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authorelijah-thomas774 <elijahthomas774@gmail.com>2025-09-16 21:43:25 -0400
committerelijah-thomas774 <elijahthomas774@gmail.com>2025-09-16 22:32:06 -0400
commitd591961dbd14bfe723dbd6ba542b169e472744da (patch)
tree5bee1f9e1a1782530864461fc77cb5db52aecbed /src/d
parented1df7c7ab7267ce8b1fb1fb658d0172995c85b9 (diff)
dAcObjBase var -> mVar
Diffstat (limited to 'src/d')
-rw-r--r--src/d/a/d_a_base.cpp18
-rw-r--r--src/d/a/d_a_insect.cpp16
-rw-r--r--src/d/a/d_a_item.cpp18
-rw-r--r--src/d/a/d_a_salbage_obj.cpp40
-rw-r--r--src/d/a/npc/d_a_npc.cpp4
-rw-r--r--src/d/a/obj/d_a_obj_arrow.cpp2
-rw-r--r--src/d/a/obj/d_a_obj_boomerang.cpp34
-rw-r--r--src/d/a/obj/d_a_obj_fairy.cpp6
-rw-r--r--src/d/a/obj/d_a_obj_switch.cpp10
-rw-r--r--src/d/a/obj/d_a_obj_tbox.cpp14
-rw-r--r--src/d/a/obj/d_a_obj_water_spout.cpp2
-rw-r--r--src/d/col/bg/d_bg_s_acch.cpp8
-rw-r--r--src/d/col/cc/d_cc_s.cpp2
-rw-r--r--src/d/d_base.cpp4
-rw-r--r--src/d/d_jnt_col.cpp2
-rw-r--r--src/d/d_linkage.cpp22
-rw-r--r--src/d/d_player_act.cpp4
-rw-r--r--src/d/d_player_mdl.cpp32
-rw-r--r--src/d/d_room.cpp2
-rw-r--r--src/d/d_sc_game.cpp2
-rw-r--r--src/d/d_stage.cpp2
-rw-r--r--src/d/d_tag_processor.cpp9
-rw-r--r--src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp11
-rw-r--r--src/d/lyt/meter/d_lyt_meter_plus_btn.cpp2
-rw-r--r--src/d/lyt/msg_window/d_lyt_msg_window.cpp7
25 files changed, 142 insertions, 131 deletions
diff --git a/src/d/a/d_a_base.cpp b/src/d/a/d_a_base.cpp
index 8c8bf58b..922bfda5 100644
--- a/src/d/a/d_a_base.cpp
+++ b/src/d/a/d_a_base.cpp
@@ -77,10 +77,10 @@ dAcBase_c::dAcBase_c()
setActorRef(s_Create_Parent);
}
- fProfile::fActorProfile_c *profile = (fProfile::fActorProfile_c *)((*fProfile::sProfileList)[profile_name]);
+ fProfile::fActorProfile_c *profile = (fProfile::fActorProfile_c *)((*fProfile::sProfileList)[mProfileName]);
mActorProperties = profile->mActorProperties;
if (mpActorInfo == nullptr) {
- mpActorInfo = getActorInfoByProfileAndSubtype(profile_name, mActorSubtype);
+ mpActorInfo = getActorInfoByProfileAndSubtype(mProfileName, mActorSubtype);
}
someStr[0] = '\0';
}
@@ -194,7 +194,7 @@ int dAcBase_c::preDelete() {
}
if (!checkActorProperty(AC_PROP_0x800) && checkActorProperty(AC_PROP_0x10000000) &&
- fBase_c::getConnectParent()->lifecycle_state != TO_BE_DELETED) {
+ fBase_c::getConnectParent()->mLifecycleState != TO_BE_DELETED) {
if (itemDroppingAndGivingRelated(nullptr, 0) != 0) {
setEnemyDefeatFlag();
}
@@ -382,9 +382,9 @@ dAcBase_c *dAcBase_c::findActor(char *objName, dAcBase_c *parent) {
FORCE_INLINE dAcBase_c *findActor(dAcBase_c *parent) {
dAcBase_c *foundActor;
if (!parent) {
- foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(dBase_c::ACTOR, nullptr);
- } else if (parent->group_type == 2) {
- foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(dBase_c::ACTOR, parent);
+ foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(fBase_c::ACTOR, nullptr);
+ } else if (parent->mGroupType == fBase_c::ACTOR) {
+ foundActor = (dAcBase_c *)fManager_c::searchBaseByGroupType(fBase_c::ACTOR, parent);
} else {
foundActor = nullptr;
}
@@ -498,7 +498,7 @@ f32 dAcBase_c::getSquareDistToPlayer() {
// Some weirdness with the float registers being used
// 8002d4b0
void dAcBase_c::updateRoomId(f32 yOffset) {
- if (getConnectParent()->profile_name != fProfile::ROOM) {
+ if (getConnectParent()->mProfileName != fProfile::ROOM) {
mVec3_c actorPos(mPosition.x, mPosition.y + yOffset, mPosition.z);
if (dBgS_ObjGndChk::CheckPos(actorPos)) {
@@ -750,8 +750,8 @@ void dAcBase_c::roundAngleToNearest90(s16 *dst_angle, s16 *src_angle) {
void dAcBase_c::incrementKillCounter() {
dAcObjBase_c *object = (dAcObjBase_c *)this; // Probably wrong
- if (group_type == ACTOR && object->unkByteTargetFiRelated == 1) {
- int killCounterId = object->targetFiTextId;
+ if (mGroupType == ACTOR && object->mTargetFiRelated == 1) {
+ int killCounterId = object->mTargetFiTextID;
if (killCounterId < 91 && (killCounterId & 0x300) == 0) {
FileManager *fileMgr = FileManager::GetInstance();
diff --git a/src/d/a/d_a_insect.cpp b/src/d/a/d_a_insect.cpp
