diff options
| author | elijah-thomas774 <elijahthomas774@gmail.com> | 2025-09-16 21:43:25 -0400 |
|---|---|---|
| committer | elijah-thomas774 <elijahthomas774@gmail.com> | 2025-09-16 22:32:06 -0400 |
| commit | d591961dbd14bfe723dbd6ba542b169e472744da (patch) | |
| tree | 5bee1f9e1a1782530864461fc77cb5db52aecbed /src/d | |
| parent | ed1df7c7ab7267ce8b1fb1fb658d0172995c85b9 (diff) | |
dAcObjBase var -> mVar
Diffstat (limited to 'src/d')
| -rw-r--r-- | src/d/a/d_a_base.cpp | 18 | ||||
| -rw-r--r-- | src/d/a/d_a_insect.cpp | 16 | ||||
| -rw-r--r-- | src/d/a/d_a_item.cpp | 18 | ||||
| -rw-r--r-- | src/d/a/d_a_salbage_obj.cpp | 40 | ||||
| -rw-r--r-- | src/d/a/npc/d_a_npc.cpp | 4 | ||||
| -rw-r--r-- | src/d/a/obj/d_a_obj_arrow.cpp | 2 | ||||
| -rw-r--r-- | src/d/a/obj/d_a_obj_boomerang.cpp | 34 | ||||
| -rw-r--r-- | src/d/a/obj/d_a_obj_fairy.cpp | 6 | ||||
| -rw-r--r-- | src/d/a/obj/d_a_obj_switch.cpp | 10 | ||||
| -rw-r--r-- | src/d/a/obj/d_a_obj_tbox.cpp | 14 | ||||
| -rw-r--r-- | src/d/a/obj/d_a_obj_water_spout.cpp | 2 | ||||
| -rw-r--r-- | src/d/col/bg/d_bg_s_acch.cpp | 8 | ||||
| -rw-r--r-- | src/d/col/cc/d_cc_s.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_base.cpp | 4 | ||||
| -rw-r--r-- | src/d/d_jnt_col.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_linkage.cpp | 22 | ||||
| -rw-r--r-- | src/d/d_player_act.cpp | 4 | ||||
| -rw-r--r-- | src/d/d_player_mdl.cpp | 32 | ||||
| -rw-r--r-- | src/d/d_room.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_sc_game.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_stage.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_tag_processor.cpp | 9 | ||||
| -rw-r--r-- | src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp | 11 | ||||
| -rw-r--r-- | src/d/lyt/meter/d_lyt_meter_plus_btn.cpp | 2 | ||||
| -rw-r--r-- | src/d/lyt/msg_window/d_lyt_msg_window.cpp | 7 |
25 files changed, 142 insertions, 131 deletions
diff --git a/src/d/a/d_a_base.cpp b/src/d/a/d_a_base.cpp index 8c8bf58b..922bfda5 100644 --- a/src/d/a/d_a_base.cpp +++ b/src/d/a/d_a_base.cpp @@ -77,10 +77,10 @@ dAcBase_c::dAcBase_c() setActorRef(s_Create_Parent); } - fProfile::fActorProfile_c *profile = (fProfile::fActorProfile_c *)((*fProfile::sProfileList)[profile_name]); + fProfile::fActorProfile_c *profile = (fProfile::fActorProfile_c *)((*fProfile::sProfileList)[mProfileName]); mActorProperties = profile->mActorProperties; if (mpActorInfo == nullptr) { - mpActorInfo = getActorInfoByProfileAndSubtype(profile_name, mActorSubtype); + mpActorInfo = getActorInfoByProfileAndSubtype(mProfileName, mActorSubtype); } someStr[0] = '\0'; } @@ -194,7 +194,7 @@ int dAcBase_c::preDelete() { } if (!checkActorProperty(AC_PROP_0x800) && checkActorProperty(AC_PROP_0x10000000) && - fBase_c::getConnectParent()->lifecycle_state != TO_BE_DELETED) { + fBase_c::getConnectParent()->mLifecycleState != TO_BE_DELETED) { if (itemDroppingAndGivingRelated(nullptr, 0) != 0) { setEnemyDefeatFlag(); } @@ -382,9 +382,9 @@ dAcBase_c *dAcBase_c::findActor(char *objName, dAcBase_c *parent) { FORCE_INLINE dAcBase_c *findActor(dAcBase_c *parent) { dAcBase_c *foundActor; if (!parent) { - foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(dBase_c::ACTOR, nullptr); - } else if (parent->group_type == 2) { - foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(dBase_c::ACTOR, parent); + foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(fBase_c::ACTOR, nullptr); + } else if (parent->mGroupType == fBase_c::ACTOR) { + foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(fBase_c::ACTOR, parent); } else { foundActor = nullptr; } @@ -498,7 +498,7 @@ f32 dAcBase_c::getSquareDistToPlayer() { // Some weirdness with the float registers being used // 8002d4b0 void dAcBase_c::updateRoomId(f32 yOffset) { - if (getConnectParent()->profile_name != fProfile::ROOM) { + if (getConnectParent()->mProfileName != fProfile::ROOM) { mVec3_c actorPos(mPosition.x, mPosition.y + yOffset, mPosition.z); if (dBgS_ObjGndChk::CheckPos(actorPos)) { @@ -750,8 +750,8 @@ void dAcBase_c::roundAngleToNearest90(s16 *dst_angle, s16 *src_angle) { void dAcBase_c::incrementKillCounter() { dAcObjBase_c *object = (dAcObjBase_c *)this; // Probably wrong - if (group_type == ACTOR && object->unkByteTargetFiRelated == 1) { - int killCounterId = object->targetFiTextId; + if (mGroupType == ACTOR && object->mTargetFiRelated == 1) { + int