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authorlepelog <25211966+lepelog@users.noreply.github.com>2026-05-01 10:56:52 +0200
committerlepelog <25211966+lepelog@users.noreply.github.com>2026-06-28 13:10:36 +0200
commit040df8c5c0df189d113cdc1dab2ffa24921028e8 (patch)
tree43f512e909fe27f49fa3efcaece80ce2705f7701 /src/REL/d/a
parente6c69576b45e355c3218cd8c183bf14392c7b591 (diff)
wip
Diffstat (limited to 'src/REL/d/a')
-rw-r--r--src/REL/d/a/npc/d_a_npc_bee.cpp136
1 files changed, 136 insertions, 0 deletions
diff --git a/src/REL/d/a/npc/d_a_npc_bee.cpp b/src/REL/d/a/npc/d_a_npc_bee.cpp
index 3b859974..d80c8603 100644
--- a/src/REL/d/a/npc/d_a_npc_bee.cpp
+++ b/src/REL/d/a/npc/d_a_npc_bee.cpp
@@ -1,3 +1,139 @@
#include "d/a/npc/d_a_npc_bee.h"
+#include "c/c_lib.h"
+#include "c/c_math.h"
+#include "common.h"
+#include "d/a/d_a_player.h"
+#include "d/a/obj/d_a_obj_base.h"
+#include "d/col/bg/d_bg_s.h"
+#include "d/col/bg/d_bg_s_gnd_chk.h"
+#include "d/col/cc/d_cc_d.h"
+#include "d/d_rumble.h"
+#include "d/flag/sceneflag_manager.h"
+#include "f/f_base.h"
+#include "f/f_profile_name.h"
+#include "m/m_vec.h"
+#include "nw4r/g3d/res/g3d_resfile.h"
+#include "nw4r/g3d/res/g3d_resmat.h"
+#include "nw4r/g3d/res/g3d_resmdl.h"
+#include "nw4r/g3d/res/g3d_resshp.h"
+#include "s/s_Math.h"
SPECIAL_ACTOR_PROFILE(NPC_BEE, dAcNpcBee_c, fProfile::NPC_BEE, 0x123, 0, 0);
+
+bool dAcNpcBee_c::createHeap() {
+ mRes = nw4r::g3d::ResFile(getOarcResFile("Bee"));
+ static const char* sModelNames[4] = {
+ "fly_A",
+ "fly_B",
+ "walk_A",
+ "walk_B",
+ };
+ mSwarmBeeCount = 0x14;
+ for (int i = 0; i < (int)ARRAY_LENGTH(sModelNames); i++) {
+ // instruction reordering
+ TRY_CREATE(mBeeModels[i].create(mSwarmBeeCount, mRes.GetResMdl(sModelNames[i]), &mAllocator, true, nullptr));
+ }
+ return SUCCEEDED;
+}
+
+static dCcD_SrcSph sph;
+
+int dAcNpcBee_c::create() {
+ mSceneflag = getFromParams(0x10, 0xFF);
+ // mRoom regalloc
+ if (mSceneflag != 0xFF && SceneflagManager::sInstance && SceneflagManager::sInstance->checkFlag(mRoomID, mSceneflag)) {
+ return FAILED;
+ }
+ CREATE_ALLOCATOR(dAcNpcBee_c);
+ dAcNpcBeeSingleBee* bee = &mBees[0];
+ for (int i = 0; i < mSwarmBeeCount; i++, bee++) {
+ bee->mIndex = i;
+ bee->mBeeState = dAcNpcBeeSingleBee::BEE_STATE_CRAWL;
+ bee->mPos = mPosition;
+ bee->mRotY = cM::rndF(65536);
+ mColliderList.addCc(bee->mCollider, sph);
+ bee->mCollider.mTg.OffSPrm(0x100);
+ bee->mCollider.mAt.OnSPrm(0x100);
+ if (i < mSwarmBeeCount / 2) {
+ bee->field_0x008 = 1;
+ }
+ }
+ // probably inline here
+ mStts.SetRank(3);
+ mInteractionFlags |= 0x80;
+ mColliderList.SetStts(mStts);
+ field_0x037C = cM::rndF(65536);
+ dAcObjBase_c* honeycomb = dAcObjBase_c::create(fProfile::NPC_HONEYCOMB, -1, mParams, &mPosition, nullptr, nullptr, -1);
+ if (honeycomb == nullptr) {
+ return FAILED;
+ } else {
+ mHiveRef.link(honeycomb);
+ mAttackRef.link(dAcPy_c::GetLinkM());
+ }
+ return SUCCEEDED;
+}
+
+int dAcNpcBee_c::execute() {
+ field_0x037C++;
+ updateSwarmBeeColliders();
+ actuallyUpdateSwarmBees();
+ if (field_0x0379) {
+ field_0x0379--;
+ if (field_0x0379 == 7) {
+ dRumble_c::start(dRumble_c::sRumblePreset1, 1);
+ } else if (field_0x0379 == 5) {
+ dRumble_c::stop(-1);
+ }
+ }
+ return SUCCEEDED;
+}
+
+void dAcNpcBee_c::fn_14_1F40(dAcNpcBeeSingleBee* bee) {
+ bee->field_0x003 = 1;
+ switch (bee->field_0x005) {
+ case 0: {
+ bee->field_0x054 = mStartingPos + (bee->mPos - mStartingPos) * (cM::rndF(0.5f) + 1.5f);
+ bee->field_0x002 = 0x14;
+ bee->field_0x005 = 1;
+ // fallthrough
+ }
+ case 1: {
+ cLib::addCalcPos2(&bee->mPos, bee->field_0x054, 0.2f, 15.0f);
+ sLib::addCalcAngle(bee->field_0x060.y.ref(), cLib::targetAngleY(bee->mPos, mAttackActor->mPositionCopy2), 2, 0x800);
+ sLib::addCalcAngle(bee->field_0x060.x.ref(), 0, 2, 0x800);
+ sLib::addCalcAngle(bee->field_0x060.z.ref(), 0, 2, 0x800);
+ if (bee->field_0x002 == 0) {
+ bee->mBeeState = dAcNpcBeeSingleBee::BEE_STATE_CHASE;
+ bee->field_0x005 = 0;
+ bee->field_0x00E = cM::rndF(155.f) + 300.f;
+ }
+ }
+ }
+}
+
+u32 fn_14_2690(dAcNpcBeeSingleBee* bee) {
+ dBgS_ObjGndChk gndChk;
+ dBgS_ObjLinChk linChk;
+ u32 ret = 0;
+ mVec3_c local_148_2 = bee->mPos - bee->field_0x03C;
+ mVec3_c local_148 = local_148_2;
+ local_148.y = 0.f;
+ local_148.normalize();
+ mVec3_c scaled = local_148 * 50.f;
+ mVec3_c another = bee->mPos + scaled;
+ linChk.Set(&bee->mPos, &another, nullptr);
+ if (dBgS::GetInstance()->LineCross(&linChk)) {
+ ret = 2;
+ bee->mPos.x = linChk.GetLinEnd().x - scaled.x;
+ bee->mPos.z = linChk.GetLinEnd().z - scaled.z;
+ }
+ mVec3_c local_149 = bee->mPos;
+ local_149.z += 100.f;
+ gndChk.SetPos(&local_149);
+ if (bee->mPos.y <= dBgS::GetInstance()->GroundCross(&gndChk) + 15.f) {
+ // imagine using temp variables...
+ bee->mPos.y = dBgS::GetInstance()->GroundCross(&gndChk) + 15.f;
+ ret |= 1;
+ }
+ return ret;
+}