index 995b2077..0360de38 100644
--- a/src/d/a/d_a_insect.cpp
+++ b/src/d/a/d_a_insect.cpp
@@ -30,7 +30,7 @@ bool dAcOInsect_c::checkForLinkScare() {
mLinkNearby = 1;
return true;
}
- } else if (dAcPy_c::LINK->forwardSpeed > 1.f) {
+ } else if (dAcPy_c::LINK->mSpeed > 1.f) {
if (dAcPy_c::LINK->getDistanceTo(mPosition) < 30.f) {
mLinkNearby = 1;
return true;
@@ -62,7 +62,7 @@ bool dAcOInsect_c::isLinkUsingBugNet() {
s32 dAcOInsect_c::getLinkSpeedLevel() {
if (dAcPy_c::LINK != nullptr) {
- f32 speed = fabsf(dAcPy_c::LINK->forwardSpeed);
+ f32 speed = fabsf(dAcPy_c::LINK->mSpeed);
if (speed < 0.1f) {
return 0;
} else if (speed < 10.0f) {
@@ -139,9 +139,9 @@ void dAcOInsect_c::addAttentionTarget() {
}
void dAcOInsect_c::preAttention() {
- poscopy2 = mPosition;
- poscopy2.y += 20.f;
- poscopy3 = poscopy2;
+ mPositionCopy2 = mPosition;
+ mPositionCopy2.y += 20.f;
+ mPositionCopy3 = mPositionCopy2;
}
f32 dAcOInsect_c::dAcOInsect_0x80() {
@@ -200,15 +200,15 @@ bool dAcOInsect_c::fn_8018FAA0() {
}
bool dAcOInsect_c::fn_8018FAD0() {
- f32 speed = fabsf(forwardSpeed);
+ f32 speed = fabsf(mSpeed);
if (cM::isLessThanZero(speed)) {
fn_8018FDF0(mPlane_0x3A8.GetN());
return true;
} else {
- f32 clampSpeed = speed < 5.0f ? forwardSpeed > 0.f ? forwardSpeed : -5.f : 5.f;
+ f32 clampSpeed = speed < 5.0f ? mSpeed > 0.f ? mSpeed : -5.f : 5.f;
mVec3_c pos0 = mPosition + field_0x360;
- mVec3_c pos1 = pos0 + field_0x36C * forwardSpeed;
+ mVec3_c pos1 = pos0 + field_0x36C * mSpeed;
int linType = fn_801900B0(pos0, pos1);
field_0x410[0] = pos0;
field_0x434[0] = pos1;
diff --git a/src/d/a/d_a_item.cpp b/src/d/a/d_a_item.cpp
index 56ee740f..52b14820 100644
--- a/src/d/a/d_a_item.cpp
+++ b/src/d/a/d_a_item.cpp
@@ -320,9 +320,19 @@ STATE_DEFINE(dAcItem_c, WaitTurnOff);
STATE_DEFINE(dAcItem_c, WaitSacredDewGetEffect);
dAcItem_c::dAcItem_c()
- : mStateMgr(*this, sStateID::null), mEff_0x8F4(this), mEff_0x928(this), mEff_0x95C(this), mEff_0x990(this),
- mEff_0x9C4(this), mEff_0x9F8(this), mEff_0xA2C(this), mEff_0xA60(this), mNode(this),
- mEventRelated(*this, nullptr), mDowsingTarget(this, DowsingTarget::SLOT_NONE), mItemQueuePrev(nullptr),
+ : mStateMgr(*this, sStateID::null),
+ mEff_0x8F4(this),
+ mEff_0x928(this),
+ mEff_0x95C(this),
+ mEff_0x990(this),
+ mEff_0x9C4(this),
+ mEff_0x9F8(this),
+ mEff_0xA2C(this),
+ mEff_0xA60(this),
+ mNode(this),
+ mEventRelated(*this, nullptr),
+ mDowsingTarget(this, DowsingTarget::SLOT_NONE),
+ mItemQueuePrev(nullptr),
mItemQueueNext(nullptr) {
mField_0xCD8 = 1.0f;
mBaseScale = 1.0f;
@@ -348,7 +358,7 @@ dAcItem_c::dAcItem_c()
mField_0xD66 = 0;
sItemList.append(&mNode);
- unkByteTargetFiRelated = 3;
+ mTargetFiRelated = 3;
}
dAcItem_c::~dAcItem_c() {
delete mField_0xB3C;
diff --git a/src/d/a/d_a_salbage_obj.cpp b/src/d/a/d_a_salbage_obj.cpp
index cadf6137..ceedf95c 100644
--- a/src/d/a/d_a_salbage_obj.cpp
+++ b/src/d/a/d_a_salbage_obj.cpp
@@ -51,7 +51,7 @@ void dSalvageIfObj_c::doDemoThrow() {
int dAcSalbageObj_c::actorExecute() {
executeInternal();
calcVelocity();
- mPosition += velocity;
+ mPosition += mVelocity;
mPosition += mStts.GetCcMove();
if (isInStateWait()) {
updateCc();
@@ -155,9 +155,9 @@ void dAcSalbageObj_c::initSalbageObj() {
} else {
switch (mBehavior) {
case BEHAVIOR_CARRY: {
- forwardSpeed = 0.0f;
- velocity.set(0.0f, 0.0f, 0.0f);
- forwardAccel = 0.0f;
+ mSpeed = 0.0f;
+ mVelocity.set(0.0f, 0.0f, 0.0f);
+ mAcceleration = 0.0f;
mSalvageIf.setHidden();
if (dSalvageMgr_c::sInstance->getCurrentSalvageObjId() != mSalvageIf.getSalvageObjId()) {
mStateMgr.changeState(StateID_Kill);
@@ -169,9 +169,9 @@ void dAcSalbageObj_c::initSalbageObj() {
break;
}
case BEHAVIOR_FLY: {
- forwardSpeed = 0.0f;
- velocity.set(0.0f, 0.0f, 0.0f);
- forwardAccel = 0.0f;
+ mSpeed = 0.0f;
+ mVelocity.set(0.0f, 0.0f, 0.0f);
+ mAcceleration = 0.0f;
mStateMgr.changeState(StateID_Fly);
break;
}
@@ -181,12 +181,12 @@ void dAcSalbageObj_c::initSalbageObj() {
return;
} else {
mBehavior = BEHAVIOR_STATIONARY;
- forwardAccel = -1.0f;
- forwardMaxSpeed = -40.0f;
+ mAcceleration = -1.0f;
+ mMaxSpeed = -40.0f;
initCcAndBg();