killCounterId = object->mTargetFiTextID; if (killCounterId < 91 && (killCounterId & 0x300) == 0) { FileManager *fileMgr = FileManager::GetInstance(); diff --git a/src/d/a/d_a_insect.cpp b/src/d/a/d_a_insect.cpp index 995b2077..0360de38 100644 --- a/src/d/a/d_a_insect.cpp +++ b/src/d/a/d_a_insect.cpp @@ -30,7 +30,7 @@ bool dAcOInsect_c::checkForLinkScare() { mLinkNearby = 1; return true; } - } else if (dAcPy_c::LINK->forwardSpeed > 1.f) { + } else if (dAcPy_c::LINK->mSpeed > 1.f) { if (dAcPy_c::LINK->getDistanceTo(mPosition) < 30.f) { mLinkNearby = 1; return true; @@ -62,7 +62,7 @@ bool dAcOInsect_c::isLinkUsingBugNet() { s32 dAcOInsect_c::getLinkSpeedLevel() { if (dAcPy_c::LINK != nullptr) { - f32 speed = fabsf(dAcPy_c::LINK->forwardSpeed); + f32 speed = fabsf(dAcPy_c::LINK->mSpeed); if (speed < 0.1f) { return 0; } else if (speed < 10.0f) { @@ -139,9 +139,9 @@ void dAcOInsect_c::addAttentionTarget() { } void dAcOInsect_c::preAttention() { - poscopy2 = mPosition; - poscopy2.y += 20.f; - poscopy3 = poscopy2; + mPositionCopy2 = mPosition; + mPositionCopy2.y += 20.f; + mPositionCopy3 = mPositionCopy2; } f32 dAcOInsect_c::dAcOInsect_0x80() { @@ -200,15 +200,15 @@ bool dAcOInsect_c::fn_8018FAA0() { } bool dAcOInsect_c::fn_8018FAD0() { - f32 speed = fabsf(forwardSpeed); + f32 speed = fabsf(mSpeed); if (cM::isLessThanZero(speed)) { fn_8018FDF0(mPlane_0x3A8.GetN()); return true; } else { - f32 clampSpeed = speed < 5.0f ? forwardSpeed > 0.f ? forwardSpeed : -5.f : 5.f; + f32 clampSpeed = speed < 5.0f ? mSpeed > 0.f ? mSpeed : -5.f : 5.f; mVec3_c pos0 = mPosition + field_0x360; - mVec3_c pos1 = pos0 + field_0x36C * forwardSpeed; + mVec3_c pos1 = pos0 + field_0x36C * mSpeed; int linType = fn_801900B0(pos0, pos1); field_0x410[0] = pos0; field_0x434[0] = pos1; diff --git a/src/d/a/d_a_item.cpp b/src/d/a/d_a_item.cpp index 56ee740f..52b14820 100644 --- a/src/d/a/d_a_item.cpp +++ b/src/d/a/d_a_item.cpp @@ -320,9 +320,19 @@ STATE_DEFINE(dAcItem_c, WaitTurnOff); STATE_DEFINE(dAcItem_c, WaitSacredDewGetEffect); dAcItem_c::dAcItem_c() - : mStateMgr(*this, sStateID::null), mEff_0x8F4(this), mEff_0x928(this), mEff_0x95C(this), mEff_0x990(this), - mEff_0x9C4(this), mEff_0x9F8(this), mEff_0xA2C(this), mEff_0xA60(this), mNode(this), - mEventRelated(*this, nullptr), mDowsingTarget(this, DowsingTarget::SLOT_NONE), mItemQueuePrev(nullptr), + : mStateMgr(*this, sStateID::null), + mEff_0x8F4(this), + mEff_0x928(this), + mEff_0x95C(this), + mEff_0x990(this), + mEff_0x9C4(this), + mEff_0x9F8(this), + mEff_0xA2C(this), + mEff_0xA60(this), + mNode(this), + mEventRelated(*this, nullptr), + mDowsingTarget(this, DowsingTarget::SLOT_NONE), + mItemQueuePrev(nullptr), mItemQueueNext(nullptr) { mField_0xCD8 = 1.0f; mBaseScale = 1.0f; @@ -348,7 +358,7 @@ dAcItem_c::dAcItem_c() mField_0xD66 = 0; sItemList.append(&mNode); - unkByteTargetFiRelated = 3; + mTargetFiRelated = 3; } dAcItem_c::~dAcItem_c() { delete mField_0xB3C; diff --git a/src/d/a/d_a_salbage_obj.cpp b/src/d/a/d_a_salbage_obj.cpp index cadf6137..ceedf95c 100644 --- a/src/d/a/d_a_salbage_obj.cpp +++ b/src/d/a/d_a_salbage_obj.cpp @@ -51,7 +51,7 @@ void dSalvageIfObj_c::doDemoThrow() { int dAcSalbageObj_c::actorExecute() { executeInternal(); calcVelocity(); - mPosition += velocity; + mPosition += mVelocity; mPosition += mStts.GetCcMove(); if (isInStateWait()) { updateCc(); @@ -155,9 +155,9 @@ void dAcSalbageObj_c::initSalbageObj() { } else { switch (mBehavior) { case BEHAVIOR_CARRY: { - forwardSpeed = 0.0f; - velocity.set(0.0f, 0.0f, 0.0f); - forwardAccel = 0.0f; + mSpeed = 0.0f; + mVelocity.set(0.0f, 0.0f, 0.0f); + mAcceleration = 0.0f; mSalvageIf.setHidden(); if (dSalvageMgr_c::sInstance->getCurrentSalvageObjId() != mSalvageIf.getSalvageObjId()) { mStateMgr.changeState(StateID_Kill); @@ -169,9 +169,9 @@ void dAcSalbageObj_c::initSalbageObj() { break; } case BEHAVIOR_FLY: { - forwardSpeed = 0.0f; - velocity.set(0.0f, 0.0f, 0.0f); - forwardAccel = 0.0f; + mSpeed = 0.0f; + mVelocity.set(0.0f, 0.0f, 0.0f); + mAcceleration = 0.0f; mStateMgr.changeState(StateID_Fly); break; } @@ -181,12 +181,12 @@ void dAcSalbageObj_c::initSalbageObj() { return; } else { mBehavior = BEHAVIOR_STATIONARY; - forwardAccel = -1.0f; - forwardMaxSpeed = -40.0f; + mAcceleration = -1.0f; + mMaxSpeed = -40.0f; initCcAndBg(); - forwardSpeed = 0.0f; - forwardAccel = 0.0f; - velocity.set(0.0f, 0.0f, 0.0f); + mSpeed = 