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authorswekka <swekka@proton.me>2025-12-06 15:31:18 +0100
committerswekka <swekka@proton.me>2025-12-06 15:31:18 +0100
commit86a321b23e12503a08dde566fb50d27afd91cebb (patch)
tree8596ca3450eed0a3238f08a48a4ec83ad75b74d4 /src/REL
parentfca71a77bc890960800eef0e331b16dcec114aaf (diff)
d_a_obj_shed OK
Diffstat (limited to 'src/REL')
-rw-r--r--src/REL/d/a/obj/d_a_obj_shed.cpp113
1 files changed, 109 insertions, 4 deletions
diff --git a/src/REL/d/a/obj/d_a_obj_shed.cpp b/src/REL/d/a/obj/d_a_obj_shed.cpp
index bb941e8d..d23022d2 100644
--- a/src/REL/d/a/obj/d_a_obj_shed.cpp
+++ b/src/REL/d/a/obj/d_a_obj_shed.cpp
@@ -1,13 +1,118 @@
#include "d/a/obj/d_a_obj_shed.h"
+#include "c/c_lib.h"
+#include "d/a/obj/d_a_obj_base.h"
+#include "d/col/bg/d_bg_s.h"
+#include "d/d_stage.h"
+#include "d/flag/sceneflag_manager.h"
+#include "f/f_base.h"
+#include "m/m_angle.h"
+#include "m/m_vec.h"
+#include "nw4r/g3d/res/g3d_resfile.h"
+#include "nw4r/g3d/res/g3d_resmdl.h"
+#include "s/s_Math.h"
+#include "toBeSorted/arc_managers/current_stage_arc_manager.h"
+#include "toBeSorted/event.h"
+
SPECIAL_ACTOR_PROFILE(OBJ_SHED, dAcOShed_c, fProfile::OBJ_SHED, 0x256, 0, 6);
STATE_DEFINE(dAcOShed_c, Wait);
STATE_DEFINE(dAcOShed_c, Move);
+// copy from d_a_obj_fairy - TODO move it to a shared file
+inline static void vecCylCalc(mVec3_c &target, const mAng &rot, f32 factor) {
+ target.x += factor * rot.sin();
+ target.z += factor * rot.cos();
+}
+
+bool dAcOShed_c::createHeap() {
+ void *data = CurrentStageArcManager::GetInstance()->getData("g3d/stage.brres");
+ mResFile = nw4r::g3d::ResFile(data);
+ dStage_c::bindSkyCmnToResFile(&mResFile);
+ nw4r::g3d::ResMdl mdl = mResFile.GetResMdl("StageF000Shed");
+ TRY_CREATE(mMdl.create(mdl, &mAllocator, 0x120, 1, nullptr));
+ void *dzb = CurrentStageArcManager::GetInstance()->getData("dzb/StageF000Shed.dzb");
+ void *plc = CurrentStageArcManager::GetInstance()->getData("dat/StageF000Shed.plc");
+ updateMatrix();
+ return !mBgW.Set((cBgD_t *)dzb, (PLC *)plc, cBgW::MOVE_BG_e, &mWorldMtx, &mScale);
+}
+
+int dAcOShed_c::create() {
+ mEventId = getFromParams(0, 0xFF);
+ mSceneFlag = getFromParams(8, 0xFF);
+ CREATE_ALLOCATOR(dAcOShed_c);
+ mBgW.SetCrrFunc(dBgS_MoveBGProc_Typical);
+ dBgS::GetInstance()->Regist(&mBgW, this);
+ mAcceleration = 0.0f;
+ mMaxSpeed = -40.0f;
+ if (mSceneFlag < 0xFF) {
+ bool flag = SceneflagManager::sInstance->checkFlag(mRoomID, mSceneFlag);
+ if (flag) {
+ mIsOpen = true;
+ mVec = mPosition;
+ vecCylCalc(mVec, mRotation.y - 0x4000, 230.0f);
+ mPosition = mVec;
+ }
+ }
+ mStateMgr.changeState(StateID_Wait);
+ mBoundingBox.Set(mVec3_c(-115.0f, -0.0f, -10.0f), mVec3_c(115.0f, 260.0f, 10.0f));
+ return SUCCEEDED;
+}
+
+int dAcOShed_c::doDelete() {
+ return SUCCEEDED;
+}
+
+int dAcOShed_c::actorExecute() {
+ mStateMgr.executeState();
+ calcVelocity();
+ mPosition += mVelocity;
+ mPosition += mStts.mCcMove;
+ updateMatrix();
+ mMdl.setLocalMtx(mWorldMtx);
+ mBgW.Move();
+ return SUCCEEDED;
+}
+
+int dAcOShed_c::draw() {
+ drawModelType1(&mMdl);
+ return SUCCEEDED;
+}
+
void dAcOShed_c::initializeState_Wait() {}
-void dAcOShed_c::executeState_Wait() {}
+
+void dAcOShed_c::executeState_Wait() {
+ if (!mIsOpen && mSceneFlag < 0xFF) {
+ if (SceneflagManager::sInstance->checkBoolFlag(mRoomID, mSceneFlag)) {
+ mStateMgr.changeState(StateID_Move);
+ }
+ }
+}
+
void dAcOShed_c::finalizeState_Wait() {}
-void dAcOShed_c::initializeState_Move() {}
-void dAcOShed_c::executeState_Move() {}
-void dAcOShed_c::finalizeState_Move() {}
+
+volatile u32 FLAGS_1 = 0x00000001;
+u32 FLAGS_2 = 0x00100001;
+
+void dAcOShed_c::initializeState_Move() {
+ if (mEventId != 0xFF) {
+ u32 f1 = FLAGS_1;
+ u32 f2 = FLAGS_2;
+ Event ev(mEventId, mRoomID, f2 & ~f1, 0, 0);
+ mEvent.scheduleEvent(ev, 0);
+ }
+ mAngle.y = mRotation.y + 0x4000;
+ mVec = mPosition;
+ vecCylCalc(mVec, mAngle.y, 230.0f);
+ mMoveTimer = 0x3c;
+}
+
+void dAcOShed_c::executeState_Move() {
+ if (sLib::calcTimer(&mMoveTimer) == 0 && cLib::chasePosXZ(mPosition, mVec, 5.f)) {
+ mStateMgr.changeState(StateID_Wait);
+ }
+}
+
+void dAcOShed_c::finalizeState_Move() {
+ mIsOpen = true;
+}