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#ifndef C_BG_S_LIN_CHK_H
#define C_BG_S_LIN_CHK_H
#include "d/col/c/c_bg_s_chk.h"
#include "d/col/c/c_bg_s_poly_info.h"
#include "d/col/c/c_m3d_g_lin.h"
class cBgS_LinChk : public cBgS_Chk, public cBgS_PolyInfo {
public:
/* 0x54 */ cM3dGLin mLin;
/* 0x6C */ mVec3_c field_0x6C;
/* 0x78 */ bool mFrontFlag;
/* 0x79 */ bool mBackFlag;
/* 0x7A */ bool mHit;
/* 0x7B */ bool mPreRoofChk;
/* 0x7C */ bool mPreWallChk;
/* 0x7D */ bool mPreGroundChk;
cBgS_LinChk();
virtual ~cBgS_LinChk();
virtual void SetEnd(const mVec3_c *);
void Ct();
void Set2(const mVec3_c &, const mVec3_c &, u32);
bool ChkHit() const {
return mHit;
}
void ClrHit() {
mHit = false;
}
void SetHit() {
mHit = true;
}
bool ChkBackFlag() const {
return mBackFlag;
}
void OnBackFlag() {
mBackFlag = true;
}
bool ChkFrontFlag() const {
return mFrontFlag;
}
void OnFrontFlag() {
mFrontFlag = true;
}
bool GetPreWallChk() const {
return mPreWallChk;
}
bool GetPreGroundChk() const {
return mPreGroundChk;
}
void SetPreRoofChk(bool b) {
mPreRoofChk = b;
}
bool GetPreRoofChk() const {
return mPreRoofChk;
}
const mVec3_c &GetLinStart() const {
return mLin.mStart;
}
const mVec3_c &GetLinEnd() const {
return mLin.mEnd;
}
};
#endif
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