0.0f; + mAcceleration = 0.0f; + mVelocity.set(0.0f, 0.0f, 0.0f); mStateMgr.changeState(StateID_Wait); } break; @@ -301,10 +301,10 @@ void dAcSalbageObj_c::updateMdl() { } f32 scale = mScale.x; - poscopy3 = mPosition; - poscopy3.y += getPoscopy3YOffset() * scale; - poscopy2 = mPosition; - poscopy2.y += getPoscopy2YOffset() * scale; + mPositionCopy3 = mPosition; + mPositionCopy3.y += getPoscopy3YOffset() * scale; + mPositionCopy2 = mPosition; + mPositionCopy2.y += getPoscopy2YOffset() * scale; } void dAcSalbageObj_c::loadBehaviorFromParams() { @@ -367,10 +367,10 @@ void dAcSalbageObj_c::initializeState_DemoThrow() { mRotation.y = result.atan2sX_Z(); mRotation.x = -cM::atan2s(result.y, result.absXZ()); mRotation.z = field_0x904; - angle.x = 0; - angle.y = mRotation.y; - angle.z = 0; - forwardMaxSpeed = -40.0f; + mAngle.x = 0; + mAngle.y = mRotation.y; + mAngle.z = 0; + mMaxSpeed = -40.0f; mBgObjAcch.Set(this, 1, &mBgAcchCir); mBgObjAcch.SetWaterNone(); mBgObjAcch.SetRoofNone(); diff --git a/src/d/a/npc/d_a_npc.cpp b/src/d/a/npc/d_a_npc.cpp index d9116af4..bab54cd3 100644 --- a/src/d/a/npc/d_a_npc.cpp +++ b/src/d/a/npc/d_a_npc.cpp @@ -41,9 +41,9 @@ bool dFlowNpc_c::handleEventInternal(const MsbFlowInfo *element) { extract2xU16Params(element, &exitId, &trial); if (field_0x10) { dAcBase_c *ac = EventManager::getMainActorInEvent(); - if (ac != nullptr && ac->profile_name == fProfile::NPC_TKE) { + if (ac != nullptr && ac->mProfileName == fProfile::NPC_TKE) { static_cast<daNpcTke_c *>(ac)->setFinishFlags(); - } else if (mpOwner->profile_name == fProfile::NPC_TKE) { + } else if (mpOwner->mProfileName == fProfile::NPC_TKE) { static_cast<daNpcTke_c *>(mpOwner)->setFinishFlags(); } } diff --git a/src/d/a/obj/d_a_obj_arrow.cpp b/src/d/a/obj/d_a_obj_arrow.cpp index 56bf272f..ae95ba89 100644 --- a/src/d/a/obj/d_a_obj_arrow.cpp +++ b/src/d/a/obj/d_a_obj_arrow.cpp @@ -79,7 +79,7 @@ int dAcArrow_c::create() { mStateMgr.changeState(StateID_Wait); } - boundingBox.Set(mVec3_c(-6.0f, -6.0f, 0.0f), mVec3_c(6.0f, 6.0f, 110.0f)); + mBoundingBox.Set(mVec3_c(-6.0f, -6.0f, 0.0f), mVec3_c(6.0f, 6.0f, 110.0f)); field_0x684 = -1; field_0x68A = 300; f32 rnd = cM::rndF(20.0f); diff --git a/src/d/a/obj/d_a_obj_boomerang.cpp b/src/d/a/obj/d_a_obj_boomerang.cpp index 14e3a81a..dbc72dfd 100644 --- a/src/d/a/obj/d_a_obj_boomerang.cpp +++ b/src/d/a/obj/d_a_obj_boomerang.cpp @@ -59,7 +59,7 @@ void dAcBoomerang_c::areaCallback(mVec3_c *param1, u32 param2) { setChrAnimation(dAcBoomerang_c::RB_CUT); } void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) { - if (i_actorB != nullptr && i_actorB->GetLinkage().checkFlag(0x80)) { + if (i_actorB != nullptr && i_actorB->getLinkage().checkFlag(0x80)) { // Check if beetle can grab things if (dAcPy_c::hasBeetleVariantOrBetter(HOOK_BEETLE)) { // If beetle is already holding the object or is stationary @@ -71,7 +71,7 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, if (tryGrabObject(i_actorB)) { setChrAnimation(RB_HOLD); mAnmChr[BOOMERANG_ANIM_PINCERS].setRate(0.f); - mAnmChr[BOOMERANG_ANIM_PINCERS].setFrameOnly(i_actorB->GetLinkage().field_0x24); + mAnmChr[BOOMERANG_ANIM_PINCERS].setFrameOnly(i_actorB->getLinkage().field_0x24); return; } } @@ -86,10 +86,10 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, field_0x8D8.y = 0.f; if (cM::isZero(field_0x8D8.normalize())) { - field_0x8D8.set(-angle.y.sin(), 0.f, -angle.y.cos()); + field_0x8D8.set(-mAngle.y.sin(), 0.f, -mAngle.y.cos()); } - field_0x8D8 *= velocity.absXZ(); - field_0x8D8.y = -velocity.y; + field_0x8D8 *= mVelocity.absXZ(); + field_0x8D8.y = -mVelocity.y; field_0x8D8.normalize(); @@ -292,7 +292,7 @@ const dAcBoomerang_c::ChrAnimation_t dAcBoomerang_c::sChrAnims[dAcBoomerang_c::R bool dAcBoomerang_c::tryGrabObject(dAcObjBase_c *pObj) { dAcPy_c *player = dAcPy_c::GetLink2(); - if (checkField_0x8CC(FLAG_CONTROLLABLE) && GetLinkage().checkFlag(0x80)) {} + if (checkField_0x8CC(FLAG_CONTROLLABLE) && getLinkage().checkFlag(0x80)) {} } // ... @@ -370,7 +370,7 @@ void dAcBoomerang_c::initializeState_Wait() { dAcPy_c::GetLink2()->onModelUpdateFlag(dAcPy_c::UPDATE_MODEL_BEETLE); } void dAcBoomerang_c::executeState_Wait() { - forwardSpeed = 0.f; + mSpeed = 0.f; placeOnArm(); if (checkField_0x8CC(FLAG_REQUEST_MOVE)) { mStateMgr.changeState(StateID_Move); @@ -388,7 +388,7 @@ void dAcBoomerang_c::initializeState_ReturnWait() { placeOnArm(); } void