- forwardSpeed = 0.0f;
- forwardAccel = 0.0f;
- velocity.set(0.0f, 0.0f, 0.0f);
+ mSpeed = 0.0f;
+ mAcceleration = 0.0f;
+ mVelocity.set(0.0f, 0.0f, 0.0f);
mStateMgr.changeState(StateID_Wait);
}
break;
@@ -301,10 +301,10 @@ void dAcSalbageObj_c::updateMdl() {
}
f32 scale = mScale.x;
- poscopy3 = mPosition;
- poscopy3.y += getPoscopy3YOffset() * scale;
- poscopy2 = mPosition;
- poscopy2.y += getPoscopy2YOffset() * scale;
+ mPositionCopy3 = mPosition;
+ mPositionCopy3.y += getPoscopy3YOffset() * scale;
+ mPositionCopy2 = mPosition;
+ mPositionCopy2.y += getPoscopy2YOffset() * scale;
}
void dAcSalbageObj_c::loadBehaviorFromParams() {
@@ -367,10 +367,10 @@ void dAcSalbageObj_c::initializeState_DemoThrow() {
mRotation.y = result.atan2sX_Z();
mRotation.x = -cM::atan2s(result.y, result.absXZ());
mRotation.z = field_0x904;
- angle.x = 0;
- angle.y = mRotation.y;
- angle.z = 0;
- forwardMaxSpeed = -40.0f;
+ mAngle.x = 0;
+ mAngle.y = mRotation.y;
+ mAngle.z = 0;
+ mMaxSpeed = -40.0f;
mBgObjAcch.Set(this, 1, &mBgAcchCir);
mBgObjAcch.SetWaterNone();
mBgObjAcch.SetRoofNone();
diff --git a/src/d/a/npc/d_a_npc.cpp b/src/d/a/npc/d_a_npc.cpp
index d9116af4..bab54cd3 100644
--- a/src/d/a/npc/d_a_npc.cpp
+++ b/src/d/a/npc/d_a_npc.cpp
@@ -41,9 +41,9 @@ bool dFlowNpc_c::handleEventInternal(const MsbFlowInfo *element) {
extract2xU16Params(element, &exitId, &trial);
if (field_0x10) {
dAcBase_c *ac = EventManager::getMainActorInEvent();
- if (ac != nullptr && ac->profile_name == fProfile::NPC_TKE) {
+ if (ac != nullptr && ac->mProfileName == fProfile::NPC_TKE) {
static_cast<daNpcTke_c *>(ac)->setFinishFlags();
- } else if (mpOwner->profile_name == fProfile::NPC_TKE) {
+ } else if (mpOwner->mProfileName == fProfile::NPC_TKE) {
static_cast<daNpcTke_c *>(mpOwner)->setFinishFlags();
}
}
diff --git a/src/d/a/obj/d_a_obj_arrow.cpp b/src/d/a/obj/d_a_obj_arrow.cpp
index 56bf272f..ae95ba89 100644
--- a/src/d/a/obj/d_a_obj_arrow.cpp
+++ b/src/d/a/obj/d_a_obj_arrow.cpp
@@ -79,7 +79,7 @@ int dAcArrow_c::create() {
mStateMgr.changeState(StateID_Wait);
}
- boundingBox.Set(mVec3_c(-6.0f, -6.0f, 0.0f), mVec3_c(6.0f, 6.0f, 110.0f));
+ mBoundingBox.Set(mVec3_c(-6.0f, -6.0f, 0.0f), mVec3_c(6.0f, 6.0f, 110.0f));
field_0x684 = -1;
field_0x68A = 300;
f32 rnd = cM::rndF(20.0f);
diff --git a/src/d/a/obj/d_a_obj_boomerang.cpp b/src/d/a/obj/d_a_obj_boomerang.cpp
index 14e3a81a..dbc72dfd 100644
--- a/src/d/a/obj/d_a_obj_boomerang.cpp
+++ b/src/d/a/obj/d_a_obj_boomerang.cpp
@@ -59,7 +59,7 @@ void dAcBoomerang_c::areaCallback(mVec3_c *param1, u32 param2) {
setChrAnimation(dAcBoomerang_c::RB_CUT);
}
void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) {
- if (i_actorB != nullptr && i_actorB->GetLinkage().checkFlag(0x80)) {
+ if (i_actorB != nullptr && i_actorB->getLinkage().checkFlag(0x80)) {
// Check if beetle can grab things
if (dAcPy_c::hasBeetleVariantOrBetter(HOOK_BEETLE)) {
// If beetle is already holding the object or is stationary
@@ -71,7 +71,7 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB,
if (tryGrabObject(i_actorB)) {
setChrAnimation(RB_HOLD);
mAnmChr[BOOMERANG_ANIM_PINCERS].setRate(0.f);
- mAnmChr[BOOMERANG_ANIM_PINCERS].setFrameOnly(i_actorB->GetLinkage().field_0x24);
+ mAnmChr[BOOMERANG_ANIM_PINCERS].setFrameOnly(i_actorB->getLinkage().field_0x24);
return;
}
}
@@ -86,10 +86,10 @@ void dAcBoomerang_c::atHitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB,
field_0x8D8.y = 0.f;
if (cM::isZero(field_0x8D8.normalize())) {
- field_0x8D8.set(-angle.y.sin(), 0.f, -angle.y.cos());
+ field_0x8D8.set(-mAngle.y.sin(), 0.f, -mAngle.y.cos());
}
- field_0x8D8 *= velocity.absXZ();
- field_0x8D8.y = -velocity.y;
+ field_0x8D8 *= mVelocity.absXZ();
+ field_0x8D8.y = -mVelocity.y;
field_0x8D8.normalize();
@@ -292,7 +292,7 @@ const dAcBoomerang_c::ChrAnimation_t dAcBoomerang_c::sChrAnims[dAcBoomerang_c::R
bool dAcBoomerang_c::tryGrabObject(dAcObjBase_c *pObj) {
dAcPy_c *player = dAcPy_c::GetLink2();
- if (checkField_0x8CC(FLAG_CONTROLLABLE) && GetLinkage().checkFlag(0x80)) {}
+ if (checkField_0x8CC(FLAG_CONTROLLABLE) && getLinkage().checkFlag(0x80)) {}
}
// ...
