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Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)
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Unknown
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Commit message (
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Author
2026-05-11
ActorItemSellerBase OK (#163)
Aetias
2026-05-09
ActorCharacterBase OK (#161)
Aetias
2026-05-04
ActorShopItem 98% (#151)
Aetias
2025-08-29
ActorNavi (#132)
Aetias
2025-07-24
Decomp `src/00_Core/Map/MapManager.cpp` (56%) (#101)
SammygoodTunes
2025-07-22
Game 99% (#125)
Aetias
2025-07-21
ActorRupee 90% (#124)
Aetias
2025-07-19
Game 73% (#122)
Aetias
2025-07-16
update .clang-format rules (#120)
Yanis
2025-07-07
`data_027e0618` -> `gGame`
Yanis002
2025-07-06
Game 26%
Aetias
2025-07-06
fix errors in files
Yanis002
2025-07-01
format
Yanis002
2025-07-01
Merge remote-tracking branch 'upstream/main' into displaytext
Yanis002
2025-07-01
Fix match
Aetias
2025-06-29
build issues fix attempt
Yanis002
2025-06-29
Merge remote-tracking branch 'upstream/main' into displaytext
Yanis002
2025-06-28
comments
Yanis002
2025-02-17
rename UnkStruct_027E0C68
Yanis002
2025-02-12
format
Yanis002
2025-02-12
format
Yanis002
2025-02-12
started debug display/error
Yanis002
2025-02-06
more progress
Yanis002
2025-02-05
Merge remote-tracking branch 'upstream/main' into bmg
Yanis002
2025-02-05
"progress"
Yanis002
2025-02-05
more progress
Yanis002
2025-02-05
more progress
Yanis002
2025-02-05
more progress
Yanis002
2025-02-05
more progress
Yanis002
2025-02-05
Move shifted symbols to correct location
Aetias
2025-02-05
post-update cleanup: step 4 (builds properly)
Yanis002
2025-02-05
post-update cleanup: step 3 (2/2)
Yanis002
2025-02-05
post-update cleanup: step 3 (1/2)
Yanis002
2025-02-05
post-update cleanup: step 2
Yanis002
2025-01-18
Move ARM9 Main documentation from Ghidra
Aetias