dAcBoomerang_c::executeState_ReturnWait() { - forwardSpeed = 0.f; + mSpeed = 0.f; placeOnArm(); if (mAnmChr[BOOMERANG_ANIM_PINCERS].isStop() || !dAcPy_c::GetLink2()->checkActionFlagsCont(0x10)) { startSound(SE_BE_CATCH); @@ -409,7 +409,7 @@ void dAcBoomerang_c::initializeState_Move() { field_0x8C8 = 0; dAcPy_c *player = dAcPy_c::GetLink2(); - forwardSpeed = player->getBeetleNormalSpeed(); + mSpeed = player->getBeetleNormalSpeed(); mSph0.ClrAtHit(); mSph1.ClrTgHit(); @@ -420,10 +420,10 @@ void dAcBoomerang_c::initializeState_Move() { unsetField_0x8CC(FLAG_REQUEST_MOVE | FLAG_WING_EFFECT_ACTIVE | FLAG_0x10000); setField_0x8CC(FLAG_CONTROLLABLE | FLAG_0x80000); - angle.x = 2000 - player->vt_0x198(); + mAngle.x = 2000 - player->vt_0x198(); - mRotation.x.set(-angle.x); - mRotation.y.set(angle.y); + mRotation.x.set(-mAngle.x); + mRotation.y.set(mAngle.y); mRotation.z.set(0); field_0x8B2 = 0; @@ -435,9 +435,9 @@ void dAcBoomerang_c::initializeState_Move() { field_0x8B8 = daPlayerActBase_c::fn_8005BAA0(); // TODO regswap - field_0x8BE = angle.x - dPad::ex_c::m_current_ex->mMPLS.getVerticalAngle(); + field_0x8BE = mAngle.x - dPad::ex_c::m_current_ex->mMPLS.getVerticalAngle(); - field_0x8E4.fromXY(angle.x, angle.y, forwardSpeed); + field_0x8E4.fromXY(mAngle.x, mAngle.y, mSpeed); startSound(SE_BE_THROW); dJEffManager_c::spawnUIEffect(PARTICLE_RESOURCE_ID_MAPPING_3_, mVec3_c::Zero, nullptr, nullptr, nullptr, nullptr); @@ -528,14 +528,14 @@ int dAcBoomerang_c::actorExecute() { setRoomId(); mMdl.calc(false); - mMdl.getNodeWorldMtxMultVecZero(0, poscopy2); - poscopy3 = poscopy2; + mMdl.getNodeWorldMtxMultVecZero(0, mPositionCopy2); + mPositionCopy3 = mPositionCopy2; if (checkField_0x8CC(FLAG_WING_EFFECT_ACTIVE)) { mEff0.createContinuousEffect(PARTICLE_RESOURCE_ID_MAPPING_6_, mWorldMtx, nullptr, nullptr); mEff1.setTransform(mWorldMtx); - f32 ang = field_0x8E4.angle(velocity); + f32 ang = field_0x8E4.angle(mVelocity); ang = 10.f - mAng::fromRad(ang) * (7.f / 256.f); ang = nw4r::ut::Max(ang, 3.f); mEff1.setAwayFromCenterSpeed(ang); diff --git a/src/d/a/obj/d_a_obj_fairy.cpp b/src/d/a/obj/d_a_obj_fairy.cpp index 5de9133a..fe12be21 100644 --- a/src/d/a/obj/d_a_obj_fairy.cpp +++ b/src/d/a/obj/d_a_obj_fairy.cpp @@ -27,7 +27,7 @@ int dAcObjFairy_c::create() { mStateMgr.changeState(StateID_CureStart); mStateMgr.changeState(StateID_Wait); mModel.getModel().setPriorityDraw(0x7F, 0x7F); - boundingBox.Set(mVec3_c(-20.0f, -200.0f, -20.0f), mVec3_c(20.0f, 20.0f, 20.0f)); + mBoundingBox.Set(mVec3_c(-20.0f, -200.0f, -20.0f), mVec3_c(20.0f, 20.0f, 20.0f)); return SUCCEEDED; } @@ -96,7 +96,7 @@ void dAcObjFairy_c::executeState_CatchDemo() { } void dAcObjFairy_c::finalizeState_CatchDemo() { field_0xB89 = 0; - clearObjectProperty(0x200); + unsetObjectProperty(0x200); } bool dAcObjFairy_c::shouldAvoidLink() const { @@ -104,7 +104,7 @@ bool dAcObjFairy_c::shouldAvoidLink() const { if (dAcPy_c::LINK->isUsingBugnet()) { mVec3_c dist = dAcPy_c::LINK->getBugNetPos() - mPosition; bool isClose = false; - if (dist.mag() < 100.0f && velocity.dot(dist) > 0.0f) { + if (dist.mag() < 100.0f && mVelocity.dot(dist) > 0.0f) { isClose = true; } diff --git a/src/d/a/obj/d_a_obj_switch.cpp b/src/d/a/obj/d_a_obj_switch.cpp index 353c0524..6bd51b37 100644 --- a/src/d/a/obj/d_a_obj_switch.cpp +++ b/src/d/a/obj/d_a_obj_switch.cpp @@ -33,8 +33,8 @@ void dAcOswMdlCallback_c::timingB(u32 nodeId, nw4r::g3d::WorldMtxManip *manip, n } static bool isPushableBlock(dAcBase_c *actor) { - return actor->isActorPlayer() || actor->profile_name == fProfile::OBJ_PUSH_BLOCK || - actor->profile_name == fProfile::OBJ_KIBAKO; + return actor->isActorPlayer() || actor->mProfileName == fProfile::OBJ_PUSH_BLOCK || + actor->mProfileName == fProfile::OBJ_KIBAKO; } void dAcOsw_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *interactor) { @@ -49,12 +49,12 @@ void dAcOsw_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *in return; } if (link->checkFlags0x340(0x800000) && - !(link->getCurrentCarriedActor() && link->getCurrentCarriedActor()->GetLinkage().checkFlag(0x04))) { + !