@@ -370,7 +370,7 @@ void dAcBoomerang_c::initializeState_Wait() {
dAcPy_c::GetLink2()->onModelUpdateFlag(dAcPy_c::UPDATE_MODEL_BEETLE);
}
void dAcBoomerang_c::executeState_Wait() {
- forwardSpeed = 0.f;
+ mSpeed = 0.f;
placeOnArm();
if (checkField_0x8CC(FLAG_REQUEST_MOVE)) {
mStateMgr.changeState(StateID_Move);
@@ -388,7 +388,7 @@ void dAcBoomerang_c::initializeState_ReturnWait() {
placeOnArm();
}
void dAcBoomerang_c::executeState_ReturnWait() {
- forwardSpeed = 0.f;
+ mSpeed = 0.f;
placeOnArm();
if (mAnmChr[BOOMERANG_ANIM_PINCERS].isStop() || !dAcPy_c::GetLink2()->checkActionFlagsCont(0x10)) {
startSound(SE_BE_CATCH);
@@ -409,7 +409,7 @@ void dAcBoomerang_c::initializeState_Move() {
field_0x8C8 = 0;
dAcPy_c *player = dAcPy_c::GetLink2();
- forwardSpeed = player->getBeetleNormalSpeed();
+ mSpeed = player->getBeetleNormalSpeed();
mSph0.ClrAtHit();
mSph1.ClrTgHit();
@@ -420,10 +420,10 @@ void dAcBoomerang_c::initializeState_Move() {
unsetField_0x8CC(FLAG_REQUEST_MOVE | FLAG_WING_EFFECT_ACTIVE | FLAG_0x10000);
setField_0x8CC(FLAG_CONTROLLABLE | FLAG_0x80000);
- angle.x = 2000 - player->vt_0x198();
+ mAngle.x = 2000 - player->vt_0x198();
- mRotation.x.set(-angle.x);
- mRotation.y.set(angle.y);
+ mRotation.x.set(-mAngle.x);
+ mRotation.y.set(mAngle.y);
mRotation.z.set(0);
field_0x8B2 = 0;
@@ -435,9 +435,9 @@ void dAcBoomerang_c::initializeState_Move() {
field_0x8B8 = daPlayerActBase_c::fn_8005BAA0();
// TODO regswap
- field_0x8BE = angle.x - dPad::ex_c::m_current_ex->mMPLS.getVerticalAngle();
+ field_0x8BE = mAngle.x - dPad::ex_c::m_current_ex->mMPLS.getVerticalAngle();
- field_0x8E4.fromXY(angle.x, angle.y, forwardSpeed);
+ field_0x8E4.fromXY(mAngle.x, mAngle.y, mSpeed);
startSound(SE_BE_THROW);
dJEffManager_c::spawnUIEffect(PARTICLE_RESOURCE_ID_MAPPING_3_, mVec3_c::Zero, nullptr, nullptr, nullptr, nullptr);
@@ -528,14 +528,14 @@ int dAcBoomerang_c::actorExecute() {
setRoomId();
mMdl.calc(false);
- mMdl.getNodeWorldMtxMultVecZero(0, poscopy2);
- poscopy3 = poscopy2;
+ mMdl.getNodeWorldMtxMultVecZero(0, mPositionCopy2);
+ mPositionCopy3 = mPositionCopy2;
if (checkField_0x8CC(FLAG_WING_EFFECT_ACTIVE)) {
mEff0.createContinuousEffect(PARTICLE_RESOURCE_ID_MAPPING_6_, mWorldMtx, nullptr, nullptr);
mEff1.setTransform(mWorldMtx);
- f32 ang = field_0x8E4.angle(velocity);
+ f32 ang = field_0x8E4.angle(mVelocity);
ang = 10.f - mAng::fromRad(ang) * (7.f / 256.f);
ang = nw4r::ut::Max(ang, 3.f);
mEff1.setAwayFromCenterSpeed(ang);
diff --git a/src/d/a/obj/d_a_obj_fairy.cpp b/src/d/a/obj/d_a_obj_fairy.cpp
index 5de9133a..fe12be21 100644
--- a/src/d/a/obj/d_a_obj_fairy.cpp
+++ b/src/d/a/obj/d_a_obj_fairy.cpp
@@ -27,7 +27,7 @@ int dAcObjFairy_c::create() {
mStateMgr.changeState(StateID_CureStart);
mStateMgr.changeState(StateID_Wait);
mModel.getModel().setPriorityDraw(0x7F, 0x7F);
- boundingBox.Set(mVec3_c(-20.0f, -200.0f, -20.0f), mVec3_c(20.0f, 20.0f, 20.0f));
+ mBoundingBox.Set(mVec3_c(-20.0f, -200.0f, -20.0f), mVec3_c(20.0f, 20.0f, 20.0f));
return SUCCEEDED;
}
@@ -96,7 +96,7 @@ void dAcObjFairy_c::executeState_CatchDemo() {
}
void dAcObjFairy_c::finalizeState_CatchDemo() {
field_0xB89 = 0;
- clearObjectProperty(0x200);
+ unsetObjectProperty(0x200);
}
bool dAcObjFairy_c::shouldAvoidLink() const {
@@ -104,7 +104,7 @@ bool dAcObjFairy_c::shouldAvoidLink() const {
if (dAcPy_c::LINK->isUsingBugnet()) {
mVec3_c dist = dAcPy_c::LINK->getBugNetPos() - mPosition;
bool isClose = false;
- if (dist.mag() < 100.0f && velocity.dot(dist) > 0.0f) {
+ if (dist.mag() < 100.0f && mVelocity.dot(dist) > 0.0f) {
isClose = true;
}
diff --git a/src/d/a/obj/d_a_obj_switch.cpp b/src/d/a/obj/d_a_obj_switch.cpp
index 353c0524..6bd51b37 100644
--- a/src/d/a/obj/d_a_obj_switch.cpp
+++ b/src/d/a/obj/d_a_obj_switch.cpp
@@ -33,8 +33,8 @@ void dAcOswMdlCallback_c::timingB(u32 nodeId, nw4r::g3d::WorldMtxManip *manip, n
}
static bool isPushableBlock(dAcBase_c *actor) {
- return actor->isActorPlayer() || actor->profile_name == fProfile::OBJ_PUSH_BLOCK ||
- actor->profile_name == fProfile::OBJ_KIBAKO;
+ return actor->isActorPlayer() || actor->mProfileName == fProfile::OBJ_PUSH_BLOCK ||
+ actor->mProfileName == fProfile::OBJ_KIBAKO;
}
void dAcOsw_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *interactor) {
@@ -49,12 +49,12 @@ void dAcOsw_c::rideCallback(dBgW *unknown, dAcObjBase_c *actor, dAcObjBase_c *in
return;
}
if (link->checkFlags0x340(0x800000) &&
- !(link->getCurrentCarriedActor() && link->getCurrentCarriedActor()->GetLinkage().checkFlag(0x04))) {
+ !(link->getCurrentCarriedActor() && link->getCurrentCarriedActor()->getLinkage().checkFlag(0x04))) {
return;
}
}
- if (interactor->GetLinkage().checkState(dLinkage_c::STATE_ACTIVE)) {
+ if (interactor->getLinkage().checkState(dLinkage_c::STATE_ACTIVE)) {
return;
}
