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2026-05-12ActorItemSeller OK (#164)Aetias
2026-05-11ActorItemSellerBase OK (#163)Aetias
* ActorItemSellerBase OK * Fix broken matches
2026-05-11ActorCharacter OK (#162)Aetias
* ActorCharacter 93% * ActorCharacter 98% * ActorCharacter OK * Fix broken matches
2026-05-09ActorCharacterBase OK (#161)Aetias
* ActorCharacterBase OK * Fix broken matches
2026-05-09Delink character actor base classes and shop keeper actors (#152)Aetias
* Delink .text for ActorItemSeller, ActorBeedle, ActorTetra * Delink .text for ActorCharacterBase, ActorCharacter, ActorGenericCharacter * Define classes ActorCharacterBase, ActorCharacter, ActorGenericCharacter * Don't define `override` macro during intellisense/clangd * Define symbols for ActorCharacter, ActorCharacterBase, ActorGenericCharacter * Define classes and symbols for ActorItemSeller, ActorBeedle, ActorTetra * Fix duplicate symbol
2025-08-29ActorNavi (#132)Aetias
* Map symbol in Game * ActorNavi 93% * ActorNavi_04 96% * Document Actor fields * Move MAX_KEYS to ItemManager * Move gTouchControl to its own header * Fix missing includes * Fix regressions * Fix build * Update decompiling guide images * Fix regression
2025-07-31EquipBombchu (#131)Aetias
* Map symbol in Game * EquipBombchu 12% * EquipBombchu 53% * EquipBombchu 71% * configure: Don't verify dsd version if `--dsd` specified * EquipBombchu 89% * Fix regression
2025-07-25ActorSwitchObject OK (#130)Aetias
* Map symbol in Game * ActorSwitchObject OK * Mark ActorSwitchObject as complete * Document `mTrapActors` * Fix FilterActorBase * Fix regressions
2025-07-22PlayerBase OK (#126)Aetias
* Map symbol in Game * PlayerBase OK * Fix ActorRefill * Fix MapManager * Mark PlayerBase as complete * Fix MapManager
2025-07-21ActorRupee 90% (#124)Aetias
* Remove `force_data` macro * Use size_t in `operator new` * Bump objdiff to v3.0.0-beta.10 * Decompile functions using gRandom * ActorRupee 90% * Fix old gRandom.Next calls * Revert objdiff * Clean up
2025-07-16update .clang-format rules (#120)Yanis
2025-05-30`ActorRefill::vfunc_b4` -> `ActorRefill::GetAmmoItem`Aetias
2025-05-29`Actor::vfunc_08` -> `Actor::Init`Aetias
2025-05-29 `ActorRefill` OKAetias
2025-05-27Decomp `ActorRefill` 94%Aetias
2025-05-27Add symbols for `ActorRefill`Aetias
2025-05-26Delink `ActorRefill`Aetias
2025-02-02Add `ActorRope`Aetias
2025-02-02Fix virtual function names in `UnkStruct_ov000_020beba8`Aetias
2025-01-31Move ov014 documentation from GhidraAetias
2025-01-23Move ov000 documentation from GhidraAetias
2025-01-18Document math functionsAetias
2024-10-20Decomp `ActorRupee`Aetias
2024-10-20Decomp `ActorRupee`Aetias
2024-10-20Fix build; add RNG codeAetias
2024-10-19Remove nonmatching functionsAetias
2024-10-19Merge branch 'main' into match_actor_rupeeAetias
2024-10-12Add `.clang-format`Aetias
2024-06-21Fix build errors in stubsAetias
2024-06-20Remove `#ifdef STUBS`Aetias
2024-05-03Merge branch 'match_actor_rupee' of Yanis42/ph into match_actor_rupeeAetias
2024-05-03Use demangled funcsAetias
2024-05-02Merge remote-tracking branch 'upstream/main' into match_actor_rupeeYanis42
2024-04-21progress?Yanis42
2024-04-21more data stuffYanis42
2024-04-19fix more matching issuesYanis42
2024-04-17fixed build issues and function non-matchingsYanis42
2024-04-17fix some build issuesYanis42
2024-04-16improved vfunc_20 a bitYanis42
2024-04-15initial workYanis42
2024-04-07Mangle `ActorRupee` actor type and resourceAetias
2024-04-07Add `ActorRupee`Aetias