(link->getCurrentCarriedActor() && link->getCurrentCarriedActor()->getLinkage().checkFlag(0x04))) { return; } } - if (interactor->GetLinkage().checkState(dLinkage_c::STATE_ACTIVE)) { + if (interactor->getLinkage().checkState(dLinkage_c::STATE_ACTIVE)) { return; } @@ -107,7 +107,7 @@ int dAcOsw_c::actorCreate() { } else { mStateMgr.changeState(StateID_OnWait); } - boundingBox.Set(mVec3_c(-90.0f, -10.0f, -90.0f), mVec3_c(90.0f, 70.0f, 90.0f)); + mBoundingBox.Set(mVec3_c(-90.0f, -10.0f, -90.0f), mVec3_c(90.0f, 70.0f, 90.0f)); return SUCCEEDED; } diff --git a/src/d/a/obj/d_a_obj_tbox.cpp b/src/d/a/obj/d_a_obj_tbox.cpp index 9863b382..c61e6886 100644 --- a/src/d/a/obj/d_a_obj_tbox.cpp +++ b/src/d/a/obj/d_a_obj_tbox.cpp @@ -823,7 +823,7 @@ dAcTbox_c::dAcTbox_c() field_0x120E = 0; mDoObstructedCheck = false; sTboxActorList.append(&mTboxListNode); - unkByteTargetFiRelated = 2; + mTargetFiRelated = 2; } dAcTbox_c::~dAcTbox_c() { @@ -1125,22 +1125,22 @@ int dAcTbox_c::create() { case NORMAL: { static mVec3_c bbLo = mVec3_c(-65.0f, 0.0f, -100.0f); static mVec3_c bbUp = mVec3_c(65.0f, 150.0f, 45.0f); - boundingBox.Set(bbLo, bbUp); + mBoundingBox.Set(bbLo, bbUp); } break; case SMALL: { static mVec3_c bbLo = mVec3_c(-38.0f, 0.0f, -70.0f); static mVec3_c bbUp = mVec3_c(38.0f, 110.0f, 35.0f); - boundingBox.Set(bbLo, bbUp); + mBoundingBox.Set(bbLo, bbUp); } break; case BOSS: { static mVec3_c bbLo = mVec3_c(-90.0f, 0.0f, -140.0f); static mVec3_c bbUp = mVec3_c(90.0f, 170.0f, 60.0f); - boundingBox.Set(bbLo, bbUp); + mBoundingBox.Set(bbLo, bbUp); } break; case GODDESS: { static mVec3_c bbLo = mVec3_c(-65.0f, 0.0f, -100.0f); static mVec3_c bbUp = mVec3_c(65.0f, 150.0f, 50.0f); - boundingBox.Set(bbLo, bbUp); + mBoundingBox.Set(bbLo, bbUp); } break; } @@ -1194,7 +1194,7 @@ int dAcTbox_c::actorExecute() { if (hasFlags) { setObjectProperty(0x200); } else { - clearObjectProperty(0x200); + unsetObjectProperty(0x200); } if (hasFlags) { @@ -1330,7 +1330,7 @@ int dAcTbox_c::actorExecuteInEvent() { if (hasFlags) { setObjectProperty(0x200); } else { - clearObjectProperty(0x200); + unsetObjectProperty(0x200); } if (hasFlags) { diff --git a/src/d/a/obj/d_a_obj_water_spout.cpp b/src/d/a/obj/d_a_obj_water_spout.cpp index 2a7bfbff..052fa74e 100644 --- a/src/d/a/obj/d_a_obj_water_spout.cpp +++ b/src/d/a/obj/d_a_obj_water_spout.cpp @@ -39,7 +39,7 @@ int dAcOwaterSpout_c::create() { mScale.y *= 4.0f; } mMdl.getModel().setScale(mScale); - boundingBox.Set(mVec3_c(-400.0f, -250.0f, -400.0f), mVec3_c(400.0f, 250.0f, 400.0f)); + mBoundingBox.Set(mVec3_c(-400.0f, -250.0f, -400.0f), mVec3_c(400.0f, 250.0f, 400.0f)); return SUCCEEDED; } diff --git a/src/d/col/bg/d_bg_s_acch.cpp b/src/d/col/bg/d_bg_s_acch.cpp index a57bc638..0affa72e 100644 --- a/src/d/col/bg/d_bg_s_acch.cpp +++ b/src/d/col/bg/d_bg_s_acch.cpp @@ -110,14 +110,14 @@ void dBgS_Acch::Set(dAcObjBase_c *pObj, int tblSize, dBgS_AcchCir *pAcchCir) { mpMyObj = pObj; mActorId = pObj->getID(); mpPos = &pObj->getPosition(); - mpOldPos = &pObj->GetOldPosition(); - mpSpeed = &pObj->GetVelocity(); + mpOldPos = &pObj->getOldPosition(); + mpSpeed = &pObj->getVelocity(); if (mpSpeed) { - mSpeed = pObj->GetVelocity(); + mSpeed = pObj->getVelocity(); } else { mSpeed.set(0.0f, 0.0f, 0.0f); } - mpAngle = &pObj->GetAngle(); + mpAngle = &pObj->getAngle(); mpShapeAngle = &pObj->getRotation(); } diff --git a/src/d/col/cc/d_cc_s.cpp b/src/d/col/cc/d_cc_s.cpp index 702042e4..01e67d6a 100644 --- a/src/d/col/cc/d_cc_s.cpp +++ b/src/d/col/cc/d_cc_s.cpp @@ -62,7 +62,7 @@ void dCcS::Dt() { bool dCcS::ChkRemoveActor(dAcObjBase_c *pActor) { bool ret = false; - if (pActor && (pActor->delete_request || pActor->lifecycle_state == fBase_c::TO_BE_DELETED)) { + if (pActor && (pActor->mDeleteRequest || pActor->mLifecycleState == fBase_c::TO_BE_DELETED)) { ret = true; } return ret; diff --git a/src/d/d_base.cpp b/src/d/d_base.cpp index ac9a7810..44a9718f 100644 --- a/src/d/d_base.cpp +++ b/src/d/d_base.cpp @@ -5,7 +5,7 @@ u32 dBase_c::s_DrawControlFlags; u32 dBase_c::s_NextExecuteControlFlags; dBase_c::dBase_c() : fBase_c() { - mBaseProperties = (*fProfile::sProfileList)[profile_name]->mBaseProperties; + mBaseProperties = (*fProfile::sProfileList)[mProfileName]->mBaseProperties; } void dBase_c::postDraw(fBase_c::MAIN_STATE_e status) { @@ -53,7 +53,7 @@ void dBase_c::resetFlags() { } bool dBase_c::isActorPlayer() { - return profile_name == fProfile::PLAYER; + return mProfileName == fProfile::PLAYER; } int dBase_c::loadAsyncCallback() { diff --git a/src/d/d_jnt_col.cpp b/src/d/d_jnt_col.cpp index 7097c5a3..8d60b22f 100644 --- a/src/d/d_jnt_col.cpp +++ b/src/d/d_jnt_col.cpp @@ -18,7 +18,7 @@ int dJntCol_c::init(dAcObjBase_c *i_actorP, dJntColData_c const *i_jntColP, m3d: field_0x10 = 0; if (i_actorP) { - i_actorP->SetJntCol(this); + i_actorP->setJntCol(this); mpActor = i_actorP; } diff --git a/src/d/d_linkage.cpp b/src/d/d_linkage.cpp index 4be6c775..b2e3f719 100644 --- a/src/d/d_linkage.cpp +++ b/src/d/d_linkage.cpp @@ -72,8 +72,8 @@ bool dLinkage_c::tryAttach( return false; } } - pActor->clearObjectProperty(0x1000); - pActor->clearObjectProperty(0x4); + pActor->unsetObjectProperty(0x1000); + pActor->unsetObjectProperty(0x4); mControllingActor.link(pSrc); mState = STATE_ACTIVE; mType = type; @@ -88,7 +88,7 @@ bool dLinkage_c::tryAttach( pLinkedActor = pRef; pRef->link(pActor); if ((pSrc == dAcPy_c::GetLink2() || type == CONNECTION_5) && - pActor->getConnectParent()->profile_name == fProfile::ROOM) { + pActor->getConnectParent()->mProfileName == fProfile::ROOM) { pActor->addActorToRoom(-1); onFlag(0x20000000); pActor->setActorProperty(dAcBase_c::AC_PROP_0x2000000); @@ -110,9 +110,9 @@ void dLinkage_c::fn_80050E00(dAcObjBase_c *pActor, const f32 speed, const f32 ve void dLinkage_c::fn_80050E40(dAcObjBase_c *pActor, const f32 speed, const f32 velocityY, mAng rot) { fn_80050EB0(pActor); - pActor->forwardSpeed = speed; - pActor->velocity.y = velocityY; - pActor->angle.y = rot; + pActor->mSpeed = speed; + pActor->mVelocity.y = velocityY; + pActor->mAngle.y = rot; } void dLinkage_c::fn_80050EA0(dAcObjBase_c *pActor) { @@ -134,11 +134,11 @@ void dLinkage_c::fn_80050EB0(dAcObjBase_c *pActor) { MTXIdentity(carryTransMtx); } else if (mType == CONNECTION_4) { if (pActor) { - pActor->clearObjectProperty(0x4); + pActor->unsetObjectProperty(0x4); } } else if (mType == CONNECTION_7) { if (pActor) { - pActor->clearObjectProperty(0x1000); + pActor->unsetObjectProperty(0x1000); } } @@ -204,7 +204,7 @@ void dLinkage_c::fn_80051190(dAcObjBase_c *pActor) { // If the Actor is linked to itself, return? dAcObjBase_c *pLinked = static_cast<dAcObjBase_c *>(pLinkedActor->p_owner); - if (pLinked && &pLinked->GetLinkage() == this) { + if (pLinked && &pLinked->getLinkage() == this) { return; } } @@ -223,7 +223,7 @@ void dLinkage_c::fn_800511E0(dAcObjBase_c *pActor) { } mMtx_c &mtx = pActor->mWorldMtx; f32 y = field_0x1C * pActor->mScale.y; - mtx.transS(pActor->getPosition().x, pActor->getPosition().y + pActor->GetYOffset(), pActor->getPosition().z); + mtx.transS(pActor->getPosition().x, pActor->getPosition().y + pActor->getYOffset(), pActor->getPosition().z); if (mType == CONNECTION_1) { MTXConcat(mtx, carryTransMtx, mtx); } @@ -247,5 +247,5 @@ void dLinkage_c::fn_800511E0(dAcObjBase_c *pActor) { bool dLinkage_c::fn_800513C0() const { return (mState == STATE_ACTIVE && (mType == CONNECTION_1 || mType == CONNECTION_6)) && - !(mControllingActor.p_owner && mControllingActor.p_owner->profile_name == fProfile::E_GEROCK); + !(mControllingActor.p_owner && mControllingActor.p_owner->mProfileName == fProfile::E_GEROCK); } diff --git a/src/d/d_player_act.cpp b/src/d/d_player_act.cpp index 12851977..edc03b73 100644 --- a/src/d/d_player_act.cpp +++ b/src/d/d_player_act.cpp @@ -80,11 +80,11 @@ void daPlayerActBase_c::setPosRot(const mVec3_c *pos, const mAng3_c *rot, bool f if (pos != nullptr) { mPosition = *pos; mOldPosition = mPosition; - velocity.y = 0.0f; + mVelocity.y = 0.0f; } if (rot != nullptr) { mRotation = *rot; - angle.y = mRotation.y; + mAngle.y = mRotation.y; } } } diff --git a/src/d/d_player_mdl.cpp b/src/d/d_player_mdl.cpp index 5b640016..8e67a1bf 100644 --- a/src/d/d_player_mdl.cpp +++ b/src/d/d_player_mdl.cpp @@ -1860,7 +1860,7 @@ void daPlayerModelBase_c::updateCachedPositions() { static const Vec sPos1 = {12.0f, -8.0f, 0.0f}; static const Vec sHeadPos = {0.0f, -28.0f, 0.0f}; - mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sPos1, poscopy2); + mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sPos1, mPositionCopy2); mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sPosAboveLink, mPositionAboveLink); mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sHeadPos, mHeadTranslation); @@ -1881,7 +1881,7 @@ void daPlayerModelBase_c::updateCachedPositions() { mVec3_c v(0.0f, 18.0f, 0.0f); v.rotX(field_0x1268); v.rotY(mRotation.y + field_0x126A); - poscopy2 += v; + mPositionCopy2 += v; } } @@ -1891,16 +1891,16 @@ void daPlayerModelBase_c::setPosCopy3() { static const Vec posCopy3v2 = {0.0f, 95.0f, 0.0f}; static const Vec