@@ -107,7 +107,7 @@ int dAcOsw_c::actorCreate() {
} else {
mStateMgr.changeState(StateID_OnWait);
}
- boundingBox.Set(mVec3_c(-90.0f, -10.0f, -90.0f), mVec3_c(90.0f, 70.0f, 90.0f));
+ mBoundingBox.Set(mVec3_c(-90.0f, -10.0f, -90.0f), mVec3_c(90.0f, 70.0f, 90.0f));
return SUCCEEDED;
}
diff --git a/src/d/a/obj/d_a_obj_tbox.cpp b/src/d/a/obj/d_a_obj_tbox.cpp
index 9863b382..c61e6886 100644
--- a/src/d/a/obj/d_a_obj_tbox.cpp
+++ b/src/d/a/obj/d_a_obj_tbox.cpp
@@ -823,7 +823,7 @@ dAcTbox_c::dAcTbox_c()
field_0x120E = 0;
mDoObstructedCheck = false;
sTboxActorList.append(&mTboxListNode);
- unkByteTargetFiRelated = 2;
+ mTargetFiRelated = 2;
}
dAcTbox_c::~dAcTbox_c() {
@@ -1125,22 +1125,22 @@ int dAcTbox_c::create() {
case NORMAL: {
static mVec3_c bbLo = mVec3_c(-65.0f, 0.0f, -100.0f);
static mVec3_c bbUp = mVec3_c(65.0f, 150.0f, 45.0f);
- boundingBox.Set(bbLo, bbUp);
+ mBoundingBox.Set(bbLo, bbUp);
} break;
case SMALL: {
static mVec3_c bbLo = mVec3_c(-38.0f, 0.0f, -70.0f);
static mVec3_c bbUp = mVec3_c(38.0f, 110.0f, 35.0f);
- boundingBox.Set(bbLo, bbUp);
+ mBoundingBox.Set(bbLo, bbUp);
} break;
case BOSS: {
static mVec3_c bbLo = mVec3_c(-90.0f, 0.0f, -140.0f);
static mVec3_c bbUp = mVec3_c(90.0f, 170.0f, 60.0f);
- boundingBox.Set(bbLo, bbUp);
+ mBoundingBox.Set(bbLo, bbUp);
} break;
case GODDESS: {
static mVec3_c bbLo = mVec3_c(-65.0f, 0.0f, -100.0f);
static mVec3_c bbUp = mVec3_c(65.0f, 150.0f, 50.0f);
- boundingBox.Set(bbLo, bbUp);
+ mBoundingBox.Set(bbLo, bbUp);
} break;
}
@@ -1194,7 +1194,7 @@ int dAcTbox_c::actorExecute() {
if (hasFlags) {
setObjectProperty(0x200);
} else {
- clearObjectProperty(0x200);
+ unsetObjectProperty(0x200);
}
if (hasFlags) {
@@ -1330,7 +1330,7 @@ int dAcTbox_c::actorExecuteInEvent() {
if (hasFlags) {
setObjectProperty(0x200);
} else {
- clearObjectProperty(0x200);
+ unsetObjectProperty(0x200);
}
if (hasFlags) {
diff --git a/src/d/a/obj/d_a_obj_water_spout.cpp b/src/d/a/obj/d_a_obj_water_spout.cpp
index 2a7bfbff..052fa74e 100644
--- a/src/d/a/obj/d_a_obj_water_spout.cpp
+++ b/src/d/a/obj/d_a_obj_water_spout.cpp
@@ -39,7 +39,7 @@ int dAcOwaterSpout_c::create() {
mScale.y *= 4.0f;
}
mMdl.getModel().setScale(mScale);
- boundingBox.Set(mVec3_c(-400.0f, -250.0f, -400.0f), mVec3_c(400.0f, 250.0f, 400.0f));
+ mBoundingBox.Set(mVec3_c(-400.0f, -250.0f, -400.0f), mVec3_c(400.0f, 250.0f, 400.0f));
return SUCCEEDED;
}
diff --git a/src/d/col/bg/d_bg_s_acch.cpp b/src/d/col/bg/d_bg_s_acch.cpp
index a57bc638..0affa72e 100644
--- a/src/d/col/bg/d_bg_s_acch.cpp
+++ b/src/d/col/bg/d_bg_s_acch.cpp
@@ -110,14 +110,14 @@ void dBgS_Acch::Set(dAcObjBase_c *pObj, int tblSize, dBgS_AcchCir *pAcchCir) {
mpMyObj = pObj;
mActorId = pObj->getID();
mpPos = &pObj->getPosition();
- mpOldPos = &pObj->GetOldPosition();
- mpSpeed = &pObj->GetVelocity();
+ mpOldPos = &pObj->getOldPosition();
+ mpSpeed = &pObj->getVelocity();
if (mpSpeed) {
- mSpeed = pObj->GetVelocity();
+ mSpeed = pObj->getVelocity();
} else {
mSpeed.set(0.0f, 0.0f, 0.0f);
}
- mpAngle = &pObj->GetAngle();
+ mpAngle = &pObj->getAngle();
mpShapeAngle = &pObj->getRotation();
}
diff --git a/src/d/col/cc/d_cc_s.cpp b/src/d/col/cc/d_cc_s.cpp
index 702042e4..01e67d6a 100644
--- a/src/d/col/cc/d_cc_s.cpp
+++ b/src/d/col/cc/d_cc_s.cpp
@@ -62,7 +62,7 @@ void dCcS::Dt() {
bool dCcS::ChkRemoveActor(dAcObjBase_c *pActor) {
bool ret = false;
- if (pActor && (pActor->delete_request || pActor->lifecycle_state == fBase_c::TO_BE_DELETED)) {
+ if (pActor && (pActor->mDeleteRequest || pActor->mLifecycleState == fBase_c::TO_BE_DELETED)) {
ret = true;
}
return ret;
diff --git a/src/d/d_base.cpp b/src/d/d_base.cpp
index ac9a7810..44a9718f 100644
--- a/src/d/d_base.cpp
+++ b/src/d/d_base.cpp
@@ -5,7 +5,7 @@ u32 dBase_c::s_DrawControlFlags;
u32 dBase_c::s_NextExecuteControlFlags;
dBase_c::dBase_c() : fBase_c() {
- mBaseProperties = (*fProfile::sProfileList)[profile_name]->mBaseProperties;
+ mBaseProperties = (*fProfile::sProfileList)[mProfileName]->mBaseProperties;
}
void dBase_c::postDraw(fBase_c::MAIN_STATE_e status) {
@@ -53,7 +53,7 @@ void dBase_c::resetFlags() {
}
bool dBase_c::isActorPlayer() {
- return profile_name == fProfile::PLAYER;
+ return mProfileName == fProfile::PLAYER;
}
int dBase_c::loadAsyncCallback() {
diff --git a/src/d/d_jnt_col.cpp b/src/d/d_jnt_col.cpp
index 7097c5a3..8d60b22f 100644
--- a/src/d/d_jnt_col.cpp
+++ b/src/d/d_jnt_col.cpp
@@ -18,7 +18,7 @@ int dJntCol_c::init(dAcObjBase_c *i_actorP, dJntColData_c const *i_jntColP, m3d:
field_0x10 = 0;
if (i_actorP) {
- i_actorP->SetJntCol(this);
+ i_actorP->setJntCol(this);
mpActor = i_actorP;
}
diff --git a/src/d/d_linkage.cpp b/src/d/d_linkage.cpp
index 4be6c775..b2e3f719 100644
--- a/src/d/d_linkage.cpp
+++ b/src/d/d_linkage.cpp
@@ -72,8 +72,8 @@ bool dLinkage_c::tryAttach(
return false;
}
}
