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authorElijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>2025-05-25 15:51:35 -0400
committerGitHub <noreply@github.com>2025-05-25 15:51:35 -0400
commitfd7d30d32283d03a412e8c401d04418351cf686a (patch)
treee88bed25f474f06552cd7a7ea7067a0beead4414 /src/d/a/obj/d_a_obj_switch.cpp
parent018ef1971cd53aa8e78154789bcf6cac2f19b603 (diff)
d_linkage is largely done (#176)
Diffstat (limited to 'src/d/a/obj/d_a_obj_switch.cpp')
-rw-r--r--src/d/a/obj/d_a_obj_switch.cpp34
1 files changed, 19 insertions, 15 deletions
diff --git a/src/d/a/obj/d_a_obj_switch.cpp b/src/d/a/obj/d_a_obj_switch.cpp
index ffc58d74..fd5cd444 100644
--- a/src/d/a/obj/d_a_obj_switch.cpp
+++ b/src/d/a/obj/d_a_obj_switch.cpp
@@ -3,6 +3,7 @@
#include "d/a/d_a_player.h"
#include "d/col/bg/d_bg_s.h"
#include "d/col/bg/d_bg_w.h"
+#include "d/d_linkage.h"
#include "d/flag/sceneflag_manager.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "s/s_Math.h"
@@ -42,26 +43,29 @@ void dAcOsw_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *in
dAcPy_c *link = interactor->isActorPlayer() ? static_cast<dAcPy_c *>(interactor) : nullptr;
dAcOsw_c *sw = static_cast<dAcOsw_c *>(actor);
- // halp
- if (!(link == nullptr || (!link->checkActionFlags(dAcPy_c::FLG0_IN_WATER) &&
- ((!link->checkFlags0x340(0x800000) ||
- ((link->getCurrentCarriedActor() != nullptr &&
- link->getCurrentCarriedActor()->mActorCarryInfo.testCarryFlag(0x04)))))))) {
+ if (link != nullptr) {
+ if (link->checkActionFlags(dAcPy_c::FLG0_IN_WATER)) {
+ return;
+ }
+ if (link->checkFlags0x340(0x800000) &&
+ !(link->getCurrentCarriedActor() && link->getCurrentCarriedActor()->GetLinkage().checkFlag(0x04))) {
+ return;
+ }
+ }
+
+ if (interactor->GetLinkage().checkState(dLinkage_c::STATE_ACTIVE)) {
return;
}
- if (interactor->mActorCarryInfo.isCarried != 1) {
- if (link == nullptr || (link->checkActionFlags(0xC70852)) == 0) {
- if (!sw->someInteractCheck(link != nullptr)) {
- bool needsOnFlag = sw->mOnSceneFlag < 0xFF &&
- !SceneflagManager::sInstance->checkBoolFlag(sw->roomid, sw->mOnSceneFlag);
- if (!needsOnFlag && sw->mObjRef.get() == nullptr && link != nullptr && sw->field_0x5F1 == 0 &&
- sw->mStateMgr.isState(StateID_On)) {
- link->onFlags_0x360(0x8000);
- }
+
+ if (!(link && link->checkActionFlags(0xC70852))) {
+ if (!sw->someInteractCheck(link != nullptr)) {
+ if (!sw->checkOnFlag() && sw->mObjRef.get() == nullptr && link != nullptr && sw->field_0x5F1 == 0 &&
+ sw->mStateMgr.isState(StateID_On)) {
+ link->onFlags_0x360(0x8000);
}
}
- interactor->setObjectProperty(0x40);
}
+ interactor->setObjectProperty(0x40);
}
bool dAcOsw_c::createHeap() {