posCopy3v3 = {0.0f, 14.0f, 0.0f}; if (checkCurrentAction(/* FREE_FALL*/ 0x13) || checkCurrentAction(/* WALKING_ON_TIGHTROPE */ 0x81)) { - poscopy3 = mPosition; - poscopy3.y += 180.0f; + mPositionCopy3 = mPosition; + mPositionCopy3.y += 180.0f; } else if (checkCurrentAction(/* BEING_PULLED_BY_CLAWS */ 0x5A)) { - poscopy3 = poscopy2; + mPositionCopy3 = mPositionCopy2; } else if (checkActionFlags(FLG0_SWING_ROPE)) { - poscopy3 = mPosition; + mPositionCopy3 = mPosition; } else if (checkActionFlagsCont(0x20000000) || checkCurrentAction(0x70) || checkCurrentAction(/* HANG_ON_ZIP */ 0x85)) { - poscopy3 = mPosition; - poscopy3.y -= 100.0f; + mPositionCopy3 = mPosition; + mPositionCopy3.y -= 100.0f; } else { // TODO maybe fakematch, is there a way to avoid this goto? if (checkActionFlags(FLG0_HANGING_LEDGE)) { @@ -1913,14 +1913,14 @@ void daPlayerModelBase_c::setPosCopy3() { case 0x84: /* CLIMBING_ONTO_TIGHTROPE */ { label: const nw4r::math::MTX34 *c = mHeadMdl.getLocalMtx(); - poscopy3.x = c->_03; - poscopy3.y = c->_13; - poscopy3.z = c->_23; + mPositionCopy3.x = c->_03; + mPositionCopy3.y = c->_13; + mPositionCopy3.z = c->_23; break; } case 0x09: { // SLIDING - poscopy3 = mPosition + mVec3_c(posCopy3v2); + mPositionCopy3 = mPosition + mVec3_c(posCopy3v2); break; } default: { @@ -1940,10 +1940,10 @@ void daPlayerModelBase_c::setPosCopy3() { } f = mtx.m[1][3]; } - poscopy3.copyFrom(v); - poscopy3.x += mPosition.x; - poscopy3.y += f; - poscopy3.z += mPosition.z; + mPositionCopy3.copyFrom(v); + mPositionCopy3.x += mPosition.x; + mPositionCopy3.y += f; + mPositionCopy3.z += mPosition.z; break; } } diff --git a/src/d/d_room.cpp b/src/d/d_room.cpp index a17e411d..9d6c48e7 100644 --- a/src/d/d_room.cpp +++ b/src/d/d_room.cpp @@ -222,7 +222,7 @@ s32 dRoom_c::foreachObject(foreachObjCallback cb) { } for (fBase_c *base = getConnectChild(); base != nullptr && base != start; base = getConnectTreeNext(base)) { - if (base->group_type == ACTOR || base->group_type == STAGE) { + if (base->mGroupType == ACTOR || base->mGroupType == STAGE) { cb(static_cast<dAcBase_c *>(base)); count++; } diff --git a/src/d/d_sc_game.cpp b/src/d/d_sc_game.cpp index ebff6a1e..8c691c33 100644 --- a/src/d/d_sc_game.cpp +++ b/src/d/d_sc_game.cpp @@ -206,7 +206,7 @@ bool dScGame_c::attemptDelete() { if (mStageMgrRef.p_owner == nullptr) { return true; } else { - if (!mStageMgrRef.p_owner->delete_request) { + if (!mStageMgrRef.p_owner->mDeleteRequest) { mStageMgrRef.p_owner->deleteRequest(); } return false; diff --git a/src/d/d_stage.cpp b/src/d/d_stage.cpp index c97aeb0d..b86ba605 100644 --- a/src/d/d_stage.cpp +++ b/src/d/d_stage.cpp @@ -219,7 +219,7 @@ void dStage_c::setRoomVisited(int roomid) { return; } - if (dScGame_c::sInstance == nullptr || dScGame_c::GetInstance()->profile_name == fProfile::GAME) { + if (dScGame_c::sInstance == nullptr || dScGame_c::GetInstance()->mProfileName == fProfile::GAME) { u16 flag, shift; getFlagPositionForRoomVisit(roomid, &flag, &shift); DungeonflagManager *mg = DungeonflagManager::sInstance; diff --git a/src/d/d_tag_processor.cpp b/src/d/d_tag_processor.cpp index 5c76e740..af0c2be7 100644 --- a/src/d/d_tag_processor.cpp +++ b/src/d/d_tag_processor.cpp @@ -3,8 +3,8 @@ #include "common.h" #include "d/a/d_a_base.h" #include "d/d_font_manager.h" -#include "d/d_message.h" #include "d/d_lyt_hio.h" +#include "d/d_message.h" #include "d/d_textwindow_unk.h" #include "d/lyt/d_lyt_util_items.h" #include "d/lyt/d_textbox.h" @@ -26,6 +26,7 @@ #include <libc.h> + #define READ_U8(src, off) (*((const u8 *)((const u8 *)src + off))) #define READ_S8(src, off) (*((const s8 *)((const u8 *)src + off))) #define READ_U16(src, off) (*((const u16 *)((const u8 *)src + off))) @@ -1569,9 +1570,9 @@ void dTagProcessor_c::somethingWithScrapperAndMusic(wchar_t *src) { dAcBase_c *parent = nullptr; while ((parent = ac = static_cast<dAcBase_c *>(fManager_c::searchBaseByGroupType(fBase_c::ACTOR, parent))) != nullptr) { - if ((ac->profile_name >= fProfile::NPC_SLFB && ac->profile_name <= fProfile::NPC_SLFL) || - (ac->profile_name >= fProfile::NPC_SLB && ac->profile_name <= fProfile::FLY_SLB) || - ac->profile_name == fProfile::NPC_SLB2 || ac->profile_name == fProfile::NPC_DRBC) { + if ((ac->mProfileName >= fProfile::NPC_SLFB && ac->mProfileName <= fProfile::NPC_SLFL) || + (ac->mProfileName >= fProfile::NPC_SLB && ac->mProfileName <= fProfile::FLY_SLB) || + ac->mProfileName == fProfile::NPC_SLB2 || ac->mProfileName == fProfile::NPC_DRBC) { dSndPlayerMgr_c::GetInstance()->setMsgActor(dLytMsgWindow_c::getInstance()->getMsgIdx(), ac); return; } diff --git a/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp b/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp index 7e73fea9..cf7423f0 100644 --- a/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp +++ b/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp @@ -436,10 +436,10 @@ bool dLytMeterGanbariGauge_c::execute() { } } - mVec3_c diff = dAcPy_c::GetLink()->poscopy3 - dScGame_c::getCamera(0)->getPositionMaybe(); + mVec3_c diff = dAcPy_c::GetLink()->mPositionCopy3 - dScGame_c::getCamera(0)->getPositionMaybe(); f32 len = diff.mag(); mVec3_c v; - d3d::fn_80016960(v, dAcPy_c::GetLink()->poscopy3); + d3d::fn_80016960(v, dAcPy_c::GetLink()->mPositionCopy3); if (!EventManager::isInEvent()) { field_0x524 = v; } @@ -503,8 +503,7 @@ bool dLytMeterGanbariGauge_c::execute() { mVec2_c scaleV(scale, scale); mLyt.getLayout()->GetRootPane()->SetScale(scaleV); - if (!field_0x534 && len <= dLytMeter_HIO_c::GetInstance()->field_0x138 && !fn_80104710(false) && - !isCrawling()) { + if (!field_0x534 && len <= dLytMeter_HIO_c::GetInstance()->field_0x138 && !fn_80104710(false) && !isCrawling()) { field_0x530 = 1; } else { field_0x530 = 0; @@ -603,7 +602,7 @@ bool dLytMeterGanbariGauge_c::execute() { if (!EventManager::isInEvent() && !dAcPy_c::GetLink()->hasvt_0x1C0() && !dAcPy_c::GetLink()->checkActionFlagsCont(0x10) && - (d3d::fn_80016A90(dAcPy_c::GetLink()->poscopy3) || fn_80104710(false) || isCrawling()) && + (d3d::fn_80016A90(dAcPy_c::GetLink()->mPositionCopy3) || fn_80104710(false) || isCrawling()) && *mStateMgrWheel.getStateID() != StateID_Full && *mStateMgrMain.getStateID() == StateID_InvisibleWait && !field_0x530) { mStateMgrMain.changeState(StateID_In); @@ -612,7 +611,7 @@ bool dLytMeterGanbariGauge_c::execute() { mStateMgrMain.changeState(StateID_OutWait); } else if ((EventManager::isInEvent() || dAcPy_c::GetLink()->hasvt_0x1C0() || dAcPy_c::GetLink()->checkActionFlagsCont(0x10) || - (!d3d::fn_80016A90(dAcPy_c::GetLink()->poscopy3) && !fn_80104710(false) && !isCrawling())) && + (!d3d::fn_80016A90(dAcPy_c::GetLink()->mPositionCopy3) && !fn_80104710(false) && !isCrawling())) && *mStateMgrMain.getStateID() == StateID_Wait) { mStateMgrMain.changeState(StateID_CameraOut); } else if (field_0x530 && *mStateMgrMain.getStateID() == StateID_Wait) { diff --git a/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp b/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp index f21efe7b..9c8ab2bf 100644 --- a/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp +++ b/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp @@ -246,7 +246,7 @@ void dLytMeterPlusBtn_c::setCall(bool shouldCall) { bool dLytMeterPlusBtn_c::hasSpecificMapMark() { dTgMapMark_c *mark = nullptr; while ((mark = static_cast<dTgMapMark_c *>(fManager_c::searchBaseByGroupType(fBase_c::STAGE, mark))) != nullptr) { - if (mark->checkActorProperty(dAcBase_c::AC_PROP_0x100) || mark->profile_name != fProfile::T_MAP_MARK || + if (mark->checkActorProperty(dAcBase_c::AC_PROP_0x100) || mark->mProfileName != fProfile::T_MAP_MARK || mark->rotz_shift0_0xf == 1) { continue; } diff --git a/src/d/lyt/msg_window/d_lyt_msg_window.cpp b/src/d/lyt/msg_window/d_lyt_msg_window.cpp index d43b29d9..4e08a12a 100644 --- a/src/d/lyt/msg_window/d_lyt_msg_window.cpp +++ b/src/d/lyt/msg_window/d_lyt_msg_window.cpp @@ -2,16 +2,17 @@ #include "common.h" #include "d/a/obj/d_a_obj_base.h" +#include "d/d_lyt_hio.h" #include "d/d_message.h" #include "d/d_pad.h" #include "d/d_stage_mgr.h" #include "d/d_tag_processor.h" -#include "d/d_lyt_hio.h" #include "d/d_textwindow_unk.h" #include "d/lyt/d_lyt_control_game.h" #include "d/lyt/d_lyt_map.h" #include "d/lyt/d_textbox.h" + // clang-format off // vtable order #include "d/lyt/meter/d_lyt_meter.h" @@ -263,8 +264,8 @@ void dLytMsgWindow_c::initializeState_In() { param = 2; } else if (mpTagProcessor->getField_0x90D() == 3) { param = 1; - } else if (obj != nullptr && d3d::fn_80016A90(obj->poscopy2)) { - d3d::fn_80016960(field_0x768, obj->poscopy2); + } else if (obj != nullptr && d3d::fn_80016A90(obj->mPositionCopy2)) { + d3d::fn_80016960(field_0x768, obj->mPositionCopy2); mVec3_c v = field_0x768; v.z = 0.f; field_0x768 = v; |