- pActor->clearObjectProperty(0x1000);
- pActor->clearObjectProperty(0x4);
+ pActor->unsetObjectProperty(0x1000);
+ pActor->unsetObjectProperty(0x4);
mControllingActor.link(pSrc);
mState = STATE_ACTIVE;
mType = type;
@@ -88,7 +88,7 @@ bool dLinkage_c::tryAttach(
pLinkedActor = pRef;
pRef->link(pActor);
if ((pSrc == dAcPy_c::GetLink2() || type == CONNECTION_5) &&
- pActor->getConnectParent()->profile_name == fProfile::ROOM) {
+ pActor->getConnectParent()->mProfileName == fProfile::ROOM) {
pActor->addActorToRoom(-1);
onFlag(0x20000000);
pActor->setActorProperty(dAcBase_c::AC_PROP_0x2000000);
@@ -110,9 +110,9 @@ void dLinkage_c::fn_80050E00(dAcObjBase_c *pActor, const f32 speed, const f32 ve
void dLinkage_c::fn_80050E40(dAcObjBase_c *pActor, const f32 speed, const f32 velocityY, mAng rot) {
fn_80050EB0(pActor);
- pActor->forwardSpeed = speed;
- pActor->velocity.y = velocityY;
- pActor->angle.y = rot;
+ pActor->mSpeed = speed;
+ pActor->mVelocity.y = velocityY;
+ pActor->mAngle.y = rot;
}
void dLinkage_c::fn_80050EA0(dAcObjBase_c *pActor) {
@@ -134,11 +134,11 @@ void dLinkage_c::fn_80050EB0(dAcObjBase_c *pActor) {
MTXIdentity(carryTransMtx);
} else if (mType == CONNECTION_4) {
if (pActor) {
- pActor->clearObjectProperty(0x4);
+ pActor->unsetObjectProperty(0x4);
}
} else if (mType == CONNECTION_7) {
if (pActor) {
- pActor->clearObjectProperty(0x1000);
+ pActor->unsetObjectProperty(0x1000);
}
}
@@ -204,7 +204,7 @@ void dLinkage_c::fn_80051190(dAcObjBase_c *pActor) {
// If the Actor is linked to itself, return?
dAcObjBase_c *pLinked = static_cast<dAcObjBase_c *>(pLinkedActor->p_owner);
- if (pLinked && &pLinked->GetLinkage() == this) {
+ if (pLinked && &pLinked->getLinkage() == this) {
return;
}
}
@@ -223,7 +223,7 @@ void dLinkage_c::fn_800511E0(dAcObjBase_c *pActor) {
}
mMtx_c &mtx = pActor->mWorldMtx;
f32 y = field_0x1C * pActor->mScale.y;
- mtx.transS(pActor->getPosition().x, pActor->getPosition().y + pActor->GetYOffset(), pActor->getPosition().z);
+ mtx.transS(pActor->getPosition().x, pActor->getPosition().y + pActor->getYOffset(), pActor->getPosition().z);
if (mType == CONNECTION_1) {
MTXConcat(mtx, carryTransMtx, mtx);
}
@@ -247,5 +247,5 @@ void dLinkage_c::fn_800511E0(dAcObjBase_c *pActor) {
bool dLinkage_c::fn_800513C0() const {
return (mState == STATE_ACTIVE && (mType == CONNECTION_1 || mType == CONNECTION_6)) &&
- !(mControllingActor.p_owner && mControllingActor.p_owner->profile_name == fProfile::E_GEROCK);
+ !(mControllingActor.p_owner && mControllingActor.p_owner->mProfileName == fProfile::E_GEROCK);
}
diff --git a/src/d/d_player_act.cpp b/src/d/d_player_act.cpp
index 12851977..edc03b73 100644
--- a/src/d/d_player_act.cpp
+++ b/src/d/d_player_act.cpp
@@ -80,11 +80,11 @@ void daPlayerActBase_c::setPosRot(const mVec3_c *pos, const mAng3_c *rot, bool f
if (pos != nullptr) {
mPosition = *pos;
mOldPosition = mPosition;
- velocity.y = 0.0f;
+ mVelocity.y = 0.0f;
}
if (rot != nullptr) {
mRotation = *rot;
- angle.y = mRotation.y;
+ mAngle.y = mRotation.y;
}
}
}
diff --git a/src/d/d_player_mdl.cpp b/src/d/d_player_mdl.cpp
index 5b640016..8e67a1bf 100644
--- a/src/d/d_player_mdl.cpp
+++ b/src/d/d_player_mdl.cpp
@@ -1860,7 +1860,7 @@ void daPlayerModelBase_c::updateCachedPositions() {
static const Vec sPos1 = {12.0f, -8.0f, 0.0f};
static const Vec sHeadPos = {0.0f, -28.0f, 0.0f};
- mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sPos1, poscopy2);
+ mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sPos1, mPositionCopy2);
mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sPosAboveLink, mPositionAboveLink);
mMainMdl.getNodeWorldMtxMultVec(PLAYER_MAIN_NODE_HEAD, sHeadPos, mHeadTranslation);
@@ -1881,7 +1881,7 @@ void daPlayerModelBase_c::updateCachedPositions() {
mVec3_c v(0.0f, 18.0f, 0.0f);
v.rotX(field_0x1268);
v.rotY(mRotation.y + field_0x126A);
- poscopy2 += v;
+ mPositionCopy2 += v;
}
}
@@ -1891,16 +1891,16 @@ void daPlayerModelBase_c::setPosCopy3() {
static const Vec posCopy3v2 = {0.0f, 95.0f, 0.0f};
static const Vec posCopy3v3 = {0.0f, 14.0f, 0.0f};
if (checkCurrentAction(/* FREE_FALL*/ 0x13) || checkCurrentAction(/* WALKING_ON_TIGHTROPE */ 0x81)) {
- poscopy3 = mPosition;
- poscopy3.y += 180.0f;
+ mPositionCopy3 = mPosition;
+ mPositionCopy3.y += 180.0f;
} else if (checkCurrentAction(/* BEING_PULLED_BY_CLAWS */ 0x5A)) {
- poscopy3 = poscopy2;
+ mPositionCopy3 = mPositionCopy2;
} else if (checkActionFlags(FLG0_SWING_ROPE)) {
- poscopy3 = mPosition;
+ mPositionCopy3 = mPosition;
} else if (checkActionFlagsCont(0x20000000) || checkCurrentAction(0x70) ||
checkCurrentAction(/* HANG_ON_ZIP */ 0x85)) {
- poscopy3 = mPosition;
- poscopy3.y -= 100.0f;
+ mPositionCopy3 = mPosition;
+ mPositionCopy3.y -= 100.0f;
} else {
// TODO maybe fakematch, is there a way to avoid this goto?
