core/Map/MapBase.cpp` (57%) (#129)SammygoodTunes
* Comments * Lay out theoretical code * Externalise func_020196bc & func_020196fc * Pull merge * Pull merge * Decomp MapBase::func_ov00_02080edc * Fix MapManager TilePos params * Decomp progress * Fix MapManager param issue * Decomp progress * Update MapManager var pointer type * Fix function defs * Update symbols * Update * Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow & yanis) * Update * Decomp progress 26% * Decomp progress 28% * Fix struct overlap * Fix unknown members * Uncomment and fix rest of methods (most still non-matching) * Decomp progress * Corrections
2025-08-29ActorNavi (#132)Aetias
* Map symbol in Game * ActorNavi 93% * ActorNavi_04 96% * Document Actor fields * Move MAX_KEYS to ItemManager * Move gTouchControl to its own header * Fix missing includes * Fix regressions * Fix build * Update decompiling guide images * Fix regression
2025-07-31EquipBombchu (#131)Aetias
* Map symbol in Game * EquipBombchu 12% * EquipBombchu 53% * EquipBombchu 71% * configure: Don't verify dsd version if `--dsd` specified * EquipBombchu 89% * Fix regression
2025-07-25ActorSwitchObject OK (#130)Aetias
* Map symbol in Game * ActorSwitchObject OK * Mark ActorSwitchObject as complete * Document `mTrapActors` * Fix FilterActorBase * Fix regressions
2025-07-22Game 99% (#125)Aetias
* Game 74% * Game 99% * Fix symbol name
2025-07-21ActorRupee 90% (#124)Aetias
* Remove `force_data` macro * Use size_t in `operator new` * Bump objdiff to v3.0.0-beta.10 * Decompile functions using gRandom * ActorRupee 90% * Fix old gRandom.Next calls * Revert objdiff * Clean up
2025-07-19Game 73% (#122)Aetias
* Game 73% * Fix build
2025-07-17Bump dsd to v0.10.1; UnkStruct_027e05f8_2 OK (#121)Aetias
* Unique delink file names * Fix build * Revert back to single link * UnkStruct_027e05f8_2 OK * `dsd fix ctor-symbols` * Fix symbols spanning over two delink files * `dsd fix ctor-symbols` again * Add missing function `func_02050a20` * Name `.p__sinit` symbols in USA after their EUR counterparts * Apply dsd signatures * Bump dsd to 0.10.0; Fix dsd not updating automatically * Rename overlay functions * Fix auto-download wibo * Fix generating objdiff report
2025-07-13name symbols based on GameSpy (#116)Yanis
Co-authored-by: Yanis002 <Yanis002@users.noreply.github.com>
2025-06-29Merge remote-tracking branch 'upstream/main' into displaytextYanis002
2025-05-24Decomp `PlayerControl` 98%Aetias
2025-05-22Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControlAetias
2025-05-11Fix overlay include typoSammygoodTunes
2025-04-26Add relocatable overlay IDsAetias
2025-04-13Update stdio.hSammygoodTunes
2025-04-12Add stdio.h to c libsSammygoodTunes
2025-03-09Parentheses around offsetofAetias
2025-03-08Add `offsetof` macroAetias
2025-02-16PlayerControl: Decomp 68%Aetias
2025-02-12formatYanis002
2025-02-12started debug display/errorYanis002
2025-02-09PlayerControl: Decomp 27%Aetias
2025-02-08match most of OverlayManager.cppYanis002
2025-01-19Move ov000 documentation from GhidraAetias
2025-01-18Move ITCM documentation from GhidraAetias
2025-01-18Document math functionsAetias
2025-01-18Move ARM9 Main documentation from GhidraAetias
2024-10-12Add `.clang-format`Aetias
2024-05-19Name `Vec3p` functions and `abs`Aetias
2024-04-23Add `std::vector`Aetias
2024-04-20Decomp `__register_global_object`Aetias
2024-04-08Add `size_t`Aetias
2024-04-08Label `string.h` functionsAetias