if (checkActionFlags(FLG0_HANGING_LEDGE)) {
@@ -1913,14 +1913,14 @@ void daPlayerModelBase_c::setPosCopy3() {
case 0x84: /* CLIMBING_ONTO_TIGHTROPE */ {
label:
const nw4r::math::MTX34 *c = mHeadMdl.getLocalMtx();
- poscopy3.x = c->_03;
- poscopy3.y = c->_13;
- poscopy3.z = c->_23;
+ mPositionCopy3.x = c->_03;
+ mPositionCopy3.y = c->_13;
+ mPositionCopy3.z = c->_23;
break;
}
case 0x09: {
// SLIDING
- poscopy3 = mPosition + mVec3_c(posCopy3v2);
+ mPositionCopy3 = mPosition + mVec3_c(posCopy3v2);
break;
}
default: {
@@ -1940,10 +1940,10 @@ void daPlayerModelBase_c::setPosCopy3() {
}
f = mtx.m[1][3];
}
- poscopy3.copyFrom(v);
- poscopy3.x += mPosition.x;
- poscopy3.y += f;
- poscopy3.z += mPosition.z;
+ mPositionCopy3.copyFrom(v);
+ mPositionCopy3.x += mPosition.x;
+ mPositionCopy3.y += f;
+ mPositionCopy3.z += mPosition.z;
break;
}
}
diff --git a/src/d/d_room.cpp b/src/d/d_room.cpp
index a17e411d..9d6c48e7 100644
--- a/src/d/d_room.cpp
+++ b/src/d/d_room.cpp
@@ -222,7 +222,7 @@ s32 dRoom_c::foreachObject(foreachObjCallback cb) {
}
for (fBase_c *base = getConnectChild(); base != nullptr && base != start; base = getConnectTreeNext(base)) {
- if (base->group_type == ACTOR || base->group_type == STAGE) {
+ if (base->mGroupType == ACTOR || base->mGroupType == STAGE) {
cb(static_cast<dAcBase_c *>(base));
count++;
}
diff --git a/src/d/d_sc_game.cpp b/src/d/d_sc_game.cpp
index ebff6a1e..8c691c33 100644
--- a/src/d/d_sc_game.cpp
+++ b/src/d/d_sc_game.cpp
@@ -206,7 +206,7 @@ bool dScGame_c::attemptDelete() {
if (mStageMgrRef.p_owner == nullptr) {
return true;
} else {
- if (!mStageMgrRef.p_owner->delete_request) {
+ if (!mStageMgrRef.p_owner->mDeleteRequest) {
mStageMgrRef.p_owner->deleteRequest();
}
return false;
diff --git a/src/d/d_stage.cpp b/src/d/d_stage.cpp
index c97aeb0d..b86ba605 100644
--- a/src/d/d_stage.cpp
+++ b/src/d/d_stage.cpp
@@ -219,7 +219,7 @@ void dStage_c::setRoomVisited(int roomid) {
return;
}
- if (dScGame_c::sInstance == nullptr || dScGame_c::GetInstance()->profile_name == fProfile::GAME) {
+ if (dScGame_c::sInstance == nullptr || dScGame_c::GetInstance()->mProfileName == fProfile::GAME) {
u16 flag, shift;
getFlagPositionForRoomVisit(roomid, &flag, &shift);
DungeonflagManager *mg = DungeonflagManager::sInstance;
diff --git a/src/d/d_tag_processor.cpp b/src/d/d_tag_processor.cpp
index 5c76e740..af0c2be7 100644
--- a/src/d/d_tag_processor.cpp
+++ b/src/d/d_tag_processor.cpp
@@ -3,8 +3,8 @@
#include "common.h"
#include "d/a/d_a_base.h"
#include "d/d_font_manager.h"
-#include "d/d_message.h"
#include "d/d_lyt_hio.h"
+#include "d/d_message.h"
#include "d/d_textwindow_unk.h"
#include "d/lyt/d_lyt_util_items.h"
#include "d/lyt/d_textbox.h"
@@ -26,6 +26,7 @@
#include <libc.h>
+
#define READ_U8(src, off) (*((const u8 *)((const u8 *)src + off)))
#define READ_S8(src, off) (*((const s8 *)((const u8 *)src + off)))
#define READ_U16(src, off) (*((const u16 *)((const u8 *)src + off)))
@@ -1569,9 +1570,9 @@ void dTagProcessor_c::somethingWithScrapperAndMusic(wchar_t *src) {
dAcBase_c *parent = nullptr;
while ((parent = ac = static_cast<dAcBase_c *>(fManager_c::searchBaseByGroupType(fBase_c::ACTOR, parent))) !=
nullptr) {
- if ((ac->profile_name >= fProfile::NPC_SLFB && ac->profile_name <= fProfile::NPC_SLFL) ||
- (ac->profile_name >= fProfile::NPC_SLB && ac->profile_name <= fProfile::FLY_SLB) ||
- ac->profile_name == fProfile::NPC_SLB2 || ac->profile_name == fProfile::NPC_DRBC) {
+ if ((ac->mProfileName >= fProfile::NPC_SLFB && ac->mProfileName <= fProfile::NPC_SLFL) ||
+ (ac->mProfileName >= fProfile::NPC_SLB && ac->mProfileName <= fProfile::FLY_SLB) ||
+ ac->mProfileName == fProfile::NPC_SLB2 || ac->mProfileName == fProfile::NPC_DRBC) {
dSndPlayerMgr_c::GetInstance()->setMsgActor(dLytMsgWindow_c::getInstance()->getMsgIdx(), ac);
return;
}
diff --git a/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp b/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp
index 7e73fea9..cf7423f0 100644
--- a/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp
+++ b/src/d/lyt/meter/d_lyt_meter_ganbari_gauge.cpp
@@ -436,10 +436,10 @@ bool dLytMeterGanbariGauge_c::execute() {
}
}
- mVec3_c diff = dAcPy_c::GetLink()->poscopy3 - dScGame_c::getCamera(0)->getPositionMaybe();
+ mVec3_c diff = dAcPy_c::GetLink()->mPositionCopy3 - dScGame_c::getCamera(0)->getPositionMaybe();
f32 len = diff.mag();
mVec3_c v;
- d3d::fn_80016960(v, dAcPy_c::GetLink()->poscopy3);
+ d3d::fn_80016960(v, dAcPy_c::GetLink()->mPositionCopy3);
if (!EventManager::isInEvent()) {
field_0x524 = v;
}
@@ -503,8 +503,7 @@ bool dLytMeterGanbariGauge_c::execute() {
mVec2_c scaleV(scale, scale);
mLyt.getLayout()->GetRootPane()->SetScale(scaleV);
- if (!field_0x534 && len <= dLytMeter_HIO_c::GetInstance()->field_0x138 && !fn_80104710(false) &&
- !isCrawling()) {
+ if (!field_0x534 && len <= dLytMeter_HIO_c::GetInstance()->field_0x138 && !fn_80104710(false) && !isCrawling()) {
field_0x530 = 1;
} else {
field_0x530 = 0;
@@ -603,7 +602,7 @@ bool dLytMeterGanbariGauge_c::execute() {
if (!EventManager::isInEvent() && !dAcPy_c::GetLink()->hasvt_0x1C0() &&
!dAcPy_c::GetLink()->checkActionFlagsCont(0x10) &&
- (d3d::fn_80016A90(dAcPy_c::GetLink()->poscopy3) || fn_80104710(false) || isCrawling()) &&
+ (d3d::fn_80016A90(dAcPy_c::GetLink()->mPositionCopy3) || fn_80104710(false) || isCrawling()) &&
*mStateMgrWheel.getStateID() != StateID_Full && *mStateMgrMain.getStateID() == StateID_InvisibleWait &&
!field_0x530) {
mStateMgrMain.changeState(StateID_In);
@@ -612,7 +611,7 @@ bool dLytMeterGanbariGauge_c::execute() {
mStateMgrMain.changeState(StateID_OutWait);
} else if ((EventManager::isInEvent() || dAcPy_c::GetLink()->hasvt_0x1C0() ||
dAcPy_c::GetLink()->checkActionFlagsCont(0x10) ||
- (!d3d::fn_80016A90(dAcPy_c::GetLink()->poscopy3) && !fn_80104710(false) && !isCrawling())) &&
+ (!d3d::fn_80016A90(dAcPy_c::GetLink()->mPositionCopy3) && !fn_80104710(false) && !isCrawling())) &&
*mStateMgrMain.getStateID() == StateID_Wait) {
mStateMgrMain.changeState(StateID_CameraOut);
} else if (field_0x530 && *mStateMgrMain.getStateID() == StateID_Wait) {
diff --git a/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp b/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp
index f21efe7b..9c8ab2bf 100644
--- a/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp
+++ b/src/d/lyt/meter/d_lyt_meter_plus_btn.cpp
@@ -246,7 +246,7 @@ void dLytMeterPlusBtn_c::setCall(bool shouldCall) {
bool dLytMeterPlusBtn_c::hasSpecificMapMark() {
dTgMapMark_c *mark = nullptr;
while ((mark = static_cast<dTgMapMark_c *>(fManager_c::searchBaseByGroupType(fBase_c::STAGE, mark))) != nullptr) {
- if (mark->checkActorProperty(dAcBase_c::AC_PROP_0x100) || mark->profile_name != fProfile::T_MAP_MARK ||
+ if (mark->checkActorProperty(dAcBase_c::AC_PROP_0x100) || mark->mProfileName != fProfile::T_MAP_MARK ||
mark->rotz_shift0_0xf == 1) {
continue;
}
diff --git a/src/d/lyt/msg_window/d_lyt_msg_window.cpp b/src/d/lyt/msg_window/d_lyt_msg_window.cpp
index d43b29d9..4e08a12a 100644
--- a/src/d/lyt/msg_window/d_lyt_msg_window.cpp
+++ b/src/d/lyt/msg_window/d_lyt_msg_window.cpp
@@ -2,16 +2,17 @@
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
+#include "d/d_lyt_hio.h"
#include "d/d_message.h"
#include "d/d_pad.h"
#include "d/d_stage_mgr.h"
#include "d/d_tag_processor.h"
-#include "d/d_lyt_hio.h"
#include "d/d_textwindow_unk.h"
#include "d/lyt/d_lyt_control_game.h"
#include "d/lyt/d_lyt_map.h"
#include "d/lyt/d_textbox.h"
+
// clang-format off
// vtable order
#include "d/lyt/meter/d_lyt_meter.h"
@@ -263,8 +264,8 @@ void dLytMsgWindow_c::initializeState_In() {
param = 2;
} else if (mpTagProcessor->getField_0x90D() == 3) {
param = 1;
- } else if (obj != nullptr && d3d::fn_80016A90(obj->poscopy2)) {
- d3d::fn_80016960(field_0x768, obj->poscopy2);
+ } else if (obj != nullptr && d3d::fn_80016A90(obj->mPositionCopy2)) {
+ d3d::fn_80016960(field_0x768, obj->mPositionCopy2);
mVec3_c v = field_0x768;
v.z = 0.f;
field_0x768 = v;